| // Copyright 2020 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_UTILS_TEXTUREUTILS_H_ |
| #define SRC_DAWN_UTILS_TEXTUREUTILS_H_ |
| |
| #include <array> |
| |
| #include "dawn/webgpu_cpp.h" |
| |
| #include "dawn/common/Assert.h" |
| |
| namespace dawn::utils { |
| static constexpr std::array<wgpu::TextureFormat, 101> kAllTextureFormats = { |
| wgpu::TextureFormat::R8Unorm, |
| wgpu::TextureFormat::R8Snorm, |
| wgpu::TextureFormat::R8Uint, |
| wgpu::TextureFormat::R8Sint, |
| wgpu::TextureFormat::R16Unorm, |
| wgpu::TextureFormat::R16Snorm, |
| wgpu::TextureFormat::R16Uint, |
| wgpu::TextureFormat::R16Sint, |
| wgpu::TextureFormat::R16Float, |
| wgpu::TextureFormat::RG8Unorm, |
| wgpu::TextureFormat::RG8Snorm, |
| wgpu::TextureFormat::RG8Uint, |
| wgpu::TextureFormat::RG8Sint, |
| wgpu::TextureFormat::R32Float, |
| wgpu::TextureFormat::R32Uint, |
| wgpu::TextureFormat::R32Sint, |
| wgpu::TextureFormat::RG16Unorm, |
| wgpu::TextureFormat::RG16Snorm, |
| wgpu::TextureFormat::RG16Uint, |
| wgpu::TextureFormat::RG16Sint, |
| wgpu::TextureFormat::RG16Float, |
| wgpu::TextureFormat::RGBA8Unorm, |
| wgpu::TextureFormat::RGBA8UnormSrgb, |
| wgpu::TextureFormat::RGBA8Snorm, |
| wgpu::TextureFormat::RGBA8Uint, |
| wgpu::TextureFormat::RGBA8Sint, |
| wgpu::TextureFormat::BGRA8Unorm, |
| wgpu::TextureFormat::BGRA8UnormSrgb, |
| wgpu::TextureFormat::RGB10A2Uint, |
| wgpu::TextureFormat::RGB10A2Unorm, |
| wgpu::TextureFormat::RG11B10Ufloat, |
| wgpu::TextureFormat::RGB9E5Ufloat, |
| wgpu::TextureFormat::RG32Float, |
| wgpu::TextureFormat::RG32Uint, |
| wgpu::TextureFormat::RG32Sint, |
| wgpu::TextureFormat::RGBA16Unorm, |
| wgpu::TextureFormat::RGBA16Snorm, |
| wgpu::TextureFormat::RGBA16Uint, |
| wgpu::TextureFormat::RGBA16Sint, |
| wgpu::TextureFormat::RGBA16Float, |
| wgpu::TextureFormat::RGBA32Float, |
| wgpu::TextureFormat::RGBA32Uint, |
| wgpu::TextureFormat::RGBA32Sint, |
| wgpu::TextureFormat::Depth16Unorm, |
| wgpu::TextureFormat::Depth32Float, |
| wgpu::TextureFormat::Depth24Plus, |
| wgpu::TextureFormat::Depth24PlusStencil8, |
| wgpu::TextureFormat::Depth32FloatStencil8, |
| wgpu::TextureFormat::Stencil8, |
| wgpu::TextureFormat::BC1RGBAUnorm, |
| wgpu::TextureFormat::BC1RGBAUnormSrgb, |
| wgpu::TextureFormat::BC2RGBAUnorm, |
| wgpu::TextureFormat::BC2RGBAUnormSrgb, |
| wgpu::TextureFormat::BC3RGBAUnorm, |
| wgpu::TextureFormat::BC3RGBAUnormSrgb, |
| wgpu::TextureFormat::BC4RUnorm, |
| wgpu::TextureFormat::BC4RSnorm, |
| wgpu::TextureFormat::BC5RGUnorm, |
| wgpu::TextureFormat::BC5RGSnorm, |
| wgpu::TextureFormat::BC6HRGBUfloat, |
| wgpu::TextureFormat::BC6HRGBFloat, |
| wgpu::TextureFormat::BC7RGBAUnorm, |
| wgpu::TextureFormat::BC7RGBAUnormSrgb, |
| wgpu::TextureFormat::ETC2RGB8Unorm, |
| wgpu::TextureFormat::ETC2RGB8UnormSrgb, |
| wgpu::TextureFormat::ETC2RGB8A1Unorm, |
| wgpu::TextureFormat::ETC2RGB8A1UnormSrgb, |
| wgpu::TextureFormat::ETC2RGBA8Unorm, |
| wgpu::TextureFormat::ETC2RGBA8UnormSrgb, |
| wgpu::TextureFormat::EACR11Unorm, |
| wgpu::TextureFormat::EACR11Snorm, |
| wgpu::TextureFormat::EACRG11Unorm, |
| wgpu::TextureFormat::EACRG11Snorm, |
| wgpu::TextureFormat::ASTC4x4Unorm, |
| wgpu::TextureFormat::ASTC4x4UnormSrgb, |
| wgpu::TextureFormat::ASTC5x4Unorm, |
| wgpu::TextureFormat::ASTC5x4UnormSrgb, |
| wgpu::TextureFormat::ASTC5x5Unorm, |
| wgpu::TextureFormat::ASTC5x5UnormSrgb, |
| wgpu::TextureFormat::ASTC6x5Unorm, |
| wgpu::TextureFormat::ASTC6x5UnormSrgb, |
| wgpu::TextureFormat::ASTC6x6Unorm, |
| wgpu::TextureFormat::ASTC6x6UnormSrgb, |
| wgpu::TextureFormat::ASTC8x5Unorm, |
| wgpu::TextureFormat::ASTC8x5UnormSrgb, |
| wgpu::TextureFormat::ASTC8x6Unorm, |
| wgpu::TextureFormat::ASTC8x6UnormSrgb, |
| wgpu::TextureFormat::ASTC8x8Unorm, |
| wgpu::TextureFormat::ASTC8x8UnormSrgb, |
| wgpu::TextureFormat::ASTC10x5Unorm, |
| wgpu::TextureFormat::ASTC10x5UnormSrgb, |
| wgpu::TextureFormat::ASTC10x6Unorm, |
| wgpu::TextureFormat::ASTC10x6UnormSrgb, |
| wgpu::TextureFormat::ASTC10x8Unorm, |
| wgpu::TextureFormat::ASTC10x8UnormSrgb, |
| wgpu::TextureFormat::ASTC10x10Unorm, |
| wgpu::TextureFormat::ASTC10x10UnormSrgb, |
| wgpu::TextureFormat::ASTC12x10Unorm, |
| wgpu::TextureFormat::ASTC12x10UnormSrgb, |
| wgpu::TextureFormat::ASTC12x12Unorm, |
| wgpu::TextureFormat::ASTC12x12UnormSrgb}; |
| |
| static constexpr std::array<wgpu::TextureFormat, 41> kFormatsInCoreSpec = { |
| wgpu::TextureFormat::R8Unorm, |
| wgpu::TextureFormat::R8Snorm, |
| wgpu::TextureFormat::R8Uint, |
| wgpu::TextureFormat::R8Sint, |
| wgpu::TextureFormat::R16Uint, |
| wgpu::TextureFormat::R16Sint, |
| wgpu::TextureFormat::R16Float, |
| wgpu::TextureFormat::RG8Unorm, |
| wgpu::TextureFormat::RG8Snorm, |
| wgpu::TextureFormat::RG8Uint, |
| wgpu::TextureFormat::RG8Sint, |
| wgpu::TextureFormat::R32Float, |
| wgpu::TextureFormat::R32Uint, |
| wgpu::TextureFormat::R32Sint, |
| wgpu::TextureFormat::RG16Uint, |
| wgpu::TextureFormat::RG16Sint, |
| wgpu::TextureFormat::RG16Float, |
| wgpu::TextureFormat::RGBA8Unorm, |
| wgpu::TextureFormat::RGBA8UnormSrgb, |
| wgpu::TextureFormat::RGBA8Snorm, |
| wgpu::TextureFormat::RGBA8Uint, |
| wgpu::TextureFormat::RGBA8Sint, |
| wgpu::TextureFormat::BGRA8Unorm, |
| wgpu::TextureFormat::BGRA8UnormSrgb, |
| wgpu::TextureFormat::RGB10A2Uint, |
| wgpu::TextureFormat::RGB10A2Unorm, |
| wgpu::TextureFormat::RG11B10Ufloat, |
| wgpu::TextureFormat::RGB9E5Ufloat, |
| wgpu::TextureFormat::RG32Float, |
| wgpu::TextureFormat::RG32Uint, |
| wgpu::TextureFormat::RG32Sint, |
| wgpu::TextureFormat::RGBA16Uint, |
| wgpu::TextureFormat::RGBA16Sint, |
| wgpu::TextureFormat::RGBA16Float, |
| wgpu::TextureFormat::RGBA32Float, |
| wgpu::TextureFormat::RGBA32Uint, |
| wgpu::TextureFormat::RGBA32Sint, |
| wgpu::TextureFormat::Depth16Unorm, |
| wgpu::TextureFormat::Depth32Float, |
| wgpu::TextureFormat::Depth24Plus, |
| wgpu::TextureFormat::Depth24PlusStencil8, |
| }; |
| |
| static constexpr std::array<wgpu::TextureFormat, 14> kBCFormats = { |
| wgpu::TextureFormat::BC1RGBAUnorm, wgpu::TextureFormat::BC1RGBAUnormSrgb, |
| wgpu::TextureFormat::BC2RGBAUnorm, wgpu::TextureFormat::BC2RGBAUnormSrgb, |
| wgpu::TextureFormat::BC3RGBAUnorm, wgpu::TextureFormat::BC3RGBAUnormSrgb, |
| wgpu::TextureFormat::BC4RUnorm, wgpu::TextureFormat::BC4RSnorm, |
| wgpu::TextureFormat::BC5RGUnorm, wgpu::TextureFormat::BC5RGSnorm, |
| wgpu::TextureFormat::BC6HRGBUfloat, wgpu::TextureFormat::BC6HRGBFloat, |
| wgpu::TextureFormat::BC7RGBAUnorm, wgpu::TextureFormat::BC7RGBAUnormSrgb}; |
| |
| static constexpr std::array<wgpu::TextureFormat, 10> kETC2Formats = { |
| wgpu::TextureFormat::ETC2RGB8Unorm, wgpu::TextureFormat::ETC2RGB8UnormSrgb, |
| wgpu::TextureFormat::ETC2RGB8A1Unorm, wgpu::TextureFormat::ETC2RGB8A1UnormSrgb, |
| wgpu::TextureFormat::ETC2RGBA8Unorm, wgpu::TextureFormat::ETC2RGBA8UnormSrgb, |
| wgpu::TextureFormat::EACR11Unorm, wgpu::TextureFormat::EACR11Snorm, |
| wgpu::TextureFormat::EACRG11Unorm, wgpu::TextureFormat::EACRG11Snorm}; |
| |
| static constexpr std::array<wgpu::TextureFormat, 28> kASTCFormats = { |
| wgpu::TextureFormat::ASTC4x4Unorm, wgpu::TextureFormat::ASTC4x4UnormSrgb, |
| wgpu::TextureFormat::ASTC5x4Unorm, wgpu::TextureFormat::ASTC5x4UnormSrgb, |
| wgpu::TextureFormat::ASTC5x5Unorm, wgpu::TextureFormat::ASTC5x5UnormSrgb, |
| wgpu::TextureFormat::ASTC6x5Unorm, wgpu::TextureFormat::ASTC6x5UnormSrgb, |
| wgpu::TextureFormat::ASTC6x6Unorm, wgpu::TextureFormat::ASTC6x6UnormSrgb, |
| wgpu::TextureFormat::ASTC8x5Unorm, wgpu::TextureFormat::ASTC8x5UnormSrgb, |
| wgpu::TextureFormat::ASTC8x6Unorm, wgpu::TextureFormat::ASTC8x6UnormSrgb, |
| wgpu::TextureFormat::ASTC8x8Unorm, wgpu::TextureFormat::ASTC8x8UnormSrgb, |
| wgpu::TextureFormat::ASTC10x5Unorm, wgpu::TextureFormat::ASTC10x5UnormSrgb, |
| wgpu::TextureFormat::ASTC10x6Unorm, wgpu::TextureFormat::ASTC10x6UnormSrgb, |
| wgpu::TextureFormat::ASTC10x8Unorm, wgpu::TextureFormat::ASTC10x8UnormSrgb, |
| wgpu::TextureFormat::ASTC10x10Unorm, wgpu::TextureFormat::ASTC10x10UnormSrgb, |
| wgpu::TextureFormat::ASTC12x10Unorm, wgpu::TextureFormat::ASTC12x10UnormSrgb, |
| wgpu::TextureFormat::ASTC12x12Unorm, wgpu::TextureFormat::ASTC12x12UnormSrgb, |
| }; |
| |
| static constexpr std::array<wgpu::TextureFormat, 52> kCompressedFormats = { |
| wgpu::TextureFormat::BC1RGBAUnorm, wgpu::TextureFormat::BC1RGBAUnormSrgb, |
| wgpu::TextureFormat::BC2RGBAUnorm, wgpu::TextureFormat::BC2RGBAUnormSrgb, |
| wgpu::TextureFormat::BC3RGBAUnorm, wgpu::TextureFormat::BC3RGBAUnormSrgb, |
| wgpu::TextureFormat::BC4RUnorm, wgpu::TextureFormat::BC4RSnorm, |
| wgpu::TextureFormat::BC5RGUnorm, wgpu::TextureFormat::BC5RGSnorm, |
| wgpu::TextureFormat::BC6HRGBUfloat, wgpu::TextureFormat::BC6HRGBFloat, |
| wgpu::TextureFormat::BC7RGBAUnorm, wgpu::TextureFormat::BC7RGBAUnormSrgb, |
| wgpu::TextureFormat::ETC2RGB8Unorm, wgpu::TextureFormat::ETC2RGB8UnormSrgb, |
| wgpu::TextureFormat::ETC2RGB8A1Unorm, wgpu::TextureFormat::ETC2RGB8A1UnormSrgb, |
| wgpu::TextureFormat::ETC2RGBA8Unorm, wgpu::TextureFormat::ETC2RGBA8UnormSrgb, |
| wgpu::TextureFormat::EACR11Unorm, wgpu::TextureFormat::EACR11Snorm, |
| wgpu::TextureFormat::EACRG11Unorm, wgpu::TextureFormat::EACRG11Snorm, |
| wgpu::TextureFormat::ASTC4x4Unorm, wgpu::TextureFormat::ASTC4x4UnormSrgb, |
| wgpu::TextureFormat::ASTC5x4Unorm, wgpu::TextureFormat::ASTC5x4UnormSrgb, |
| wgpu::TextureFormat::ASTC5x5Unorm, wgpu::TextureFormat::ASTC5x5UnormSrgb, |
| wgpu::TextureFormat::ASTC6x5Unorm, wgpu::TextureFormat::ASTC6x5UnormSrgb, |
| wgpu::TextureFormat::ASTC6x6Unorm, wgpu::TextureFormat::ASTC6x6UnormSrgb, |
| wgpu::TextureFormat::ASTC8x5Unorm, wgpu::TextureFormat::ASTC8x5UnormSrgb, |
| wgpu::TextureFormat::ASTC8x6Unorm, wgpu::TextureFormat::ASTC8x6UnormSrgb, |
| wgpu::TextureFormat::ASTC8x8Unorm, wgpu::TextureFormat::ASTC8x8UnormSrgb, |
| wgpu::TextureFormat::ASTC10x5Unorm, wgpu::TextureFormat::ASTC10x5UnormSrgb, |
| wgpu::TextureFormat::ASTC10x6Unorm, wgpu::TextureFormat::ASTC10x6UnormSrgb, |
| wgpu::TextureFormat::ASTC10x8Unorm, wgpu::TextureFormat::ASTC10x8UnormSrgb, |
| wgpu::TextureFormat::ASTC10x10Unorm, wgpu::TextureFormat::ASTC10x10UnormSrgb, |
| wgpu::TextureFormat::ASTC12x10Unorm, wgpu::TextureFormat::ASTC12x10UnormSrgb, |
| wgpu::TextureFormat::ASTC12x12Unorm, wgpu::TextureFormat::ASTC12x12UnormSrgb}; |
| static_assert(kCompressedFormats.size() == |
| kBCFormats.size() + kETC2Formats.size() + kASTCFormats.size(), |
| "Number of compressed format must equal number of BC, ETC2, and ASTC formats."); |
| |
| static constexpr std::array<wgpu::TextureFormat, 6> kNorm16Formats = { |
| wgpu::TextureFormat::R16Unorm, wgpu::TextureFormat::RG16Unorm, wgpu::TextureFormat::RGBA16Unorm, |
| wgpu::TextureFormat::R16Snorm, wgpu::TextureFormat::RG16Snorm, wgpu::TextureFormat::RGBA16Snorm, |
| }; |
| |
| static constexpr std::array<wgpu::TextureFormat, 5> kDepthFormats = { |
| wgpu::TextureFormat::Depth16Unorm, wgpu::TextureFormat::Depth32Float, |
| wgpu::TextureFormat::Depth24Plus, wgpu::TextureFormat::Depth24PlusStencil8, |
| wgpu::TextureFormat::Depth32FloatStencil8, |
| }; |
| static constexpr std::array<wgpu::TextureFormat, 3> kStencilFormats = { |
| wgpu::TextureFormat::Depth24PlusStencil8, |
| wgpu::TextureFormat::Depth32FloatStencil8, |
| wgpu::TextureFormat::Stencil8, |
| }; |
| static constexpr std::array<wgpu::TextureFormat, 2> kDepthAndStencilFormats = { |
| wgpu::TextureFormat::Depth24PlusStencil8, |
| wgpu::TextureFormat::Depth32FloatStencil8, |
| }; |
| |
| bool TextureFormatSupportsStorageTexture(wgpu::TextureFormat format, bool isCompatibilityMode); |
| bool TextureFormatSupportsReadWriteStorageTexture(wgpu::TextureFormat format); |
| |
| bool IsBCTextureFormat(wgpu::TextureFormat textureFormat); |
| bool IsETC2TextureFormat(wgpu::TextureFormat textureFormat); |
| bool IsASTCTextureFormat(wgpu::TextureFormat textureFormat); |
| bool IsNorm16TextureFormat(wgpu::TextureFormat textureFormat); |
| bool IsCompressedTextureFormat(wgpu::TextureFormat textureFormat); |
| |
| bool IsDepthOnlyFormat(wgpu::TextureFormat textureFormat); |
| bool IsStencilOnlyFormat(wgpu::TextureFormat textureFormat); |
| bool IsDepthOrStencilFormat(wgpu::TextureFormat textureFormat); |
| |
| bool IsMultiPlanarFormat(wgpu::TextureFormat textureFormat); |
| bool IsRenderableFormat(const wgpu::Device& device, wgpu::TextureFormat textureFormat); |
| |
| bool TextureFormatSupportsMultisampling(const wgpu::Device& device, |
| wgpu::TextureFormat textureFormat); |
| bool TextureFormatSupportsResolveTarget(const wgpu::Device& device, |
| wgpu::TextureFormat textureFormat); |
| |
| uint32_t GetTexelBlockSizeInBytes(wgpu::TextureFormat textureFormat); |
| uint32_t GetTextureFormatBlockWidth(wgpu::TextureFormat textureFormat); |
| uint32_t GetTextureFormatBlockHeight(wgpu::TextureFormat textureFormat); |
| |
| const char* GetWGSLColorTextureComponentType(wgpu::TextureFormat textureFormat); |
| const char* GetWGSLImageFormatQualifier(wgpu::TextureFormat textureFormat); |
| uint32_t GetWGSLRenderableColorTextureComponentCount(wgpu::TextureFormat textureFormat); |
| |
| wgpu::TextureDimension ViewDimensionToTextureDimension(const wgpu::TextureViewDimension dimension); |
| } // namespace dawn::utils |
| |
| #endif // SRC_DAWN_UTILS_TEXTUREUTILS_H_ |