| // Copyright 2023 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn/native/d3d11/SharedTextureMemoryD3D11.h" |
| |
| #include <utility> |
| |
| #include "dawn/common/Log.h" |
| |
| #include "dawn/native/D3D11Backend.h" |
| #include "dawn/native/d3d/D3DError.h" |
| #include "dawn/native/d3d/UtilsD3D.h" |
| #include "dawn/native/d3d11/DeviceD3D11.h" |
| #include "dawn/native/d3d11/SharedFenceD3D11.h" |
| #include "dawn/native/d3d11/TextureD3D11.h" |
| |
| namespace dawn::native::d3d11 { |
| |
| namespace { |
| |
| ResultOrError<SharedTextureMemoryProperties> PropertiesFromD3D11Texture( |
| Device* device, |
| ID3D11Texture2D* d3d11Texture) { |
| D3D11_TEXTURE2D_DESC desc; |
| d3d11Texture->GetDesc(&desc); |
| DAWN_INVALID_IF(desc.ArraySize != 1, "Resource ArraySize (%d) was not 1", desc.ArraySize); |
| DAWN_INVALID_IF(desc.MipLevels != 1, "Resource MipLevels (%d) was not 1", desc.MipLevels); |
| DAWN_INVALID_IF(desc.SampleDesc.Count != 1, "Resource SampleDesc.Count (%d) was not 1", |
| desc.SampleDesc.Count); |
| |
| const CombinedLimits& limits = device->GetLimits(); |
| DAWN_INVALID_IF(desc.Width > limits.v1.maxTextureDimension2D, |
| "Resource Width (%u) exceeds maxTextureDimension2D (%u).", desc.Width, |
| limits.v1.maxTextureDimension2D); |
| DAWN_INVALID_IF(desc.Height > limits.v1.maxTextureDimension2D, |
| "Resource Height (%u) exceeds maxTextureDimension2D (%u).", desc.Height, |
| limits.v1.maxTextureDimension2D); |
| |
| SharedTextureMemoryProperties properties; |
| properties.size = {static_cast<uint32_t>(desc.Width), static_cast<uint32_t>(desc.Height), 1}; |
| |
| DAWN_TRY_ASSIGN(properties.format, d3d::FromUncompressedColorDXGITextureFormat(desc.Format)); |
| |
| const Format* internalFormat = nullptr; |
| DAWN_TRY_ASSIGN(internalFormat, device->GetInternalFormat(properties.format)); |
| |
| wgpu::TextureUsage textureBindingUsage = (desc.BindFlags & D3D11_BIND_SHADER_RESOURCE) |
| ? wgpu::TextureUsage::TextureBinding |
| : wgpu::TextureUsage::None; |
| |
| wgpu::TextureUsage storageBindingUsage = |
| internalFormat->supportsStorageUsage && (desc.BindFlags & D3D11_BIND_UNORDERED_ACCESS) |
| ? wgpu::TextureUsage::StorageBinding |
| : wgpu::TextureUsage::None; |
| |
| wgpu::TextureUsage renderAttachmentUsage = |
| internalFormat->isRenderable && (desc.BindFlags & D3D11_BIND_RENDER_TARGET) |
| ? wgpu::TextureUsage::RenderAttachment |
| : wgpu::TextureUsage::None; |
| |
| if (internalFormat->IsMultiPlanar()) { |
| properties.usage = wgpu::TextureUsage::CopySrc | textureBindingUsage; |
| } else { |
| properties.usage = wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::CopyDst | |
| textureBindingUsage | storageBindingUsage | renderAttachmentUsage; |
| } |
| return properties; |
| } |
| |
| } // namespace |
| |
| // static |
| ResultOrError<Ref<SharedTextureMemory>> SharedTextureMemory::Create( |
| Device* device, |
| const char* label, |
| const SharedTextureMemoryDXGISharedHandleDescriptor* descriptor) { |
| DAWN_INVALID_IF(descriptor->handle == nullptr, "shared HANDLE is missing."); |
| |
| ComPtr<ID3D11Resource> d3d11Resource; |
| DAWN_TRY(CheckHRESULT(device->GetD3D11Device5()->OpenSharedResource1( |
| descriptor->handle, IID_PPV_ARGS(&d3d11Resource)), |
| "D3D11 open shared handle")); |
| |
| D3D11_RESOURCE_DIMENSION type; |
| d3d11Resource->GetType(&type); |
| DAWN_INVALID_IF(type != D3D11_RESOURCE_DIMENSION_TEXTURE2D, |
| "Resource type (%d) was not Texture2D", type); |
| |
| ComPtr<ID3D11Texture2D> d3d11Texture; |
| DAWN_TRY( |
| CheckHRESULT(d3d11Resource.As(&d3d11Texture), "Cannot get ID3D11Texture2D from texture")); |
| |
| SharedTextureMemoryProperties properties; |
| DAWN_TRY_ASSIGN(properties, PropertiesFromD3D11Texture(device, d3d11Texture.Get())); |
| |
| return AcquireRef(new SharedTextureMemory(device, label, properties, std::move(d3d11Resource))); |
| } |
| |
| // static |
| ResultOrError<Ref<SharedTextureMemory>> SharedTextureMemory::Create( |
| Device* device, |
| const char* label, |
| const SharedTextureMemoryD3D11Texture2DDescriptor* descriptor) { |
| DAWN_INVALID_IF(!descriptor->texture, "D3D11 texture is missing."); |
| |
| ComPtr<ID3D11Resource> d3d11Resource; |
| DAWN_TRY(CheckHRESULT(descriptor->texture.As(&d3d11Resource), |
| "Cannot get ID3D11Resource from texture")); |
| |
| ComPtr<ID3D11Device> textureDevice; |
| d3d11Resource->GetDevice(textureDevice.GetAddressOf()); |
| DAWN_INVALID_IF(textureDevice.Get() != device->GetD3D11Device(), |
| "The D3D11 device of the texture and the D3D11 device of %s must be same.", |
| device); |
| |
| SharedTextureMemoryProperties properties; |
| DAWN_TRY_ASSIGN(properties, PropertiesFromD3D11Texture(device, descriptor->texture.Get())); |
| |
| return AcquireRef(new SharedTextureMemory(device, label, properties, std::move(d3d11Resource))); |
| } |
| |
| SharedTextureMemory::SharedTextureMemory(Device* device, |
| const char* label, |
| SharedTextureMemoryProperties properties, |
| ComPtr<ID3D11Resource> resource) |
| : d3d::SharedTextureMemory(device, label, properties, resource.Get()), |
| mResource(std::move(resource)) {} |
| |
| void SharedTextureMemory::DestroyImpl() { |
| mResource = nullptr; |
| } |
| |
| ID3D11Resource* SharedTextureMemory::GetD3DResource() const { |
| return mResource.Get(); |
| } |
| |
| ResultOrError<Ref<TextureBase>> SharedTextureMemory::CreateTextureImpl( |
| const TextureDescriptor* descriptor) { |
| return Texture::CreateFromSharedTextureMemory(this, descriptor); |
| } |
| |
| ResultOrError<Ref<SharedFenceBase>> SharedTextureMemory::CreateFenceImpl( |
| const SharedFenceDXGISharedHandleDescriptor* desc) { |
| return SharedFence::Create(ToBackend(GetDevice()), "Internal shared DXGI fence", desc); |
| } |
| |
| } // namespace dawn::native::d3d11 |