| // Copyright 2018 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/PhysicalDevice.h" |
| |
| #include <algorithm> |
| #include <memory> |
| #include <utility> |
| |
| #include "dawn/common/Constants.h" |
| #include "dawn/common/GPUInfo.h" |
| #include "dawn/common/Log.h" |
| #include "dawn/native/ChainUtils.h" |
| #include "dawn/native/Instance.h" |
| #include "dawn/native/ValidationUtils_autogen.h" |
| |
| namespace dawn::native { |
| |
| FeatureValidationResult::FeatureValidationResult() : success(true) {} |
| FeatureValidationResult::FeatureValidationResult(std::string errorMsg) |
| : success(false), errorMessage(errorMsg) {} |
| |
| PhysicalDeviceBase::PhysicalDeviceBase(InstanceBase* instance, wgpu::BackendType backend) |
| : mInstance(instance), mBackend(backend) {} |
| |
| PhysicalDeviceBase::~PhysicalDeviceBase() = default; |
| |
| MaybeError PhysicalDeviceBase::Initialize() { |
| DAWN_TRY_CONTEXT(InitializeImpl(), "initializing adapter (backend=%s)", mBackend); |
| InitializeVendorArchitectureImpl(); |
| |
| EnableFeature(Feature::DawnNative); |
| EnableFeature(Feature::DawnInternalUsages); |
| EnableFeature(Feature::ImplicitDeviceSynchronization); |
| EnableFeature(Feature::FormatCapabilities); |
| InitializeSupportedFeaturesImpl(); |
| |
| DAWN_TRY_CONTEXT( |
| InitializeSupportedLimitsImpl(&mLimits), |
| "gathering supported limits for \"%s\" - \"%s\" (vendorId=%#06x deviceId=%#06x " |
| "backend=%s type=%s)", |
| mName, mDriverDescription, mVendorId, mDeviceId, mBackend, mAdapterType); |
| |
| NormalizeLimits(&mLimits.v1); |
| |
| return {}; |
| } |
| |
| ResultOrError<Ref<DeviceBase>> PhysicalDeviceBase::CreateDevice( |
| AdapterBase* adapter, |
| const UnpackedPtr<DeviceDescriptor>& descriptor, |
| const TogglesState& deviceToggles, |
| Ref<DeviceBase::DeviceLostEvent>&& lostEvent) { |
| return CreateDeviceImpl(adapter, descriptor, deviceToggles, std::move(lostEvent)); |
| } |
| |
| void PhysicalDeviceBase::InitializeVendorArchitectureImpl() { |
| mVendorName = gpu_info::GetVendorName(mVendorId); |
| mArchitectureName = gpu_info::GetArchitectureName(mVendorId, mDeviceId); |
| } |
| |
| uint32_t PhysicalDeviceBase::GetVendorId() const { |
| return mVendorId; |
| } |
| |
| uint32_t PhysicalDeviceBase::GetDeviceId() const { |
| return mDeviceId; |
| } |
| |
| const std::string& PhysicalDeviceBase::GetVendorName() const { |
| return mVendorName; |
| } |
| |
| const std::string& PhysicalDeviceBase::GetArchitectureName() const { |
| return mArchitectureName; |
| } |
| |
| const std::string& PhysicalDeviceBase::GetName() const { |
| return mName; |
| } |
| |
| const gpu_info::DriverVersion& PhysicalDeviceBase::GetDriverVersion() const { |
| return mDriverVersion; |
| } |
| |
| const std::string& PhysicalDeviceBase::GetDriverDescription() const { |
| return mDriverDescription; |
| } |
| |
| wgpu::AdapterType PhysicalDeviceBase::GetAdapterType() const { |
| return mAdapterType; |
| } |
| |
| wgpu::BackendType PhysicalDeviceBase::GetBackendType() const { |
| return mBackend; |
| } |
| |
| InstanceBase* PhysicalDeviceBase::GetInstance() const { |
| return mInstance.Get(); |
| } |
| |
| bool PhysicalDeviceBase::IsFeatureSupportedWithToggles(wgpu::FeatureName feature, |
| const TogglesState& toggles) const { |
| return ValidateFeatureSupportedWithToggles(feature, toggles).success; |
| } |
| |
| void PhysicalDeviceBase::GetDefaultLimitsForSupportedFeatureLevel(Limits* limits) const { |
| // If the physical device does not support core then the defaults are compat defaults. |
| GetDefaultLimits(limits, SupportsFeatureLevel(FeatureLevel::Core) |
| ? FeatureLevel::Core |
| : FeatureLevel::Compatibility); |
| } |
| |
| FeaturesSet PhysicalDeviceBase::GetSupportedFeatures(const TogglesState& toggles) const { |
| FeaturesSet supportedFeaturesWithToggles; |
| // Iterate each PhysicalDevice's supported feature and check if it is supported with given |
| // toggles |
| for (Feature feature : IterateBitSet(mSupportedFeatures.featuresBitSet)) { |
| if (IsFeatureSupportedWithToggles(ToAPI(feature), toggles)) { |
| supportedFeaturesWithToggles.EnableFeature(feature); |
| } |
| } |
| return supportedFeaturesWithToggles; |
| } |
| |
| bool PhysicalDeviceBase::SupportsAllRequiredFeatures( |
| const ityp::span<size_t, const wgpu::FeatureName>& features, |
| const TogglesState& toggles) const { |
| for (wgpu::FeatureName f : features) { |
| if (!IsFeatureSupportedWithToggles(f, toggles)) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| const CombinedLimits& PhysicalDeviceBase::GetLimits() const { |
| return mLimits; |
| } |
| |
| void PhysicalDeviceBase::EnableFeature(Feature feature) { |
| mSupportedFeatures.EnableFeature(feature); |
| } |
| |
| FeatureValidationResult PhysicalDeviceBase::ValidateFeatureSupportedWithToggles( |
| wgpu::FeatureName feature, |
| const TogglesState& toggles) const { |
| auto validateNameResult = ValidateFeatureName(feature); |
| if (validateNameResult.IsError()) { |
| return FeatureValidationResult(validateNameResult.AcquireError()->GetMessage()); |
| } |
| |
| if (!mSupportedFeatures.IsEnabled(feature)) { |
| return FeatureValidationResult( |
| absl::StrFormat("Requested feature %s is not supported.", feature)); |
| } |
| |
| const FeatureInfo* featureInfo = GetFeatureInfo(feature); |
| // Experimental features are guarded by the AllowUnsafeAPIs toggle. |
| if (featureInfo->featureState == FeatureInfo::FeatureState::Experimental) { |
| // AllowUnsafeAPIs toggle is by default disabled if not explicitly enabled. |
| if (!toggles.IsEnabled(Toggle::AllowUnsafeAPIs)) { |
| return FeatureValidationResult(absl::StrFormat( |
| "Feature %s is guarded by toggle allow_unsafe_apis.", featureInfo->name)); |
| } |
| } |
| |
| // Do backend-specific validation. |
| return ValidateFeatureSupportedWithTogglesImpl(feature, toggles); |
| } |
| |
| void PhysicalDeviceBase::SetSupportedFeaturesForTesting( |
| const std::vector<wgpu::FeatureName>& requiredFeatures) { |
| mSupportedFeatures = {}; |
| for (wgpu::FeatureName f : requiredFeatures) { |
| mSupportedFeatures.EnableFeature(f); |
| } |
| } |
| |
| void PhysicalDeviceBase::ResetInternalDeviceForTesting() { |
| [[maybe_unused]] bool hadError = mInstance->ConsumedError(ResetInternalDeviceForTestingImpl()); |
| } |
| |
| MaybeError PhysicalDeviceBase::ResetInternalDeviceForTestingImpl() { |
| return DAWN_INTERNAL_ERROR( |
| "ResetInternalDeviceForTesting should only be used with the D3D12 backend."); |
| } |
| |
| void PhysicalDeviceBase::PopulateBackendFormatCapabilities( |
| wgpu::TextureFormat format, |
| UnpackedPtr<FormatCapabilities>& capabilities) const {} |
| |
| } // namespace dawn::native |