blob: 1af35baa3c2f87cfc58342f402d5506a55b97177 [file] [log] [blame] [edit]
#version 310 es
uvec4 tint_unpack_4xu8(uint a) {
uvec4 a_vec4u = (uvec4(a) >> uvec4(0u, 8u, 16u, 24u));
return (a_vec4u & uvec4(255u));
}
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
uvec4 inner;
} prevent_dce;
void unpack4xU8_a5ea55() {
uint arg_0 = 1u;
uvec4 res = tint_unpack_4xu8(arg_0);
prevent_dce.inner = res;
}
vec4 vertex_main() {
unpack4xU8_a5ea55();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision highp float;
uvec4 tint_unpack_4xu8(uint a) {
uvec4 a_vec4u = (uvec4(a) >> uvec4(0u, 8u, 16u, 24u));
return (a_vec4u & uvec4(255u));
}
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
uvec4 inner;
} prevent_dce;
void unpack4xU8_a5ea55() {
uint arg_0 = 1u;
uvec4 res = tint_unpack_4xu8(arg_0);
prevent_dce.inner = res;
}
void fragment_main() {
unpack4xU8_a5ea55();
}
void main() {
fragment_main();
return;
}
#version 310 es
uvec4 tint_unpack_4xu8(uint a) {
uvec4 a_vec4u = (uvec4(a) >> uvec4(0u, 8u, 16u, 24u));
return (a_vec4u & uvec4(255u));
}
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
uvec4 inner;
} prevent_dce;
void unpack4xU8_a5ea55() {
uint arg_0 = 1u;
uvec4 res = tint_unpack_4xu8(arg_0);
prevent_dce.inner = res;
}
void compute_main() {
unpack4xU8_a5ea55();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}