| // Copyright 2021 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/dawn/node/binding/GPUTexture.h" |
| |
| #include <utility> |
| |
| #include "src/dawn/node/binding/Converter.h" |
| #include "src/dawn/node/binding/Errors.h" |
| #include "src/dawn/node/binding/GPUTextureView.h" |
| #include "src/dawn/node/utils/Debug.h" |
| |
| namespace wgpu::binding { |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // wgpu::bindings::GPUTexture |
| //////////////////////////////////////////////////////////////////////////////// |
| GPUTexture::GPUTexture(wgpu::Device device, |
| const wgpu::TextureDescriptor& desc, |
| wgpu::Texture texture) |
| : device_(std::move(device)), |
| texture_(std::move(texture)), |
| label_(desc.label ? desc.label : "") {} |
| |
| interop::Interface<interop::GPUTextureView> GPUTexture::createView( |
| Napi::Env env, |
| interop::GPUTextureViewDescriptor descriptor) { |
| if (!texture_) { |
| Errors::OperationError(env).ThrowAsJavaScriptException(); |
| return {}; |
| } |
| |
| wgpu::TextureViewDescriptor desc{}; |
| Converter conv(env, device_); |
| if (!conv(desc.baseMipLevel, descriptor.baseMipLevel) || // |
| !conv(desc.mipLevelCount, descriptor.mipLevelCount) || // |
| !conv(desc.baseArrayLayer, descriptor.baseArrayLayer) || // |
| !conv(desc.arrayLayerCount, descriptor.arrayLayerCount) || // |
| !conv(desc.format, descriptor.format) || // |
| !conv(desc.dimension, descriptor.dimension) || // |
| !conv(desc.aspect, descriptor.aspect) || !conv(desc.label, descriptor.label)) { |
| return {}; |
| } |
| return interop::GPUTextureView::Create<GPUTextureView>(env, desc, texture_.CreateView(&desc)); |
| } |
| |
| void GPUTexture::destroy(Napi::Env) { |
| texture_.Destroy(); |
| } |
| |
| interop::GPUIntegerCoordinateOut GPUTexture::getWidth(Napi::Env) { |
| return texture_.GetWidth(); |
| } |
| |
| interop::GPUIntegerCoordinateOut GPUTexture::getHeight(Napi::Env) { |
| return texture_.GetHeight(); |
| } |
| |
| interop::GPUIntegerCoordinateOut GPUTexture::getDepthOrArrayLayers(Napi::Env) { |
| return texture_.GetDepthOrArrayLayers(); |
| } |
| |
| interop::GPUIntegerCoordinateOut GPUTexture::getMipLevelCount(Napi::Env) { |
| return texture_.GetMipLevelCount(); |
| } |
| |
| interop::GPUSize32Out GPUTexture::getSampleCount(Napi::Env) { |
| return texture_.GetSampleCount(); |
| } |
| |
| interop::GPUTextureDimension GPUTexture::getDimension(Napi::Env env) { |
| interop::GPUTextureDimension result; |
| |
| Converter conv(env); |
| if (!conv(result, texture_.GetDimension())) { |
| Napi::Error::New(env, "Couldn't convert dimension to a JavaScript value.") |
| .ThrowAsJavaScriptException(); |
| return interop::GPUTextureDimension::k1D; // Doesn't get used. |
| } |
| |
| return result; |
| } |
| |
| interop::GPUTextureFormat GPUTexture::getFormat(Napi::Env env) { |
| interop::GPUTextureFormat result; |
| |
| Converter conv(env); |
| if (!conv(result, texture_.GetFormat())) { |
| Napi::Error::New(env, "Couldn't convert format to a JavaScript value.") |
| .ThrowAsJavaScriptException(); |
| return interop::GPUTextureFormat::kR32Float; // Doesn't get used. |
| } |
| |
| return result; |
| } |
| |
| interop::GPUFlagsConstant GPUTexture::getUsage(Napi::Env env) { |
| interop::GPUTextureUsageFlags result; |
| |
| Converter conv(env); |
| if (!conv(result, texture_.GetUsage())) { |
| Napi::Error::New(env, "Couldn't convert usage to a JavaScript value.") |
| .ThrowAsJavaScriptException(); |
| return 0u; // Doesn't get used. |
| } |
| |
| return result; |
| } |
| |
| std::string GPUTexture::getLabel(Napi::Env) { |
| return label_; |
| } |
| |
| void GPUTexture::setLabel(Napi::Env, std::string value) { |
| texture_.SetLabel(value.c_str()); |
| label_ = value; |
| } |
| |
| } // namespace wgpu::binding |