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// Copyright 2023 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/tint/api/tint.h"
////////////////////////////////////////////////////////////////////////////////
// The following includes are used by './tools/run gen' to add an implicit
// dependency from 'tint/api' to the libraries used to make up the Tint API.
////////////////////////////////////////////////////////////////////////////////
#if TINT_BUILD_GLSL_WRITER
#include "src/tint/lang/glsl/writer/writer.h" // nogncheck
#endif
#if TINT_BUILD_HLSL_WRITER
#include "src/tint/lang/hlsl/writer/writer.h" // nogncheck
#endif
#if TINT_BUILD_MSL_WRITER
#include "src/tint/lang/msl/writer/writer.h" // nogncheck
#endif
#if TINT_BUILD_SPV_READER
#include "src/tint/lang/spirv/reader/reader.h" // nogncheck
#endif
#if TINT_BUILD_SPV_WRITER
#include "src/tint/lang/spirv/writer/writer.h" // nogncheck
#endif
#if TINT_BUILD_WGSL_READER
#include "src/tint/lang/wgsl/reader/reader.h" // nogncheck
#endif
#if TINT_BUILD_WGSL_WRITER
#include "src/tint/lang/wgsl/writer/writer.h" // nogncheck
#endif
namespace tint {
/// Initialize initializes the Tint library. Call before using the Tint API.
void Initialize() {
#if TINT_BUILD_WGSL_WRITER
// Register the Program printer. This is used for debugging purposes.
tint::Program::printer = [](const tint::Program* program) {
auto result = wgsl::writer::Generate(program, {});
if (!result) {
return "error: " + result.Failure();
}
return result->wgsl;
};
#endif
}
/// Shutdown uninitializes the Tint library. Call after using the Tint API.
void Shutdown() {
// Currently no-op, but may release tint resources in the future.
}
} // namespace tint