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// Copyright 2021 The Dawn & Tint Authors
//
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// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
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//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
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#include "src/tint/lang/core/intrinsic/table.h"
#include <utility>
#include "gmock/gmock.h"
#include "src/tint/lang/core/intrinsic/dialect.h"
#include "src/tint/lang/core/intrinsic/table_data.h"
#include "src/tint/lang/core/type/atomic.h"
#include "src/tint/lang/core/type/depth_multisampled_texture.h"
#include "src/tint/lang/core/type/depth_texture.h"
#include "src/tint/lang/core/type/external_texture.h"
#include "src/tint/lang/core/type/helper_test.h"
#include "src/tint/lang/core/type/multisampled_texture.h"
#include "src/tint/lang/core/type/sampled_texture.h"
#include "src/tint/lang/core/type/storage_texture.h"
#include "src/tint/lang/core/type/texture_dimension.h"
namespace tint::core::intrinsic {
namespace {
using ::testing::HasSubstr;
class CoreIntrinsicTableTest : public testing::Test, public ProgramBuilder {
public:
Table<Dialect> table{Types(), Symbols()};
};
TEST_F(CoreIntrinsicTableTest, MatchF32) {
auto* f32 = create<type::F32>();
auto result = table.Lookup(BuiltinFn::kCos, Empty, Vector{f32}, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, f32);
ASSERT_EQ(result->parameters.Length(), 1u);
EXPECT_EQ(result->parameters[0].type, f32);
}
TEST_F(CoreIntrinsicTableTest, MismatchF32) {
auto* i32 = create<type::I32>();
auto result = table.Lookup(BuiltinFn::kCos, Empty, Vector{i32}, EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
TEST_F(CoreIntrinsicTableTest, MatchU32) {
auto* f32 = create<type::F32>();
auto* u32 = create<type::U32>();
auto* vec2f = create<type::Vector>(f32, 2u);
auto result =
table.Lookup(BuiltinFn::kUnpack2X16Float, Empty, Vector{u32}, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, vec2f);
ASSERT_EQ(result->parameters.Length(), 1u);
EXPECT_EQ(result->parameters[0].type, u32);
}
TEST_F(CoreIntrinsicTableTest, MismatchU32) {
auto* f32 = create<type::F32>();
auto result =
table.Lookup(BuiltinFn::kUnpack2X16Float, Empty, Vector{f32}, EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
TEST_F(CoreIntrinsicTableTest, MatchI32) {
auto* f32 = create<type::F32>();
auto* i32 = create<type::I32>();
auto* vec4f = create<type::Vector>(f32, 4u);
auto* tex = create<type::SampledTexture>(type::TextureDimension::k1d, f32);
auto result = table.Lookup(BuiltinFn::kTextureLoad, Empty, Vector{tex, i32, i32},
EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, vec4f);
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, tex);
EXPECT_EQ(result->parameters[0].usage, ParameterUsage::kTexture);
EXPECT_EQ(result->parameters[1].type, i32);
EXPECT_EQ(result->parameters[1].usage, ParameterUsage::kCoords);
EXPECT_EQ(result->parameters[2].type, i32);
EXPECT_EQ(result->parameters[2].usage, ParameterUsage::kLevel);
}
TEST_F(CoreIntrinsicTableTest, MismatchI32) {
auto* f32 = create<type::F32>();
auto* tex = create<type::SampledTexture>(type::TextureDimension::k1d, f32);
auto result =
table.Lookup(BuiltinFn::kTextureLoad, Empty, Vector{tex, f32}, EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
TEST_F(CoreIntrinsicTableTest, MatchIU32AsI32) {
auto* i32 = create<type::I32>();
auto result =
table.Lookup(BuiltinFn::kCountOneBits, Empty, Vector{i32}, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, i32);
ASSERT_EQ(result->parameters.Length(), 1u);
EXPECT_EQ(result->parameters[0].type, i32);
}
TEST_F(CoreIntrinsicTableTest, MatchIU32AsU32) {
auto* u32 = create<type::U32>();
auto result =
table.Lookup(BuiltinFn::kCountOneBits, Empty, Vector{u32}, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, u32);
ASSERT_EQ(result->parameters.Length(), 1u);
EXPECT_EQ(result->parameters[0].type, u32);
}
TEST_F(CoreIntrinsicTableTest, MismatchIU32) {
auto* f32 = create<type::F32>();
auto result =
table.Lookup(BuiltinFn::kCountOneBits, Empty, Vector{f32}, EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
TEST_F(CoreIntrinsicTableTest, MatchFIU32AsI32) {
auto* i32 = create<type::I32>();
auto result =
table.Lookup(BuiltinFn::kClamp, Empty, Vector{i32, i32, i32}, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, i32);
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, i32);
EXPECT_EQ(result->parameters[1].type, i32);
EXPECT_EQ(result->parameters[2].type, i32);
}
TEST_F(CoreIntrinsicTableTest, MatchFIU32AsU32) {
auto* u32 = create<type::U32>();
auto result =
table.Lookup(BuiltinFn::kClamp, Empty, Vector{u32, u32, u32}, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, u32);
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, u32);
EXPECT_EQ(result->parameters[1].type, u32);
EXPECT_EQ(result->parameters[2].type, u32);
}
TEST_F(CoreIntrinsicTableTest, MatchFIU32AsF32) {
auto* f32 = create<type::F32>();
auto result =
table.Lookup(BuiltinFn::kClamp, Empty, Vector{f32, f32, f32}, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, f32);
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, f32);
EXPECT_EQ(result->parameters[1].type, f32);
EXPECT_EQ(result->parameters[2].type, f32);
}
TEST_F(CoreIntrinsicTableTest, MismatchFIU32) {
auto* bool_ = create<type::Bool>();
auto result = table.Lookup(BuiltinFn::kClamp, Empty, Vector{bool_, bool_, bool_},
EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
TEST_F(CoreIntrinsicTableTest, MatchBool) {
auto* f32 = create<type::F32>();
auto* bool_ = create<type::Bool>();
auto result = table.Lookup(BuiltinFn::kSelect, Empty, Vector{f32, f32, bool_},
EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, f32);
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, f32);
EXPECT_EQ(result->parameters[1].type, f32);
EXPECT_EQ(result->parameters[2].type, bool_);
}
TEST_F(CoreIntrinsicTableTest, MismatchBool) {
auto* f32 = create<type::F32>();
auto result =
table.Lookup(BuiltinFn::kSelect, Empty, Vector{f32, f32, f32}, EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
TEST_F(CoreIntrinsicTableTest, MatchPointer) {
auto* i32 = create<type::I32>();
auto* atomic_i32 = create<type::Atomic>(i32);
auto* ptr = create<type::Pointer>(AddressSpace::kWorkgroup, atomic_i32, Access::kReadWrite);
auto result =
table.Lookup(BuiltinFn::kAtomicLoad, Empty, Vector{ptr}, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, i32);
ASSERT_EQ(result->parameters.Length(), 1u);
EXPECT_EQ(result->parameters[0].type, ptr);
}
TEST_F(CoreIntrinsicTableTest, MismatchPointer) {
auto* i32 = create<type::I32>();
auto* atomic_i32 = create<type::Atomic>(i32);
auto result =
table.Lookup(BuiltinFn::kAtomicLoad, Empty, Vector{atomic_i32}, EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
TEST_F(CoreIntrinsicTableTest, MatchArray) {
auto* arr =
create<type::Array>(create<type::U32>(), create<type::RuntimeArrayCount>(), 4u, 4u, 4u, 4u);
auto* arr_ptr = create<type::Pointer>(AddressSpace::kStorage, arr, Access::kReadWrite);
auto result =
table.Lookup(BuiltinFn::kArrayLength, Empty, Vector{arr_ptr}, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_TRUE(result->return_type->Is<type::U32>());
ASSERT_EQ(result->parameters.Length(), 1u);
auto* param_type = result->parameters[0].type;
ASSERT_TRUE(param_type->Is<type::Pointer>());
EXPECT_TRUE(param_type->As<type::Pointer>()->StoreType()->Is<type::Array>());
}
TEST_F(CoreIntrinsicTableTest, MismatchArray) {
auto* f32 = create<type::F32>();
auto result =
table.Lookup(BuiltinFn::kArrayLength, Empty, Vector{f32}, EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
TEST_F(CoreIntrinsicTableTest, MatchSampler) {
auto* f32 = create<type::F32>();
auto* vec2f = create<type::Vector>(f32, 2u);
auto* vec4f = create<type::Vector>(f32, 4u);
auto* tex = create<type::SampledTexture>(type::TextureDimension::k2d, f32);
auto* sampler = create<type::Sampler>(type::SamplerKind::kSampler);
auto result = table.Lookup(BuiltinFn::kTextureSample, Empty, Vector{tex, sampler, vec2f},
EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, vec4f);
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, tex);
EXPECT_EQ(result->parameters[0].usage, ParameterUsage::kTexture);
EXPECT_EQ(result->parameters[1].type, sampler);
EXPECT_EQ(result->parameters[1].usage, ParameterUsage::kSampler);
EXPECT_EQ(result->parameters[2].type, vec2f);
EXPECT_EQ(result->parameters[2].usage, ParameterUsage::kCoords);
}
TEST_F(CoreIntrinsicTableTest, MismatchSampler) {
auto* f32 = create<type::F32>();
auto* vec2f = create<type::Vector>(f32, 2u);
auto* tex = create<type::SampledTexture>(type::TextureDimension::k2d, f32);
auto result = table.Lookup(BuiltinFn::kTextureSample, Empty, Vector{tex, f32, vec2f},
EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
TEST_F(CoreIntrinsicTableTest, MatchSampledTexture) {
auto* i32 = create<type::I32>();
auto* f32 = create<type::F32>();
auto* vec2i = create<type::Vector>(i32, 2u);
auto* vec4f = create<type::Vector>(f32, 4u);
auto* tex = create<type::SampledTexture>(type::TextureDimension::k2d, f32);
auto result = table.Lookup(BuiltinFn::kTextureLoad, Empty, Vector{tex, vec2i, i32},
EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, vec4f);
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, tex);
EXPECT_EQ(result->parameters[0].usage, ParameterUsage::kTexture);
EXPECT_EQ(result->parameters[1].type, vec2i);
EXPECT_EQ(result->parameters[1].usage, ParameterUsage::kCoords);
EXPECT_EQ(result->parameters[2].type, i32);
EXPECT_EQ(result->parameters[2].usage, ParameterUsage::kLevel);
}
TEST_F(CoreIntrinsicTableTest, MatchMultisampledTexture) {
auto* i32 = create<type::I32>();
auto* f32 = create<type::F32>();
auto* vec2i = create<type::Vector>(i32, 2u);
auto* vec4f = create<type::Vector>(f32, 4u);
auto* tex = create<type::MultisampledTexture>(type::TextureDimension::k2d, f32);
auto result = table.Lookup(BuiltinFn::kTextureLoad, Empty, Vector{tex, vec2i, i32},
EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, vec4f);
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, tex);
EXPECT_EQ(result->parameters[0].usage, ParameterUsage::kTexture);
EXPECT_EQ(result->parameters[1].type, vec2i);
EXPECT_EQ(result->parameters[1].usage, ParameterUsage::kCoords);
EXPECT_EQ(result->parameters[2].type, i32);
EXPECT_EQ(result->parameters[2].usage, ParameterUsage::kSampleIndex);
}
TEST_F(CoreIntrinsicTableTest, MatchDepthTexture) {
auto* f32 = create<type::F32>();
auto* i32 = create<type::I32>();
auto* vec2i = create<type::Vector>(i32, 2u);
auto* tex = create<type::DepthTexture>(type::TextureDimension::k2d);
auto result = table.Lookup(BuiltinFn::kTextureLoad, Empty, Vector{tex, vec2i, i32},
EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, f32);
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, tex);
EXPECT_EQ(result->parameters[0].usage, ParameterUsage::kTexture);
EXPECT_EQ(result->parameters[1].type, vec2i);
EXPECT_EQ(result->parameters[1].usage, ParameterUsage::kCoords);
EXPECT_EQ(result->parameters[2].type, i32);
EXPECT_EQ(result->parameters[2].usage, ParameterUsage::kLevel);
}
TEST_F(CoreIntrinsicTableTest, MatchDepthMultisampledTexture) {
auto* f32 = create<type::F32>();
auto* i32 = create<type::I32>();
auto* vec2i = create<type::Vector>(i32, 2u);
auto* tex = create<type::DepthMultisampledTexture>(type::TextureDimension::k2d);
auto result = table.Lookup(BuiltinFn::kTextureLoad, Empty, Vector{tex, vec2i, i32},
EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, f32);
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, tex);
EXPECT_EQ(result->parameters[0].usage, ParameterUsage::kTexture);
EXPECT_EQ(result->parameters[1].type, vec2i);
EXPECT_EQ(result->parameters[1].usage, ParameterUsage::kCoords);
EXPECT_EQ(result->parameters[2].type, i32);
EXPECT_EQ(result->parameters[2].usage, ParameterUsage::kSampleIndex);
}
TEST_F(CoreIntrinsicTableTest, MatchExternalTexture) {
auto* f32 = create<type::F32>();
auto* i32 = create<type::I32>();
auto* vec2i = create<type::Vector>(i32, 2u);
auto* vec4f = create<type::Vector>(f32, 4u);
auto* tex = create<type::ExternalTexture>();
auto result = table.Lookup(BuiltinFn::kTextureLoad, Empty, Vector{tex, vec2i},
EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, vec4f);
ASSERT_EQ(result->parameters.Length(), 2u);
EXPECT_EQ(result->parameters[0].type, tex);
EXPECT_EQ(result->parameters[0].usage, ParameterUsage::kTexture);
EXPECT_EQ(result->parameters[1].type, vec2i);
EXPECT_EQ(result->parameters[1].usage, ParameterUsage::kCoords);
}
TEST_F(CoreIntrinsicTableTest, MatchWOStorageTexture) {
auto* f32 = create<type::F32>();
auto* i32 = create<type::I32>();
auto* vec2i = create<type::Vector>(i32, 2u);
auto* vec4f = create<type::Vector>(f32, 4u);
auto* subtype = type::StorageTexture::SubtypeFor(TexelFormat::kR32Float, Types());
auto* tex = create<type::StorageTexture>(type::TextureDimension::k2d, TexelFormat::kR32Float,
Access::kWrite, subtype);
auto result = table.Lookup(BuiltinFn::kTextureStore, Empty, Vector{tex, vec2i, vec4f},
EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_TRUE(result->return_type->Is<type::Void>());
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, tex);
EXPECT_EQ(result->parameters[0].usage, ParameterUsage::kTexture);
EXPECT_EQ(result->parameters[1].type, vec2i);
EXPECT_EQ(result->parameters[1].usage, ParameterUsage::kCoords);
EXPECT_EQ(result->parameters[2].type, vec4f);
EXPECT_EQ(result->parameters[2].usage, ParameterUsage::kValue);
}
TEST_F(CoreIntrinsicTableTest, MismatchTexture) {
auto* f32 = create<type::F32>();
auto* i32 = create<type::I32>();
auto* vec2i = create<type::Vector>(i32, 2u);
auto result = table.Lookup(BuiltinFn::kTextureLoad, Empty, Vector{f32, vec2i},
EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
TEST_F(CoreIntrinsicTableTest, MatchTemplateType) {
auto* f32 = create<type::F32>();
auto result =
table.Lookup(BuiltinFn::kClamp, Empty, Vector{f32, f32, f32}, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, f32);
EXPECT_EQ(result->parameters[0].type, f32);
EXPECT_EQ(result->parameters[1].type, f32);
EXPECT_EQ(result->parameters[2].type, f32);
}
TEST_F(CoreIntrinsicTableTest, MismatchTemplateType) {
auto* f32 = create<type::F32>();
auto* u32 = create<type::U32>();
auto result =
table.Lookup(BuiltinFn::kClamp, Empty, Vector{f32, u32, f32}, EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
TEST_F(CoreIntrinsicTableTest, MatchOpenSizeVector) {
auto* f32 = create<type::F32>();
auto* vec2f = create<type::Vector>(f32, 2u);
auto result = table.Lookup(BuiltinFn::kClamp, Empty, Vector{vec2f, vec2f, vec2f},
EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, vec2f);
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, vec2f);
EXPECT_EQ(result->parameters[1].type, vec2f);
EXPECT_EQ(result->parameters[2].type, vec2f);
}
TEST_F(CoreIntrinsicTableTest, MismatchOpenSizeVector) {
auto* f32 = create<type::F32>();
auto* u32 = create<type::U32>();
auto* vec2f = create<type::Vector>(f32, 2u);
auto result = table.Lookup(BuiltinFn::kClamp, Empty, Vector{vec2f, u32, vec2f},
EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
TEST_F(CoreIntrinsicTableTest, MatchOpenSizeMatrix) {
auto* f32 = create<type::F32>();
auto* vec3f = create<type::Vector>(f32, 3u);
auto* mat3x3f = create<type::Matrix>(vec3f, 3u);
auto result =
table.Lookup(BuiltinFn::kDeterminant, Empty, Vector{mat3x3f}, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, f32);
ASSERT_EQ(result->parameters.Length(), 1u);
EXPECT_EQ(result->parameters[0].type, mat3x3f);
}
TEST_F(CoreIntrinsicTableTest, MismatchOpenSizeMatrix) {
auto* f32 = create<type::F32>();
auto* vec2f = create<type::Vector>(f32, 2u);
auto* mat3x2f = create<type::Matrix>(vec2f, 3u);
auto result =
table.Lookup(BuiltinFn::kDeterminant, Empty, Vector{mat3x2f}, EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
TEST_F(CoreIntrinsicTableTest, MatchDifferentArgsElementType_Builtin_ConstantEval) {
auto* f32 = create<type::F32>();
auto* bool_ = create<type::Bool>();
auto result = table.Lookup(BuiltinFn::kSelect, Empty, Vector{f32, f32, bool_},
EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_NE(result->const_eval_fn, nullptr);
EXPECT_EQ(result->return_type, f32);
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, f32);
EXPECT_EQ(result->parameters[1].type, f32);
EXPECT_EQ(result->parameters[2].type, bool_);
}
TEST_F(CoreIntrinsicTableTest, MatchDifferentArgsElementType_Builtin_RuntimeEval) {
auto* f32 = create<type::F32>();
auto result = table.Lookup(BuiltinFn::kSelect, Empty, Vector{f32, f32, create<type::Bool>()},
EvaluationStage::kRuntime);
ASSERT_EQ(result, Success);
EXPECT_NE(result->const_eval_fn, nullptr);
EXPECT_TRUE(result->return_type->Is<type::F32>());
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_TRUE(result->parameters[0].type->Is<type::F32>());
EXPECT_TRUE(result->parameters[1].type->Is<type::F32>());
EXPECT_TRUE(result->parameters[2].type->Is<type::Bool>());
}
TEST_F(CoreIntrinsicTableTest, MatchDifferentArgsElementType_Binary_ConstantEval) {
auto* i32 = create<type::I32>();
auto* u32 = create<type::U32>();
auto result = table.Lookup(BinaryOp::kShiftLeft, i32, u32, EvaluationStage::kConstant, false);
ASSERT_EQ(result, Success);
ASSERT_NE(result->const_eval_fn, nullptr) << Diagnostics();
EXPECT_EQ(result->return_type, i32);
EXPECT_EQ(result->parameters[0].type, i32);
EXPECT_EQ(result->parameters[1].type, u32);
}
TEST_F(CoreIntrinsicTableTest, MatchDifferentArgsElementType_Binary_RuntimeEval) {
auto* i32 = create<type::I32>();
auto* u32 = create<type::U32>();
auto result = table.Lookup(BinaryOp::kShiftLeft, i32, u32, EvaluationStage::kRuntime, false);
ASSERT_EQ(result, Success);
ASSERT_NE(result->const_eval_fn, nullptr) << Diagnostics();
EXPECT_TRUE(result->return_type->Is<type::I32>());
EXPECT_TRUE(result->parameters[0].type->Is<type::I32>());
EXPECT_TRUE(result->parameters[1].type->Is<type::U32>());
}
TEST_F(CoreIntrinsicTableTest, OverloadOrderByNumberOfParameters) {
// None of the arguments match, so expect the overloads with 2 parameters to
// come first
auto* bool_ = create<type::Bool>();
auto result = table.Lookup(BuiltinFn::kTextureDimensions, Empty, Vector{bool_, bool_},
EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_EQ(result.Failure().Plain(),
R"(no matching call to 'textureDimensions(bool, bool)'
27 candidate functions:
'textureDimensions(texture: texture_depth_2d ✗ , level: L ✗ ) -> vec2<u32>' where:
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_depth_2d_array ✗ , level: L ✗ ) -> vec2<u32>' where:
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_depth_cube ✗ , level: L ✗ ) -> vec2<u32>' where:
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_depth_cube_array ✗ , level: L ✗ ) -> vec2<u32>' where:
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_1d<T> ✗ , level: L ✗ ) -> u32' where:
'T' is 'f32', 'i32' or 'u32'
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_2d<T> ✗ , level: L ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_2d_array<T> ✗ , level: L ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_3d<T> ✗ , level: L ✗ ) -> vec3<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_cube<T> ✗ , level: L ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_cube_array<T> ✗ , level: L ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_depth_2d ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_depth_2d_array ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_depth_cube ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_depth_cube_array ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_depth_multisampled_2d ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_storage_1d<F, A> ✗ ) -> u32'
'textureDimensions(texture: texture_storage_2d<F, A> ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_storage_2d_array<F, A> ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_storage_3d<F, A> ✗ ) -> vec3<u32>'
'textureDimensions(texture: texture_external ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_1d<T> ✗ ) -> u32' where:
'T' is 'f32', 'i32' or 'u32'
'textureDimensions(texture: texture_2d<T> ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'textureDimensions(texture: texture_2d_array<T> ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'textureDimensions(texture: texture_3d<T> ✗ ) -> vec3<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'textureDimensions(texture: texture_cube<T> ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'textureDimensions(texture: texture_cube_array<T> ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'textureDimensions(texture: texture_multisampled_2d<T> ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
)");
}
TEST_F(CoreIntrinsicTableTest, OverloadOrderByMatchingParameter) {
auto* tex = create<type::DepthTexture>(type::TextureDimension::k2d);
auto* bool_ = create<type::Bool>();
auto result = table.Lookup(BuiltinFn::kTextureDimensions, Empty, Vector{tex, bool_},
EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_EQ(result.Failure().Plain(),
R"(no matching call to 'textureDimensions(texture_depth_2d, bool)'
27 candidate functions:
'textureDimensions(texture: texture_depth_2d ✓ , level: L ✗ ) -> vec2<u32>' where:
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_depth_2d ✓ ) -> vec2<u32>' where:
overload expects 1 argument, call passed 2 arguments
'textureDimensions(texture: texture_depth_2d_array ✗ , level: L ✗ ) -> vec2<u32>' where:
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_depth_cube ✗ , level: L ✗ ) -> vec2<u32>' where:
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_depth_cube_array ✗ , level: L ✗ ) -> vec2<u32>' where:
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_1d<T> ✗ , level: L ✗ ) -> u32' where:
'T' is 'f32', 'i32' or 'u32'
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_2d<T> ✗ , level: L ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_2d_array<T> ✗ , level: L ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_3d<T> ✗ , level: L ✗ ) -> vec3<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_cube<T> ✗ , level: L ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_cube_array<T> ✗ , level: L ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'L' is 'i32' or 'u32'
'textureDimensions(texture: texture_depth_2d_array ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_depth_cube ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_depth_cube_array ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_depth_multisampled_2d ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_storage_1d<F, A> ✗ ) -> u32'
'textureDimensions(texture: texture_storage_2d<F, A> ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_storage_2d_array<F, A> ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_storage_3d<F, A> ✗ ) -> vec3<u32>'
'textureDimensions(texture: texture_external ✗ ) -> vec2<u32>'
'textureDimensions(texture: texture_1d<T> ✗ ) -> u32' where:
'T' is 'f32', 'i32' or 'u32'
'textureDimensions(texture: texture_2d<T> ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'textureDimensions(texture: texture_2d_array<T> ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'textureDimensions(texture: texture_3d<T> ✗ ) -> vec3<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'textureDimensions(texture: texture_cube<T> ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'textureDimensions(texture: texture_cube_array<T> ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
'textureDimensions(texture: texture_multisampled_2d<T> ✗ ) -> vec2<u32>' where:
'T' is 'f32', 'i32' or 'u32'
)");
}
TEST_F(CoreIntrinsicTableTest, MatchUnaryOp) {
auto* i32 = create<type::I32>();
auto* vec3i = create<type::Vector>(i32, 3u);
auto result = table.Lookup(UnaryOp::kNegation, vec3i, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, vec3i);
}
TEST_F(CoreIntrinsicTableTest, MismatchUnaryOp) {
auto* bool_ = create<type::Bool>();
auto result = table.Lookup(UnaryOp::kNegation, bool_, EvaluationStage::kConstant);
ASSERT_NE(result, Success);
EXPECT_EQ(result.Failure().Plain(), R"(no matching overload for 'operator - (bool)'
2 candidate operators:
'operator - (T ✗ ) -> T' where:
'T' is 'f32', 'i32' or 'f16'
'operator - (vecN<T> ✗ ) -> vecN<T>' where:
'T' is 'f32', 'i32' or 'f16'
)");
}
TEST_F(CoreIntrinsicTableTest, MatchUnaryOp_Constant) {
auto* i32 = create<type::I32>();
auto result = table.Lookup(UnaryOp::kNegation, i32, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, i32);
}
TEST_F(CoreIntrinsicTableTest, MatchUnaryOp_Runtime) {
auto* i32 = create<type::I32>();
auto result = table.Lookup(UnaryOp::kNegation, i32, EvaluationStage::kRuntime);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, i32);
}
TEST_F(CoreIntrinsicTableTest, MatchBinaryOp) {
auto* i32 = create<type::I32>();
auto* vec3i = create<type::Vector>(i32, 3u);
auto result = table.Lookup(BinaryOp::kMultiply, i32, vec3i, EvaluationStage::kConstant,
/* is_compound */ false);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, vec3i);
EXPECT_EQ(result->parameters[0].type, i32);
EXPECT_EQ(result->parameters[1].type, vec3i);
}
TEST_F(CoreIntrinsicTableTest, MismatchBinaryOp) {
auto* f32 = create<type::F32>();
auto* bool_ = create<type::Bool>();
auto result = table.Lookup(BinaryOp::kMultiply, f32, bool_, EvaluationStage::kConstant,
/* is_compound */ false);
ASSERT_NE(result, Success);
EXPECT_EQ(result.Failure().Plain(), R"(no matching overload for 'operator * (f32, bool)'
9 candidate operators:
'operator * (T ✓ , T ✗ ) -> T' where:
'T' is 'f32', 'i32', 'u32' or 'f16'
'operator * (T ✓ , vecN<T> ✗ ) -> vecN<T>' where:
'T' is 'f32', 'i32', 'u32' or 'f16'
'operator * (T ✓ , matNxM<T> ✗ ) -> matNxM<T>' where:
'T' is 'f32' or 'f16'
'operator * (vecN<T> ✗ , T ✗ ) -> vecN<T>' where:
'T' is 'f32', 'i32', 'u32' or 'f16'
'operator * (matNxM<T> ✗ , T ✗ ) -> matNxM<T>' where:
'T' is 'f32' or 'f16'
'operator * (vecN<T> ✗ , vecN<T> ✗ ) -> vecN<T>' where:
'T' is 'f32', 'i32', 'u32' or 'f16'
'operator * (matCxR<T> ✗ , vecC<T> ✗ ) -> vecR<T>' where:
'T' is 'f32' or 'f16'
'operator * (vecR<T> ✗ , matCxR<T> ✗ ) -> vecC<T>' where:
'T' is 'f32' or 'f16'
'operator * (matKxR<T> ✗ , matCxK<T> ✗ ) -> matCxR<T>' where:
'T' is 'f32' or 'f16'
)");
}
TEST_F(CoreIntrinsicTableTest, MatchCompoundOp) {
auto* i32 = create<type::I32>();
auto* vec3i = create<type::Vector>(i32, 3u);
auto result = table.Lookup(BinaryOp::kMultiply, i32, vec3i, EvaluationStage::kConstant,
/* is_compound */ true);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, vec3i);
EXPECT_EQ(result->parameters[0].type, i32);
EXPECT_EQ(result->parameters[1].type, vec3i);
}
TEST_F(CoreIntrinsicTableTest, MismatchCompoundOp) {
auto* f32 = create<type::F32>();
auto* bool_ = create<type::Bool>();
auto result = table.Lookup(BinaryOp::kMultiply, f32, bool_, EvaluationStage::kConstant,
/* is_compound */ true);
ASSERT_NE(result, Success);
EXPECT_EQ(result.Failure().Plain(), R"(no matching overload for 'operator *= (f32, bool)'
9 candidate operators:
'operator *= (T ✓ , T ✗ ) -> T' where:
'T' is 'f32', 'i32', 'u32' or 'f16'
'operator *= (T ✓ , vecN<T> ✗ ) -> vecN<T>' where:
'T' is 'f32', 'i32', 'u32' or 'f16'
'operator *= (T ✓ , matNxM<T> ✗ ) -> matNxM<T>' where:
'T' is 'f32' or 'f16'
'operator *= (vecN<T> ✗ , T ✗ ) -> vecN<T>' where:
'T' is 'f32', 'i32', 'u32' or 'f16'
'operator *= (matNxM<T> ✗ , T ✗ ) -> matNxM<T>' where:
'T' is 'f32' or 'f16'
'operator *= (vecN<T> ✗ , vecN<T> ✗ ) -> vecN<T>' where:
'T' is 'f32', 'i32', 'u32' or 'f16'
'operator *= (matCxR<T> ✗ , vecC<T> ✗ ) -> vecR<T>' where:
'T' is 'f32' or 'f16'
'operator *= (vecR<T> ✗ , matCxR<T> ✗ ) -> vecC<T>' where:
'T' is 'f32' or 'f16'
'operator *= (matKxR<T> ✗ , matCxK<T> ✗ ) -> matCxR<T>' where:
'T' is 'f32' or 'f16'
)");
}
TEST_F(CoreIntrinsicTableTest, MatchTypeInitializer) {
auto* i32 = create<type::I32>();
auto* vec3i = create<type::Vector>(i32, 3u);
auto result = table.Lookup(CtorConv::kVec3, Vector{i32}, Vector{i32, i32, i32},
EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, vec3i);
EXPECT_TRUE(result->info->flags.Contains(OverloadFlag::kIsConstructor));
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, i32);
EXPECT_EQ(result->parameters[1].type, i32);
EXPECT_EQ(result->parameters[2].type, i32);
EXPECT_NE(result->const_eval_fn, nullptr);
}
TEST_F(CoreIntrinsicTableTest, MismatchTypeInitializer) {
auto* i32 = create<type::I32>();
auto* f32 = create<type::F32>();
auto result = table.Lookup(CtorConv::kVec3, Vector{i32}, Vector{i32, f32, i32},
EvaluationStage::kConstant);
ASSERT_NE(result, Success);
EXPECT_EQ(result.Failure().Plain(),
R"(no matching constructor for 'vec3<i32>(i32, f32, i32)'
6 candidate constructors:
'vec3<T ✓ >(x: T ✓ , y: T ✗ , z: T ✓ ) -> vec3<T>' where:
'T' is 'f32', 'f16', 'i32', 'u32' or 'bool'
'vec3<T ✓ >(x: T ✓ , yz: vec2<T> ✗ ) -> vec3<T>' where:
'T' is 'f32', 'f16', 'i32', 'u32' or 'bool'
'vec3<T ✓ >(T ✓ ) -> vec3<T>' where:
overload expects 1 argument, call passed 3 arguments
'T' is 'f32', 'f16', 'i32', 'u32' or 'bool'
'vec3<T ✓ >(xy: vec2<T> ✗ , z: T ✗ ) -> vec3<T>' where:
'T' is 'f32', 'f16', 'i32', 'u32' or 'bool'
'vec3<T ✓ >(vec3<T> ✗ ) -> vec3<T>' where:
'T' is 'f32', 'f16', 'i32', 'u32' or 'bool'
'vec3<T ✓ >() -> vec3<T>' where:
overload expects 0 arguments, call passed 3 arguments
'T' is 'f32', 'f16', 'i32', 'u32' or 'bool'
5 candidate conversions:
'vec3<T ✓ >(vec3<U> ✗ ) -> vec3<T>' where:
'T' is 'i32'
'U' is 'f32', 'f16', 'u32' or 'bool'
'vec3<T ✗ >(vec3<U> ✗ ) -> vec3<T>' where:
'T' is 'f32'
'U' is 'i32', 'f16', 'u32' or 'bool'
'vec3<T ✗ >(vec3<U> ✗ ) -> vec3<T>' where:
'T' is 'f16'
'U' is 'f32', 'i32', 'u32' or 'bool'
'vec3<T ✗ >(vec3<U> ✗ ) -> vec3<T>' where:
'T' is 'u32'
'U' is 'f32', 'f16', 'i32' or 'bool'
'vec3<T ✗ >(vec3<U> ✗ ) -> vec3<T>' where:
'T' is 'bool'
'U' is 'f32', 'f16', 'i32' or 'u32'
)");
}
TEST_F(CoreIntrinsicTableTest, MatchTypeInitializer_ConstantEval) {
auto* i32 = create<type::I32>();
auto* vec3i = create<type::Vector>(i32, 3u);
auto result = table.Lookup(CtorConv::kVec3, Vector{i32}, Vector{i32, i32, i32},
EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_NE(result->const_eval_fn, nullptr);
EXPECT_EQ(result->return_type, vec3i);
EXPECT_TRUE(result->info->flags.Contains(OverloadFlag::kIsConstructor));
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, i32);
EXPECT_EQ(result->parameters[1].type, i32);
EXPECT_EQ(result->parameters[2].type, i32);
EXPECT_NE(result->const_eval_fn, nullptr);
}
TEST_F(CoreIntrinsicTableTest, MatchTypeInitializer_RuntimeEval) {
auto* i32 = create<type::I32>();
auto result = table.Lookup(CtorConv::kVec3, Vector{i32}, Vector{i32, i32, i32},
EvaluationStage::kRuntime);
auto* vec3i = create<type::Vector>(i32, 3u);
ASSERT_EQ(result, Success);
EXPECT_NE(result->const_eval_fn, nullptr);
EXPECT_EQ(result->return_type, vec3i);
EXPECT_TRUE(result->info->flags.Contains(OverloadFlag::kIsConstructor));
ASSERT_EQ(result->parameters.Length(), 3u);
EXPECT_EQ(result->parameters[0].type, i32);
EXPECT_EQ(result->parameters[1].type, i32);
EXPECT_EQ(result->parameters[2].type, i32);
EXPECT_NE(result->const_eval_fn, nullptr);
}
TEST_F(CoreIntrinsicTableTest, MatchTypeConversion) {
auto* i32 = create<type::I32>();
auto* vec3i = create<type::Vector>(i32, 3u);
auto* f32 = create<type::F32>();
auto* vec3f = create<type::Vector>(f32, 3u);
auto result =
table.Lookup(CtorConv::kVec3, Vector{i32}, Vector{vec3f}, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_EQ(result->return_type, vec3i);
EXPECT_FALSE(result->info->flags.Contains(OverloadFlag::kIsConstructor));
ASSERT_EQ(result->parameters.Length(), 1u);
EXPECT_EQ(result->parameters[0].type, vec3f);
}
TEST_F(CoreIntrinsicTableTest, MismatchTypeConversion) {
auto* arr =
create<type::Array>(create<type::U32>(), create<type::RuntimeArrayCount>(), 4u, 4u, 4u, 4u);
auto* f32 = create<type::F32>();
auto result =
table.Lookup(CtorConv::kVec3, Vector{f32}, Vector{arr}, EvaluationStage::kConstant);
ASSERT_NE(result, Success);
EXPECT_EQ(result.Failure().Plain(),
R"(no matching constructor for 'vec3<f32>(array<u32>)'
6 candidate constructors:
'vec3<T ✓ >(vec3<T> ✗ ) -> vec3<T>' where:
'T' is 'f32', 'f16', 'i32', 'u32' or 'bool'
'vec3<T ✓ >(T ✗ ) -> vec3<T>' where:
'T' is 'f32', 'f16', 'i32', 'u32' or 'bool'
'vec3<T ✓ >() -> vec3<T>' where:
overload expects 0 arguments, call passed 1 argument
'T' is 'f32', 'f16', 'i32', 'u32' or 'bool'
'vec3<T ✓ >(xy: vec2<T> ✗ , z: T ✗ ) -> vec3<T>' where:
'T' is 'f32', 'f16', 'i32', 'u32' or 'bool'
'vec3<T ✓ >(x: T ✗ , yz: vec2<T> ✗ ) -> vec3<T>' where:
'T' is 'f32', 'f16', 'i32', 'u32' or 'bool'
'vec3<T ✓ >(x: T ✗ , y: T ✗ , z: T ✗ ) -> vec3<T>' where:
'T' is 'f32', 'f16', 'i32', 'u32' or 'bool'
5 candidate conversions:
'vec3<T ✓ >(vec3<U> ✗ ) -> vec3<T>' where:
'T' is 'f32'
'U' is 'i32', 'f16', 'u32' or 'bool'
'vec3<T ✗ >(vec3<U> ✗ ) -> vec3<T>' where:
'T' is 'f16'
'U' is 'f32', 'i32', 'u32' or 'bool'
'vec3<T ✗ >(vec3<U> ✗ ) -> vec3<T>' where:
'T' is 'i32'
'U' is 'f32', 'f16', 'u32' or 'bool'
'vec3<T ✗ >(vec3<U> ✗ ) -> vec3<T>' where:
'T' is 'u32'
'U' is 'f32', 'f16', 'i32' or 'bool'
'vec3<T ✗ >(vec3<U> ✗ ) -> vec3<T>' where:
'T' is 'bool'
'U' is 'f32', 'f16', 'i32' or 'u32'
)");
}
TEST_F(CoreIntrinsicTableTest, MatchTypeConversion_ConstantEval) {
auto* i32 = create<type::I32>();
auto* f32 = create<type::F32>();
auto* vec3i = create<type::Vector>(i32, 3u);
auto* vec3f = create<type::Vector>(f32, 3u);
auto result =
table.Lookup(CtorConv::kVec3, Vector{f32}, Vector{vec3i}, EvaluationStage::kConstant);
ASSERT_EQ(result, Success);
EXPECT_NE(result->const_eval_fn, nullptr);
// NOTE: Conversions are explicit, so there's no way to have it return abstracts
EXPECT_EQ(result->return_type, vec3f);
EXPECT_FALSE(result->info->flags.Contains(OverloadFlag::kIsConstructor));
ASSERT_EQ(result->parameters.Length(), 1u);
EXPECT_EQ(result->parameters[0].type, vec3i);
}
TEST_F(CoreIntrinsicTableTest, MatchTypeConversion_RuntimeEval) {
auto* i32 = create<type::I32>();
auto* f32 = create<type::F32>();
auto* vec3i = create<type::Vector>(i32, 3u);
auto* vec3f = create<type::Vector>(create<type::F32>(), 3u);
auto result =
table.Lookup(CtorConv::kVec3, Vector{f32}, Vector{vec3i}, EvaluationStage::kRuntime);
ASSERT_EQ(result, Success);
EXPECT_NE(result->const_eval_fn, nullptr);
EXPECT_EQ(result->return_type, vec3f);
EXPECT_FALSE(result->info->flags.Contains(OverloadFlag::kIsConstructor));
ASSERT_EQ(result->parameters.Length(), 1u);
EXPECT_EQ(result->parameters[0].type, vec3i);
}
TEST_F(CoreIntrinsicTableTest, Err257Arguments) { // crbug.com/1323605
auto* f32 = create<type::F32>();
Vector<const type::Type*, 0> arg_tys;
arg_tys.Resize(257, f32);
auto result =
table.Lookup(BuiltinFn::kAbs, Empty, std::move(arg_tys), EvaluationStage::kConstant);
ASSERT_NE(result, Success);
ASSERT_THAT(result.Failure().Plain(), HasSubstr("no matching call"));
}
} // namespace
} // namespace tint::core::intrinsic