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// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_DAWN_NATIVE_VULKAN_SHADERMODULEVK_H_
#define SRC_DAWN_NATIVE_VULKAN_SHADERMODULEVK_H_
#include <memory>
#include <mutex>
#include <optional>
#include <string>
#include <unordered_map>
#include <utility>
#include "dawn/common/HashUtils.h"
#include "dawn/common/vulkan_platform.h"
#include "dawn/native/Error.h"
#include "dawn/native/ShaderModule.h"
namespace dawn::native {
struct ProgrammableStage;
namespace vulkan {
struct TransformedShaderModuleCacheKey {
const PipelineLayoutBase* layout;
std::string entryPoint;
PipelineConstantEntries constants;
bool operator==(const TransformedShaderModuleCacheKey& other) const;
};
struct TransformedShaderModuleCacheKeyHashFunc {
size_t operator()(const TransformedShaderModuleCacheKey& key) const;
};
class Device;
class PipelineLayout;
class ShaderModule final : public ShaderModuleBase {
public:
struct ModuleAndSpirv {
VkShaderModule module;
const uint32_t* spirv;
size_t wordCount;
const char* remappedEntryPoint;
};
static ResultOrError<Ref<ShaderModule>> Create(Device* device,
const ShaderModuleDescriptor* descriptor,
ShaderModuleParseResult* parseResult,
OwnedCompilationMessages* compilationMessages);
ResultOrError<ModuleAndSpirv> GetHandleAndSpirv(SingleShaderStage stage,
const ProgrammableStage& programmableStage,
const PipelineLayout* layout,
bool clampFragDepth);
private:
ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor);
~ShaderModule() override;
MaybeError Initialize(ShaderModuleParseResult* parseResult,
OwnedCompilationMessages* compilationMessages);
void DestroyImpl() override;
// New handles created by GetHandleAndSpirv at pipeline creation time.
class ConcurrentTransformedShaderModuleCache;
std::unique_ptr<ConcurrentTransformedShaderModuleCache> mTransformedShaderModuleCache;
};
} // namespace vulkan
} // namespace dawn::native
#endif // SRC_DAWN_NATIVE_VULKAN_SHADERMODULEVK_H_