| // Copyright 2021 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NODE_BINDING_GPUDEVICE_H_ |
| #define SRC_DAWN_NODE_BINDING_GPUDEVICE_H_ |
| |
| #include <memory> |
| #include <string> |
| |
| #include "dawn/webgpu_cpp.h" |
| #include "src/dawn/node/binding/AsyncRunner.h" |
| #include "src/dawn/node/interop/NodeAPI.h" |
| #include "src/dawn/node/interop/WebGPU.h" |
| |
| namespace wgpu::binding { |
| // GPUDevice is an implementation of interop::GPUDevice that wraps a wgpu::Device. |
| class GPUDevice final : public interop::GPUDevice { |
| public: |
| GPUDevice(Napi::Env env, |
| const wgpu::DeviceDescriptor& desc, |
| wgpu::Device device, |
| std::shared_ptr<AsyncRunner> async); |
| ~GPUDevice(); |
| |
| void ForceLoss(interop::GPUDeviceLostReason reason, const char* message); |
| |
| // interop::GPUDevice interface compliance |
| interop::Interface<interop::GPUSupportedFeatures> getFeatures(Napi::Env) override; |
| interop::Interface<interop::GPUSupportedLimits> getLimits(Napi::Env) override; |
| interop::Interface<interop::GPUQueue> getQueue(Napi::Env env) override; |
| void destroy(Napi::Env) override; |
| interop::Interface<interop::GPUBuffer> createBuffer( |
| Napi::Env env, |
| interop::GPUBufferDescriptor descriptor) override; |
| interop::Interface<interop::GPUTexture> createTexture( |
| Napi::Env, |
| interop::GPUTextureDescriptor descriptor) override; |
| interop::Interface<interop::GPUSampler> createSampler( |
| Napi::Env, |
| interop::GPUSamplerDescriptor descriptor) override; |
| interop::Interface<interop::GPUExternalTexture> importExternalTexture( |
| Napi::Env, |
| interop::GPUExternalTextureDescriptor descriptor) override; |
| interop::Interface<interop::GPUBindGroupLayout> createBindGroupLayout( |
| Napi::Env, |
| interop::GPUBindGroupLayoutDescriptor descriptor) override; |
| interop::Interface<interop::GPUPipelineLayout> createPipelineLayout( |
| Napi::Env, |
| interop::GPUPipelineLayoutDescriptor descriptor) override; |
| interop::Interface<interop::GPUBindGroup> createBindGroup( |
| Napi::Env, |
| interop::GPUBindGroupDescriptor descriptor) override; |
| interop::Interface<interop::GPUShaderModule> createShaderModule( |
| Napi::Env, |
| interop::GPUShaderModuleDescriptor descriptor) override; |
| interop::Interface<interop::GPUComputePipeline> createComputePipeline( |
| Napi::Env, |
| interop::GPUComputePipelineDescriptor descriptor) override; |
| interop::Interface<interop::GPURenderPipeline> createRenderPipeline( |
| Napi::Env, |
| interop::GPURenderPipelineDescriptor descriptor) override; |
| interop::Promise<interop::Interface<interop::GPUComputePipeline>> createComputePipelineAsync( |
| Napi::Env env, |
| interop::GPUComputePipelineDescriptor descriptor) override; |
| interop::Promise<interop::Interface<interop::GPURenderPipeline>> createRenderPipelineAsync( |
| Napi::Env env, |
| interop::GPURenderPipelineDescriptor descriptor) override; |
| interop::Interface<interop::GPUCommandEncoder> createCommandEncoder( |
| Napi::Env env, |
| interop::GPUCommandEncoderDescriptor descriptor) override; |
| interop::Interface<interop::GPURenderBundleEncoder> createRenderBundleEncoder( |
| Napi::Env, |
| interop::GPURenderBundleEncoderDescriptor descriptor) override; |
| interop::Interface<interop::GPUQuerySet> createQuerySet( |
| Napi::Env, |
| interop::GPUQuerySetDescriptor descriptor) override; |
| interop::Promise<interop::Interface<interop::GPUDeviceLostInfo>> getLost( |
| Napi::Env env) override; |
| void pushErrorScope(Napi::Env, interop::GPUErrorFilter filter) override; |
| interop::Promise<std::optional<interop::Interface<interop::GPUError>>> popErrorScope( |
| Napi::Env env) override; |
| std::string getLabel(Napi::Env) override; |
| void setLabel(Napi::Env, std::string value) override; |
| interop::Interface<interop::EventHandler> getOnuncapturederror(Napi::Env) override; |
| void setOnuncapturederror(Napi::Env, interop::Interface<interop::EventHandler> value) override; |
| void addEventListener( |
| Napi::Env, |
| std::string type, |
| std::optional<interop::Interface<interop::EventListener>> callback, |
| std::optional<std::variant<interop::AddEventListenerOptions, bool>> options) override; |
| void removeEventListener( |
| Napi::Env, |
| std::string type, |
| std::optional<interop::Interface<interop::EventListener>> callback, |
| std::optional<std::variant<interop::EventListenerOptions, bool>> options) override; |
| bool dispatchEvent(Napi::Env, interop::Interface<interop::Event> event) override; |
| |
| private: |
| void QueueTick(); |
| |
| Napi::Env env_; |
| wgpu::Device device_; |
| std::shared_ptr<AsyncRunner> async_; |
| |
| // This promise's JS object lives as long as the device because it is stored in .lost |
| // of the wrapper JS object. |
| interop::Promise<interop::Interface<interop::GPUDeviceLostInfo>> lost_promise_; |
| std::string label_; |
| |
| bool destroyed_ = false; |
| }; |
| |
| } // namespace wgpu::binding |
| |
| #endif // SRC_DAWN_NODE_BINDING_GPUDEVICE_H_ |