| ByteAddressBuffer tint_symbol : register(t0); |
| RWByteAddressBuffer tint_symbol_1 : register(u1); |
| |
| void tint_symbol_1_store(uint offset, float16_t value[4]) { |
| float16_t array_1[4] = value; |
| { |
| for(uint i = 0u; (i < 4u); i = (i + 1u)) { |
| tint_symbol_1.Store<float16_t>((offset + (i * 2u)), array_1[i]); |
| } |
| } |
| } |
| |
| typedef float16_t tint_symbol_load_ret[4]; |
| tint_symbol_load_ret tint_symbol_load(uint offset) { |
| float16_t arr[4] = (float16_t[4])0; |
| { |
| for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) { |
| arr[i_1] = tint_symbol.Load<float16_t>((offset + (i_1 * 2u))); |
| } |
| } |
| return arr; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void main() { |
| tint_symbol_1_store(0u, tint_symbol_load(0u)); |
| return; |
| } |