commit | 915ceca203d30b5b6afa6a1861b75c33e7d7c58a | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Sat Jul 29 13:12:58 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Jul 29 13:12:58 2023 +0000 |
tree | 117bb95216da9ab801109d69ab86bfeaff34a104 | |
parent | 6f8cb5fab80920f4d96d784824710cd6a26f41a6 [diff] |
[tint] Don't resolve moving from ProgramBuilder -> Program Do this explicitly instead. Breaks a circular dependency between Program and Resolver. Change-Id: I67f66501da02f349b981a59ef64cb8b687230f95 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/143401 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.