| diagnostic_filtering/case_body_attribute.wgsl:8:11 warning: 'textureSample' must only be called from uniform control flow |
| _ = textureSample(t, s, vec2(0, 0)); |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| diagnostic_filtering/case_body_attribute.wgsl:6:3 note: control flow depends on possibly non-uniform value |
| switch (i32(x)) { |
| ^^^^^^ |
| |
| diagnostic_filtering/case_body_attribute.wgsl:6:15 note: user-defined input 'x' of 'main' may be non-uniform |
| switch (i32(x)) { |
| ^ |
| |
| int tint_ftoi(float v) { |
| return ((v < 2147483520.0f) ? ((v < -2147483648.0f) ? -2147483648 : int(v)) : 2147483647); |
| } |
| |
| Texture2D<float4> t : register(t1); |
| SamplerState s : register(s2); |
| |
| struct tint_symbol_1 { |
| float x : TEXCOORD0; |
| }; |
| |
| void main_inner(float x) { |
| switch(tint_ftoi(x)) { |
| case 0: { |
| break; |
| } |
| default: { |
| break; |
| } |
| } |
| } |
| |
| void main(tint_symbol_1 tint_symbol) { |
| main_inner(tint_symbol.x); |
| return; |
| } |