| struct strided_arr { |
| @size(16) |
| el : i32, |
| } |
| |
| alias Arr = array<strided_arr, 2u>; |
| |
| struct buf1 { |
| x_GLF_uniform_int_values : Arr, |
| } |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| @group(0) @binding(0) var<uniform> x_5 : buf1; |
| |
| fn main_1() { |
| let x_22 : i32 = x_5.x_GLF_uniform_int_values[0].el; |
| let x_25 : i32 = x_5.x_GLF_uniform_int_values[1].el; |
| let x_28 : i32 = x_5.x_GLF_uniform_int_values[1].el; |
| let x_31 : i32 = x_5.x_GLF_uniform_int_values[0].el; |
| x_GLF_color = vec4<f32>(f32(x_22), f32(x_25), f32(x_28), f32(x_31)); |
| let x_35 : i32 = x_5.x_GLF_uniform_int_values[1].el; |
| let x_37 : i32 = x_5.x_GLF_uniform_int_values[0].el; |
| if ((x_35 > x_37)) { |
| loop { |
| let x_46 : i32 = x_5.x_GLF_uniform_int_values[0].el; |
| let x_47 : f32 = f32(x_46); |
| x_GLF_color = vec4<f32>(x_47, x_47, x_47, x_47); |
| |
| continuing { |
| let x_50 : i32 = x_5.x_GLF_uniform_int_values[1].el; |
| let x_52 : i32 = x_5.x_GLF_uniform_int_values[0].el; |
| break if !(x_50 > x_52); |
| } |
| } |
| return; |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>, |
| } |
| |
| @fragment |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |