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// Copyright 2022 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn/tests/unittests/native/mocks/TextureMock.h"
namespace dawn::native {
TextureMock::TextureMock(DeviceMock* device,
const TextureDescriptor* descriptor,
TextureBase::TextureState state)
: TextureBase(device, descriptor, state) {
ON_CALL(*this, DestroyImpl).WillByDefault([this] { this->TextureBase::DestroyImpl(); });
}
TextureMock::~TextureMock() = default;
TextureViewMock::TextureViewMock(TextureBase* texture, const TextureViewDescriptor* descriptor)
: TextureViewBase(texture, descriptor) {
ON_CALL(*this, DestroyImpl).WillByDefault([this] { this->TextureViewBase::DestroyImpl(); });
}
TextureViewMock::~TextureViewMock() = default;
} // namespace dawn::native