| diagnostic_filtering/else_if_body_attribute.wgsl:8:9 warning: 'textureSample' must only be called from uniform control flow |
| _ = textureSample(t, s, vec2(0, 0)); |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| diagnostic_filtering/else_if_body_attribute.wgsl:6:3 note: control flow depends on possibly non-uniform value |
| if (x > 0) { |
| ^^ |
| |
| diagnostic_filtering/else_if_body_attribute.wgsl:6:7 note: user-defined input 'x' of 'main' may be non-uniform |
| if (x > 0) { |
| ^ |
| |
| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_symbol_2 { |
| float x [[user(locn0)]]; |
| }; |
| |
| void tint_symbol_inner(float x) { |
| if ((x > 0.0f)) { |
| } else { |
| if ((x < 0.0f)) { |
| } |
| } |
| } |
| |
| fragment void tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) { |
| tint_symbol_inner(tint_symbol_1.x); |
| return; |
| } |
| |