| // Copyright 2021 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "dawn/native/ExternalTexture.h" | |
| #include <algorithm> | |
| #include <utility> | |
| #include "dawn/native/Buffer.h" | |
| #include "dawn/native/Device.h" | |
| #include "dawn/native/ObjectType_autogen.h" | |
| #include "dawn/native/Queue.h" | |
| #include "dawn/native/Texture.h" | |
| #include "dawn/native/dawn_platform.h" | |
| namespace dawn::native { | |
| MaybeError ValidateExternalTexturePlane(const TextureViewBase* textureView) { | |
| DAWN_INVALID_IF( | |
| (textureView->GetTexture()->GetUsage() & wgpu::TextureUsage::TextureBinding) == 0, | |
| "The external texture plane (%s) usage (%s) doesn't include the required usage (%s)", | |
| textureView, textureView->GetTexture()->GetUsage(), wgpu::TextureUsage::TextureBinding); | |
| DAWN_INVALID_IF(textureView->GetDimension() != wgpu::TextureViewDimension::e2D, | |
| "The external texture plane (%s) dimension (%s) is not 2D.", textureView, | |
| textureView->GetDimension()); | |
| DAWN_INVALID_IF(textureView->GetLevelCount() > 1, | |
| "The external texture plane (%s) mip level count (%u) is not 1.", textureView, | |
| textureView->GetLevelCount()); | |
| DAWN_INVALID_IF(textureView->GetTexture()->GetSampleCount() != 1, | |
| "The external texture plane (%s) sample count (%u) is not one.", textureView, | |
| textureView->GetTexture()->GetSampleCount()); | |
| return {}; | |
| } | |
| MaybeError ValidateExternalTextureDescriptor(const DeviceBase* device, | |
| const ExternalTextureDescriptor* descriptor) { | |
| ASSERT(descriptor); | |
| ASSERT(descriptor->plane0); | |
| DAWN_TRY(device->ValidateObject(descriptor->plane0)); | |
| wgpu::TextureFormat plane0Format = descriptor->plane0->GetFormat().format; | |
| DAWN_INVALID_IF(!descriptor->gamutConversionMatrix, | |
| "The gamut conversion matrix must be non-null."); | |
| DAWN_INVALID_IF(!descriptor->srcTransferFunctionParameters, | |
| "The source transfer function parameters must be non-null."); | |
| DAWN_INVALID_IF(!descriptor->dstTransferFunctionParameters, | |
| "The destination transfer function parameters must be non-null."); | |
| if (descriptor->plane1) { | |
| DAWN_INVALID_IF( | |
| !descriptor->yuvToRgbConversionMatrix, | |
| "When more than one plane is set, the YUV-to-RGB conversion matrix must be non-null."); | |
| DAWN_TRY(device->ValidateObject(descriptor->plane1)); | |
| wgpu::TextureFormat plane1Format = descriptor->plane1->GetFormat().format; | |
| DAWN_INVALID_IF(plane0Format != wgpu::TextureFormat::R8Unorm, | |
| "The bi-planar external texture plane (%s) format (%s) is not %s.", | |
| descriptor->plane0, plane0Format, wgpu::TextureFormat::R8Unorm); | |
| DAWN_INVALID_IF(plane1Format != wgpu::TextureFormat::RG8Unorm, | |
| "The bi-planar external texture plane (%s) format (%s) is not %s.", | |
| descriptor->plane1, plane1Format, wgpu::TextureFormat::RG8Unorm); | |
| DAWN_TRY(ValidateExternalTexturePlane(descriptor->plane0)); | |
| DAWN_TRY(ValidateExternalTexturePlane(descriptor->plane1)); | |
| } else { | |
| switch (plane0Format) { | |
| case wgpu::TextureFormat::RGBA8Unorm: | |
| case wgpu::TextureFormat::BGRA8Unorm: | |
| case wgpu::TextureFormat::RGBA16Float: | |
| DAWN_TRY(ValidateExternalTexturePlane(descriptor->plane0)); | |
| break; | |
| default: | |
| return DAWN_VALIDATION_ERROR( | |
| "The external texture plane (%s) format (%s) is not a supported format " | |
| "(%s, %s, %s).", | |
| descriptor->plane0, plane0Format, wgpu::TextureFormat::RGBA8Unorm, | |
| wgpu::TextureFormat::BGRA8Unorm, wgpu::TextureFormat::RGBA16Float); | |
| } | |
| } | |
| DAWN_INVALID_IF(descriptor->visibleSize.width == 0 || descriptor->visibleSize.height == 0, | |
| "VisibleSize %s have 0 on width or height.", &descriptor->visibleSize); | |
| const Extent3D textureSize = descriptor->plane0->GetTexture()->GetSize(); | |
| DAWN_INVALID_IF(descriptor->visibleSize.width > textureSize.width || | |
| descriptor->visibleSize.height > textureSize.height, | |
| "VisibleSize %s is exceed the texture size, defined by Plane0 size (%u, %u).", | |
| &descriptor->visibleSize, textureSize.width, textureSize.height); | |
| DAWN_INVALID_IF( | |
| descriptor->visibleOrigin.x > textureSize.width - descriptor->visibleSize.width || | |
| descriptor->visibleOrigin.y > textureSize.height - descriptor->visibleSize.height, | |
| "VisibleRect[Origin: %s, Size: %s] is exceed the texture size, defined by " | |
| "Plane0 size (%u, %u).", | |
| &descriptor->visibleOrigin, &descriptor->visibleSize, textureSize.width, | |
| textureSize.height); | |
| return {}; | |
| } | |
| // static | |
| ResultOrError<Ref<ExternalTextureBase>> ExternalTextureBase::Create( | |
| DeviceBase* device, | |
| const ExternalTextureDescriptor* descriptor) { | |
| Ref<ExternalTextureBase> externalTexture = | |
| AcquireRef(new ExternalTextureBase(device, descriptor)); | |
| DAWN_TRY(externalTexture->Initialize(device, descriptor)); | |
| return std::move(externalTexture); | |
| } | |
| ExternalTextureBase::ExternalTextureBase(DeviceBase* device, | |
| const ExternalTextureDescriptor* descriptor) | |
| : ApiObjectBase(device, descriptor->label), | |
| mVisibleOrigin(descriptor->visibleOrigin), | |
| mVisibleSize(descriptor->visibleSize), | |
| mState(ExternalTextureState::Active) { | |
| GetObjectTrackingList()->Track(this); | |
| } | |
| // Error external texture cannot be used in bind group. | |
| ExternalTextureBase::ExternalTextureBase(DeviceBase* device, | |
| ObjectBase::ErrorTag tag, | |
| const char* label) | |
| : ApiObjectBase(device, tag, label), mState(ExternalTextureState::Destroyed) {} | |
| ExternalTextureBase::~ExternalTextureBase() = default; | |
| MaybeError ExternalTextureBase::Initialize(DeviceBase* device, | |
| const ExternalTextureDescriptor* descriptor) { | |
| // Store any passed in TextureViews associated with individual planes. | |
| mTextureViews[0] = descriptor->plane0; | |
| if (descriptor->plane1) { | |
| mTextureViews[1] = descriptor->plane1; | |
| } else { | |
| DAWN_TRY_ASSIGN(mTextureViews[1], | |
| device->GetOrCreatePlaceholderTextureViewForExternalTexture()); | |
| } | |
| // We must create a buffer to store parameters needed by a shader that operates on this | |
| // external texture. | |
| BufferDescriptor bufferDesc; | |
| bufferDesc.size = sizeof(ExternalTextureParams); | |
| bufferDesc.usage = wgpu::BufferUsage::Uniform | wgpu::BufferUsage::CopyDst; | |
| bufferDesc.label = "Dawn_External_Texture_Params_Buffer"; | |
| DAWN_TRY_ASSIGN(mParamsBuffer, device->CreateBuffer(&bufferDesc)); | |
| ExternalTextureParams params; | |
| params.numPlanes = descriptor->plane1 == nullptr ? 1 : 2; | |
| params.doYuvToRgbConversionOnly = descriptor->doYuvToRgbConversionOnly ? 1 : 0; | |
| // YUV-to-RGB conversion is performed by multiplying the source YUV values with a 4x3 matrix | |
| // passed from Chromium. The matrix was originally sourced from /skia/src/core/SkYUVMath.cpp. | |
| // This matrix is only used in multiplanar scenarios. | |
| if (params.numPlanes == 2) { | |
| ASSERT(descriptor->yuvToRgbConversionMatrix); | |
| const float* yMat = descriptor->yuvToRgbConversionMatrix; | |
| std::copy(yMat, yMat + 12, params.yuvToRgbConversionMatrix.begin()); | |
| } | |
| // Gamut correction is performed by multiplying a 3x3 matrix passed from Chromium. The | |
| // matrix was computed by multiplying the appropriate source and destination gamut | |
| // matrices sourced from ui/gfx/color_space.cc. | |
| const float* gMat = descriptor->gamutConversionMatrix; | |
| params.gamutConversionMatrix = {gMat[0], gMat[1], gMat[2], 0.0f, // | |
| gMat[3], gMat[4], gMat[5], 0.0f, // | |
| gMat[6], gMat[7], gMat[8], 0.0f}; | |
| // Gamma decode/encode is performed by the logic: | |
| // if (abs(v) < params.D) { | |
| // return sign(v) * (params.C * abs(v) + params.F); | |
| // } | |
| // return pow(A * x + B, G) + E | |
| // | |
| // Constants are passed from Chromium and originally sourced from ui/gfx/color_space.cc | |
| const float* srcFn = descriptor->srcTransferFunctionParameters; | |
| std::copy(srcFn, srcFn + 7, params.gammaDecodingParams.begin()); | |
| const float* dstFn = descriptor->dstTransferFunctionParameters; | |
| std::copy(dstFn, dstFn + 7, params.gammaEncodingParams.begin()); | |
| // Unlike WGSL, which stores matrices in column vectors, the following arithmetic uses row | |
| // vectors, so elements are stored in the following order: | |
| // ┌ ┐ | |
| // │ 0, 1, 2 │ | |
| // │ 3, 4, 5 │ | |
| // └ ┘ | |
| // The matrix is transposed at the end. | |
| using mat2x3 = std::array<float, 6>; | |
| // Multiplies the two mat2x3 matrices, by treating the RHS matrix as a mat3x3 where the last row | |
| // is [0, 0, 1]. | |
| auto Mul = [&](const mat2x3& lhs, const mat2x3& rhs) { | |
| auto& a = lhs[0]; | |
| auto& b = lhs[1]; | |
| auto& c = lhs[2]; | |
| auto& d = lhs[3]; | |
| auto& e = lhs[4]; | |
| auto& f = lhs[5]; | |
| auto& g = rhs[0]; | |
| auto& h = rhs[1]; | |
| auto& i = rhs[2]; | |
| auto& j = rhs[3]; | |
| auto& k = rhs[4]; | |
| auto& l = rhs[5]; | |
| // ┌ ┐ ┌ ┐ | |
| // │ a, b, c │ │ g, h, i │ | |
| // │ d, e, f │ x │ j, k, l │ | |
| // └ ┘ │ 0, 0, 1 │ | |
| // └ ┘ | |
| return mat2x3{ | |
| a * g + b * j, // | |
| a * h + b * k, // | |
| a * i + b * l + c, // | |
| d * g + e * j, // | |
| d * h + e * k, // | |
| d * i + e * l + f, // | |
| }; | |
| }; | |
| auto Scale = [&](const mat2x3& m, float x, float y) { | |
| return Mul(mat2x3{x, 0, 0, 0, y, 0}, m); | |
| }; | |
| auto Translate = [&](const mat2x3& m, float x, float y) { | |
| return Mul(mat2x3{1, 0, x, 0, 1, y}, m); | |
| }; | |
| mat2x3 coordTransformMatrix = { | |
| 1, 0, 0, // | |
| 0, 1, 0, // | |
| }; | |
| // Offset the coordinates so the center texel is at the origin, so we can apply rotations and | |
| // y-flips. After translation, coordinates range from [-0.5 .. +0.5] in both U and V. | |
| coordTransformMatrix = Translate(coordTransformMatrix, -0.5, -0.5); | |
| // If the texture needs flipping, mirror in Y. | |
| if (descriptor->flipY) { | |
| coordTransformMatrix = Scale(coordTransformMatrix, 1, -1); | |
| } | |
| // Apply rotations as needed. | |
| switch (descriptor->rotation) { | |
| case wgpu::ExternalTextureRotation::Rotate0Degrees: | |
| break; | |
| case wgpu::ExternalTextureRotation::Rotate90Degrees: | |
| coordTransformMatrix = Mul(mat2x3{0, -1, 0, // x' = -y | |
| +1, 0, 0}, // y' = x | |
| coordTransformMatrix); | |
| break; | |
| case wgpu::ExternalTextureRotation::Rotate180Degrees: | |
| coordTransformMatrix = Mul(mat2x3{-1, 0, 0, // x' = -x | |
| 0, -1, 0}, // y' = -y | |
| coordTransformMatrix); | |
| break; | |
| case wgpu::ExternalTextureRotation::Rotate270Degrees: | |
| coordTransformMatrix = Mul(mat2x3{0, +1, 0, // x' = y | |
| -1, 0, 0}, // y' = -x | |
| coordTransformMatrix); | |
| break; | |
| } | |
| // Offset the coordinates so the bottom-left texel is at origin. | |
| // After translation, coordinates range from [0 .. 1] in both U and V. | |
| coordTransformMatrix = Translate(coordTransformMatrix, 0.5, 0.5); | |
| // Calculate scale factors and offsets from the specified visibleSize. | |
| ASSERT(descriptor->visibleSize.width > 0); | |
| ASSERT(descriptor->visibleSize.height > 0); | |
| uint32_t frameWidth = descriptor->plane0->GetTexture()->GetWidth(); | |
| uint32_t frameHeight = descriptor->plane0->GetTexture()->GetHeight(); | |
| float xScale = | |
| static_cast<float>(descriptor->visibleSize.width) / static_cast<float>(frameWidth); | |
| float yScale = | |
| static_cast<float>(descriptor->visibleSize.height) / static_cast<float>(frameHeight); | |
| float xOffset = | |
| static_cast<float>(descriptor->visibleOrigin.x) / static_cast<float>(frameWidth); | |
| float yOffset = | |
| static_cast<float>(descriptor->visibleOrigin.y) / static_cast<float>(frameHeight); | |
| // Finally, scale and translate based on the visible rect. This applies cropping. | |
| coordTransformMatrix = Scale(coordTransformMatrix, xScale, yScale); | |
| coordTransformMatrix = Translate(coordTransformMatrix, xOffset, yOffset); | |
| // Transpose the mat2x3 into column vectors for use by WGSL. | |
| params.coordTransformMatrix[0] = coordTransformMatrix[0]; | |
| params.coordTransformMatrix[1] = coordTransformMatrix[3]; | |
| params.coordTransformMatrix[2] = coordTransformMatrix[1]; | |
| params.coordTransformMatrix[3] = coordTransformMatrix[4]; | |
| params.coordTransformMatrix[4] = coordTransformMatrix[2]; | |
| params.coordTransformMatrix[5] = coordTransformMatrix[5]; | |
| DAWN_TRY(device->GetQueue()->WriteBuffer(mParamsBuffer.Get(), 0, ¶ms, | |
| sizeof(ExternalTextureParams))); | |
| return {}; | |
| } | |
| const std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat>& ExternalTextureBase::GetTextureViews() | |
| const { | |
| return mTextureViews; | |
| } | |
| MaybeError ExternalTextureBase::ValidateCanUseInSubmitNow() const { | |
| ASSERT(!IsError()); | |
| DAWN_INVALID_IF(mState != ExternalTextureState::Active, | |
| "External texture %s used in a submit is not active.", this); | |
| for (uint32_t i = 0; i < kMaxPlanesPerFormat; ++i) { | |
| if (mTextureViews[i] != nullptr) { | |
| DAWN_TRY_CONTEXT(mTextureViews[i]->GetTexture()->ValidateCanUseInSubmitNow(), | |
| "Validate plane %u of %s can be used in a submit.", i, this); | |
| } | |
| } | |
| return {}; | |
| } | |
| MaybeError ExternalTextureBase::ValidateRefresh() { | |
| DAWN_TRY(GetDevice()->ValidateObject(this)); | |
| DAWN_INVALID_IF(mState == ExternalTextureState::Destroyed, "%s is destroyed.", this); | |
| return {}; | |
| } | |
| MaybeError ExternalTextureBase::ValidateExpire() { | |
| DAWN_TRY(GetDevice()->ValidateObject(this)); | |
| DAWN_INVALID_IF(mState != ExternalTextureState::Active, "%s is not active.", this); | |
| return {}; | |
| } | |
| void ExternalTextureBase::APIRefresh() { | |
| if (GetDevice()->ConsumedError(ValidateRefresh(), "calling %s.Refresh()", this)) { | |
| return; | |
| } | |
| mState = ExternalTextureState::Active; | |
| } | |
| void ExternalTextureBase::APIExpire() { | |
| if (GetDevice()->ConsumedError(ValidateExpire(), "calling %s.Expire()", this)) { | |
| return; | |
| } | |
| mState = ExternalTextureState::Expired; | |
| } | |
| void ExternalTextureBase::APIDestroy() { | |
| Destroy(); | |
| } | |
| void ExternalTextureBase::DestroyImpl() { | |
| mState = ExternalTextureState::Destroyed; | |
| } | |
| // static | |
| ExternalTextureBase* ExternalTextureBase::MakeError(DeviceBase* device, const char* label) { | |
| return new ExternalTextureBase(device, ObjectBase::kError, label); | |
| } | |
| BufferBase* ExternalTextureBase::GetParamsBuffer() const { | |
| return mParamsBuffer.Get(); | |
| } | |
| ObjectType ExternalTextureBase::GetType() const { | |
| return ObjectType::ExternalTexture; | |
| } | |
| const Extent2D& ExternalTextureBase::GetVisibleSize() const { | |
| ASSERT(!IsError()); | |
| return mVisibleSize; | |
| } | |
| const Origin2D& ExternalTextureBase::GetVisibleOrigin() const { | |
| ASSERT(!IsError()); | |
| return mVisibleOrigin; | |
| } | |
| } // namespace dawn::native |