blob: 906a0ef9a9d6fd59b52e7eab89c768defe229b77 [file] [log] [blame] [edit]
struct VertexOutputs {
@builtin(position) position : vec4<f32>,
};
@vertex
fn main() -> VertexOutputs {
return VertexOutputs(vec4<f32>(1.0, 2.0, 3.0, 4.0));
}