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// Copyright 2023 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "dawn/common/GPUInfo.h"
#include "dawn/fuzzers/lpmfuzz/DawnLPMFuzzer.h"
#include "dawn/fuzzers/lpmfuzz/dawn_lpm_autogen.pb.h"
#include "dawn/native/DawnNative.h"
#include "testing/libfuzzer/libfuzzer_exports.h"
#include "testing/libfuzzer/proto/lpm_interface.h"
extern "C" int LLVMFuzzerInitialize(int* argc, char*** argv) {
return DawnLPMFuzzer::Initialize(argc, argv);
}
DEFINE_PROTO_FUZZER(const fuzzing::Program& program) {
DawnLPMFuzzer::Run(program, [](const dawn::native::Adapter& adapter) {
wgpu::AdapterProperties properties;
adapter.GetProperties(&properties);
return dawn::gpu_info::IsGoogleSwiftshader(properties.vendorID, properties.deviceID);
});
}