| // Copyright 2021 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NODE_BINDING_GPUCOMMANDENCODER_H_ |
| #define SRC_DAWN_NODE_BINDING_GPUCOMMANDENCODER_H_ |
| |
| #include <string> |
| |
| #include "dawn/native/DawnNative.h" |
| #include "dawn/webgpu_cpp.h" |
| #include "src/dawn/node/interop/NodeAPI.h" |
| #include "src/dawn/node/interop/WebGPU.h" |
| |
| namespace wgpu::binding { |
| |
| // GPUCommandEncoder is an implementation of interop::GPUCommandEncoder that wraps a |
| // wgpu::CommandEncoder. |
| class GPUCommandEncoder final : public interop::GPUCommandEncoder { |
| public: |
| GPUCommandEncoder(wgpu::Device device, |
| const wgpu::CommandEncoderDescriptor& desc, |
| wgpu::CommandEncoder enc); |
| |
| // interop::GPUCommandEncoder interface compliance |
| interop::Interface<interop::GPURenderPassEncoder> beginRenderPass( |
| Napi::Env, |
| interop::GPURenderPassDescriptor descriptor) override; |
| interop::Interface<interop::GPUComputePassEncoder> beginComputePass( |
| Napi::Env, |
| interop::GPUComputePassDescriptor descriptor) override; |
| void clearBuffer(Napi::Env, |
| interop::Interface<interop::GPUBuffer> buffer, |
| interop::GPUSize64 offset, |
| std::optional<interop::GPUSize64> size) override; |
| void copyBufferToBuffer(Napi::Env, |
| interop::Interface<interop::GPUBuffer> source, |
| interop::GPUSize64 sourceOffset, |
| interop::Interface<interop::GPUBuffer> destination, |
| interop::GPUSize64 destinationOffset, |
| interop::GPUSize64 size) override; |
| void copyBufferToTexture(Napi::Env, |
| interop::GPUImageCopyBuffer source, |
| interop::GPUImageCopyTexture destination, |
| interop::GPUExtent3D copySize) override; |
| void copyTextureToBuffer(Napi::Env, |
| interop::GPUImageCopyTexture source, |
| interop::GPUImageCopyBuffer destination, |
| interop::GPUExtent3D copySize) override; |
| void copyTextureToTexture(Napi::Env, |
| interop::GPUImageCopyTexture source, |
| interop::GPUImageCopyTexture destination, |
| interop::GPUExtent3D copySize) override; |
| void pushDebugGroup(Napi::Env, std::string groupLabel) override; |
| void popDebugGroup(Napi::Env) override; |
| void insertDebugMarker(Napi::Env, std::string markerLabel) override; |
| void writeTimestamp(Napi::Env, |
| interop::Interface<interop::GPUQuerySet> querySet, |
| interop::GPUSize32 queryIndex) override; |
| void resolveQuerySet(Napi::Env, |
| interop::Interface<interop::GPUQuerySet> querySet, |
| interop::GPUSize32 firstQuery, |
| interop::GPUSize32 queryCount, |
| interop::Interface<interop::GPUBuffer> destination, |
| interop::GPUSize64 destinationOffset) override; |
| interop::Interface<interop::GPUCommandBuffer> finish( |
| Napi::Env env, |
| interop::GPUCommandBufferDescriptor descriptor) override; |
| std::string getLabel(Napi::Env) override; |
| void setLabel(Napi::Env, std::string value) override; |
| |
| private: |
| wgpu::Device device_; |
| wgpu::CommandEncoder enc_; |
| std::string label_; |
| }; |
| |
| } // namespace wgpu::binding |
| |
| #endif // SRC_DAWN_NODE_BINDING_GPUCOMMANDENCODER_H_ |