blob: 363261abed98c93edfcd9750b7b48a78891496fa [file] [log] [blame] [edit]
SKIP: FAILED
<dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: PixelLocal = struct @align(4) {
a:u32 @offset(0)
}
%b1 = block { # root
%P:ptr<pixel_local, PixelLocal, read_write> = var
}
%f = @fragment func():vec4<f32> [@location(0)] -> %b2 {
%b2 = block {
%3:ptr<pixel_local, u32, read_write> = access %P, 0u
%4:u32 = load %3
%5:u32 = add %4, 42u
store %3, %5
ret vec4<f32>(2.0f)
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************