| // Copyright 2021 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include <vector> |
| |
| #include "dawn/native/BindGroupLayout.h" |
| #include "dawn/native/Device.h" |
| #include "dawn/native/dawn_platform.h" |
| #include "dawn/tests/DawnTest.h" |
| #include "dawn/utils/WGPUHelpers.h" |
| |
| namespace dawn { |
| namespace { |
| |
| class InternalStorageBufferBindingTests : public DawnTest { |
| protected: |
| static constexpr uint32_t kNumValues = 4; |
| static constexpr uint32_t kIterations = 4; |
| |
| void SetUp() override { |
| DawnTest::SetUp(); |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| } |
| |
| wgpu::ComputePipeline CreateComputePipelineWithInternalStorage() { |
| wgpu::ShaderModule module = utils::CreateShaderModule(device, R"( |
| struct Buf { |
| data : array<u32, 4> |
| } |
| |
| @group(0) @binding(0) var<storage, read_write> buf : Buf; |
| |
| @compute @workgroup_size(1) |
| fn main(@builtin(global_invocation_id) GlobalInvocationID : vec3u) { |
| buf.data[GlobalInvocationID.x] = buf.data[GlobalInvocationID.x] + 0x1234u; |
| } |
| )"); |
| |
| // Create binding group layout with internal storage buffer binding type |
| native::BindGroupLayoutEntry bglEntry; |
| bglEntry.binding = 0; |
| bglEntry.buffer.type = native::kInternalStorageBufferBinding; |
| bglEntry.visibility = wgpu::ShaderStage::Compute; |
| |
| native::BindGroupLayoutDescriptor bglDesc; |
| bglDesc.entryCount = 1; |
| bglDesc.entries = &bglEntry; |
| |
| native::DeviceBase* nativeDevice = native::FromAPI(device.Get()); |
| |
| Ref<native::BindGroupLayoutBase> bglRef = |
| nativeDevice->CreateBindGroupLayout(&bglDesc, true).AcquireSuccess(); |
| |
| wgpu::BindGroupLayout bgl = wgpu::BindGroupLayout::Acquire(native::ToAPI(bglRef.Detach())); |
| |
| // Create pipeline layout |
| wgpu::PipelineLayoutDescriptor plDesc; |
| plDesc.bindGroupLayoutCount = 1; |
| plDesc.bindGroupLayouts = &bgl; |
| wgpu::PipelineLayout layout = device.CreatePipelineLayout(&plDesc); |
| |
| wgpu::ComputePipelineDescriptor pipelineDesc = {}; |
| pipelineDesc.layout = layout; |
| pipelineDesc.compute.module = module; |
| pipelineDesc.compute.entryPoint = "main"; |
| |
| return device.CreateComputePipeline(&pipelineDesc); |
| } |
| }; |
| |
| // Test that query resolve buffer can be bound as internal storage buffer, multiple dispatches to |
| // increment values in the query resolve buffer are synchronized. |
| TEST_P(InternalStorageBufferBindingTests, QueryResolveBufferBoundAsInternalStorageBuffer) { |
| std::vector<uint32_t> data(kNumValues, 0); |
| std::vector<uint32_t> expected(kNumValues, 0x1234u * kIterations); |
| |
| uint64_t bufferSize = static_cast<uint64_t>(data.size() * sizeof(uint32_t)); |
| wgpu::Buffer buffer = |
| utils::CreateBufferFromData(device, data.data(), bufferSize, |
| wgpu::BufferUsage::QueryResolve | wgpu::BufferUsage::CopySrc); |
| |
| wgpu::ComputePipeline pipeline = CreateComputePipelineWithInternalStorage(); |
| |
| wgpu::BindGroup bindGroup = |
| utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), {{0, buffer, 0, bufferSize}}); |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.SetPipeline(pipeline); |
| pass.SetBindGroup(0, bindGroup); |
| for (uint32_t i = 0; i < kIterations; ++i) { |
| pass.DispatchWorkgroups(kNumValues); |
| } |
| pass.End(); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| queue.Submit(1, &commands); |
| |
| EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), buffer, 0, kNumValues); |
| } |
| |
| DAWN_INSTANTIATE_TEST(InternalStorageBufferBindingTests, |
| D3D12Backend(), |
| MetalBackend(), |
| VulkanBackend()); |
| |
| } // anonymous namespace |
| } // namespace dawn |