| # Copyright 2021 The Dawn & Tint Authors |
| # |
| # Redistribution and use in source and binary forms, with or without |
| # modification, are permitted provided that the following conditions are met: |
| # |
| # 1. Redistributions of source code must retain the above copyright notice, this |
| # list of conditions and the following disclaimer. |
| # |
| # 2. Redistributions in binary form must reproduce the above copyright notice, |
| # this list of conditions and the following disclaimer in the documentation |
| # and/or other materials provided with the distribution. |
| # |
| # 3. Neither the name of the copyright holder nor the names of its |
| # contributors may be used to endorse or promote products derived from |
| # this software without specific prior written permission. |
| # |
| # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| # DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| # FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| # DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| # SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| # OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| add_library(dawn_node_binding STATIC |
| "AsyncRunner.cpp" |
| "AsyncRunner.h" |
| "Converter.cpp" |
| "Converter.h" |
| "Errors.cpp" |
| "Errors.h" |
| "Flags.cpp" |
| "Flags.h" |
| "GPU.cpp" |
| "GPU.h" |
| "GPUAdapter.cpp" |
| "GPUAdapter.h" |
| "GPUAdapterInfo.cpp" |
| "GPUAdapterInfo.h" |
| "GPUBindGroup.cpp" |
| "GPUBindGroup.h" |
| "GPUBindGroupLayout.cpp" |
| "GPUBindGroupLayout.h" |
| "GPUBuffer.cpp" |
| "GPUBuffer.h" |
| "GPUCommandBuffer.cpp" |
| "GPUCommandBuffer.h" |
| "GPUCommandEncoder.cpp" |
| "GPUCommandEncoder.h" |
| "GPUComputePassEncoder.cpp" |
| "GPUComputePassEncoder.h" |
| "GPUComputePipeline.cpp" |
| "GPUComputePipeline.h" |
| "GPUDevice.cpp" |
| "GPUDevice.h" |
| "GPUPipelineLayout.cpp" |
| "GPUPipelineLayout.h" |
| "GPUQuerySet.cpp" |
| "GPUQuerySet.h" |
| "GPUQueue.cpp" |
| "GPUQueue.h" |
| "GPURenderBundle.cpp" |
| "GPURenderBundle.h" |
| "GPURenderBundleEncoder.cpp" |
| "GPURenderBundleEncoder.h" |
| "GPURenderPassEncoder.cpp" |
| "GPURenderPassEncoder.h" |
| "GPURenderPipeline.cpp" |
| "GPURenderPipeline.h" |
| "GPUSampler.cpp" |
| "GPUSampler.h" |
| "GPUShaderModule.cpp" |
| "GPUShaderModule.h" |
| "GPUSupportedFeatures.cpp" |
| "GPUSupportedFeatures.h" |
| "GPUSupportedLimits.cpp" |
| "GPUSupportedLimits.h" |
| "GPUTexture.cpp" |
| "GPUTexture.h" |
| "GPUTextureView.cpp" |
| "GPUTextureView.h" |
| "Split.cpp" |
| "Split.h" |
| "TogglesLoader.cpp" |
| "TogglesLoader.h" |
| ) |
| common_compile_options(dawn_node_binding) |
| |
| target_include_directories(dawn_node_binding |
| PRIVATE |
| "${PROJECT_SOURCE_DIR}" |
| "${NODE_ADDON_API_DIR}" |
| "${NODE_API_HEADERS_DIR}/include" |
| "${DAWN_NODE_GEN_DIR}" |
| ) |
| |
| target_link_libraries(dawn_node_binding |
| PRIVATE |
| dawncpp |
| dawn_node_interop |
| ) |