| #include <metal_stdlib> | |
| using namespace metal; | |
| struct tint_private_vars_struct { | |
| float t; | |
| }; | |
| float3x3 m(thread tint_private_vars_struct* const tint_private_vars) { | |
| (*(tint_private_vars)).t = ((*(tint_private_vars)).t + 1.0f); | |
| return float3x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f)); | |
| } | |
| void f(thread tint_private_vars_struct* const tint_private_vars) { | |
| float3x3 const tint_symbol = m(tint_private_vars); | |
| half3x3 v = half3x3(tint_symbol); | |
| } | |