| // Copyright 2021 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_WEBGPU_ABSL_FORMAT_H_ |
| #define SRC_DAWN_NATIVE_WEBGPU_ABSL_FORMAT_H_ |
| |
| #include "absl/strings/str_format.h" |
| #include "dawn/native/dawn_platform.h" |
| #include "dawn/native/webgpu_absl_format_autogen.h" |
| |
| namespace dawn::ityp { |
| template <typename Index, typename Value> |
| class span; |
| } |
| |
| namespace dawn::native { |
| |
| // |
| // Structs |
| // |
| |
| struct Color; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> |
| AbslFormatConvert(const Color* value, const absl::FormatConversionSpec& spec, absl::FormatSink* s); |
| |
| struct Extent2D; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const Extent2D* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| struct Extent3D; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const Extent3D* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| struct Origin2D; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const Origin2D* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| struct Origin3D; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const Origin3D* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| struct BindingInfo; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const BindingInfo& value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| struct ImageCopyTexture; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const ImageCopyTexture* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| struct TextureDataLayout; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const TextureDataLayout* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| // |
| // Objects |
| // |
| |
| class DeviceBase; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const DeviceBase* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| class ApiObjectBase; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const ApiObjectBase* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| class AttachmentState; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const AttachmentState* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| // |
| // Enums |
| // |
| |
| enum class Aspect : uint8_t; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> |
| AbslFormatConvert(Aspect value, const absl::FormatConversionSpec& spec, absl::FormatSink* s); |
| |
| enum class BindingInfoType; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| BindingInfoType value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class SampleTypeBit : uint8_t; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> |
| AbslFormatConvert(SampleTypeBit value, const absl::FormatConversionSpec& spec, absl::FormatSink* s); |
| |
| enum class SingleShaderStage; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| SingleShaderStage value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class VertexFormatBaseType; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| VertexFormatBaseType value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class InterStageComponentType; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| InterStageComponentType value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class InterpolationType; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| InterpolationType value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class InterpolationSampling; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| InterpolationSampling value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class TextureComponentType; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| TextureComponentType value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class PixelLocalMemberType; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| PixelLocalMemberType value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| template <typename I, typename T> |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const ityp::span<I, T>& values, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s) { |
| s->Append("["); |
| bool first = true; |
| for (const auto& v : values) { |
| if (!first) { |
| s->Append(absl::StrFormat(", %s", v)); |
| } else { |
| s->Append(absl::StrFormat("%s", v)); |
| } |
| first = false; |
| } |
| s->Append("]"); |
| return {true}; |
| } |
| |
| } // namespace dawn::native |
| |
| #endif // SRC_DAWN_NATIVE_WEBGPU_ABSL_FORMAT_H_ |