| // Copyright 2017 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/tests/DawnTest.h" |
| |
| #include <algorithm> |
| #include <atomic> |
| #include <fstream> |
| #include <iomanip> |
| #include <regex> |
| #include <set> |
| #include <sstream> |
| #include <tuple> |
| #include <unordered_map> |
| #include <unordered_set> |
| |
| #include "dawn/common/Assert.h" |
| #include "dawn/common/GPUInfo.h" |
| #include "dawn/common/Log.h" |
| #include "dawn/common/Math.h" |
| #include "dawn/common/Platform.h" |
| #include "dawn/common/SystemUtils.h" |
| #include "dawn/dawn_proc.h" |
| #include "dawn/native/Device.h" |
| #include "dawn/native/Instance.h" |
| #include "dawn/native/dawn_platform.h" |
| #include "dawn/tests/PartitionAllocSupport.h" |
| #include "dawn/utils/ComboRenderPipelineDescriptor.h" |
| #include "dawn/utils/PlatformDebugLogger.h" |
| #include "dawn/utils/SystemUtils.h" |
| #include "dawn/utils/TerribleCommandBuffer.h" |
| #include "dawn/utils/TestUtils.h" |
| #include "dawn/utils/WGPUHelpers.h" |
| #include "dawn/utils/WireHelper.h" |
| #include "dawn/wire/WireClient.h" |
| #include "dawn/wire/WireServer.h" |
| #include "partition_alloc/pointers/raw_ptr.h" |
| |
| #if defined(DAWN_ENABLE_BACKEND_OPENGL) |
| #include "dawn/native/OpenGLBackend.h" |
| #endif // DAWN_ENABLE_BACKEND_OPENGL |
| |
| namespace dawn { |
| namespace { |
| |
| using testing::_; |
| using testing::AtMost; |
| |
| struct MapReadUserdata { |
| raw_ptr<DawnTestBase> test; |
| size_t slot; |
| }; |
| |
| DawnTestEnvironment* gTestEnv = nullptr; |
| DawnTestBase* gCurrentTest = nullptr; |
| |
| template <typename T> |
| void printBuffer(testing::AssertionResult& result, const T* buffer, const size_t count) { |
| static constexpr unsigned int kBytes = sizeof(T); |
| |
| for (size_t index = 0; index < count; ++index) { |
| auto byteView = reinterpret_cast<const uint8_t*>(buffer + index); |
| for (unsigned int b = 0; b < kBytes; ++b) { |
| char buf[4]; |
| snprintf(buf, sizeof(buf), "%02X ", byteView[b]); |
| result << buf; |
| } |
| } |
| result << std::endl; |
| } |
| |
| // A helper class to create DawnTogglesDescriptor from test params |
| struct ParamTogglesHelper { |
| std::vector<const char*> enabledToggles; |
| std::vector<const char*> disabledToggles; |
| wgpu::DawnTogglesDescriptor togglesDesc; |
| |
| // Create toggles descriptor for a given stage from test param and global test env |
| ParamTogglesHelper(const AdapterTestParam& testParam, native::ToggleStage requiredStage) { |
| for (const char* requireEnabledWorkaround : testParam.forceEnabledWorkarounds) { |
| const native::ToggleInfo* info = |
| gTestEnv->GetInstance()->GetToggleInfo(requireEnabledWorkaround); |
| DAWN_ASSERT(info != nullptr); |
| if (info->stage == requiredStage) { |
| enabledToggles.push_back(requireEnabledWorkaround); |
| } |
| } |
| for (const char* requireDisabledWorkaround : testParam.forceDisabledWorkarounds) { |
| const native::ToggleInfo* info = |
| gTestEnv->GetInstance()->GetToggleInfo(requireDisabledWorkaround); |
| DAWN_ASSERT(info != nullptr); |
| if (info->stage == requiredStage) { |
| disabledToggles.push_back(requireDisabledWorkaround); |
| } |
| } |
| |
| for (const std::string& toggle : gTestEnv->GetEnabledToggles()) { |
| const native::ToggleInfo* info = gTestEnv->GetInstance()->GetToggleInfo(toggle.c_str()); |
| DAWN_ASSERT(info != nullptr); |
| if (info->stage == requiredStage) { |
| enabledToggles.push_back(info->name); |
| } |
| } |
| |
| for (const std::string& toggle : gTestEnv->GetDisabledToggles()) { |
| const native::ToggleInfo* info = gTestEnv->GetInstance()->GetToggleInfo(toggle.c_str()); |
| DAWN_ASSERT(info != nullptr); |
| if (info->stage == requiredStage) { |
| disabledToggles.push_back(info->name); |
| } |
| } |
| |
| togglesDesc = {}; |
| togglesDesc.enabledToggles = enabledToggles.data(); |
| togglesDesc.enabledToggleCount = enabledToggles.size(); |
| togglesDesc.disabledToggles = disabledToggles.data(); |
| togglesDesc.disabledToggleCount = disabledToggles.size(); |
| } |
| }; |
| } // anonymous namespace |
| |
| DawnTestBase::PrintToStringParamName::PrintToStringParamName(const char* test) : mTest(test) {} |
| |
| std::string DawnTestBase::PrintToStringParamName::SanitizeParamName( |
| std::string paramName, |
| const TestAdapterProperties& properties, |
| size_t index) const { |
| // Sanitize the adapter name for GoogleTest |
| std::string sanitizedName = std::move(paramName); |
| for (size_t i = 0; i < sanitizedName.length(); ++i) { |
| if (!std::isalnum(sanitizedName[i])) { |
| sanitizedName[i] = '_'; |
| } |
| } |
| if (properties.compatibilityMode) { |
| sanitizedName += "_compat"; |
| } |
| |
| // Strip trailing underscores, if any. |
| while (sanitizedName.back() == '_') { |
| sanitizedName.resize(sanitizedName.length() - 1); |
| } |
| |
| // We don't know the the test name at this point, but the format usually looks like |
| // this. |
| std::string prefix = mTest + ".TheTestNameUsuallyGoesHere/"; |
| std::string testFormat = prefix + sanitizedName; |
| if (testFormat.length() > 220) { |
| // The bots don't support test names longer than 256. Shorten the name and append a unique |
| // index if we're close. The failure log will still print the full param name. |
| std::string suffix = std::string("__") + std::to_string(index); |
| size_t targetLength = sanitizedName.length(); |
| targetLength -= testFormat.length() - 220; |
| targetLength -= suffix.length(); |
| sanitizedName.resize(targetLength); |
| sanitizedName = sanitizedName + suffix; |
| } |
| return sanitizedName; |
| } |
| |
| } // namespace dawn |
| |
| void InitDawnEnd2EndTestEnvironment(int argc, char** argv) { |
| dawn::gTestEnv = new dawn::DawnTestEnvironment(argc, argv); |
| testing::AddGlobalTestEnvironment(dawn::gTestEnv); |
| } |
| |
| namespace dawn { |
| |
| // Implementation of DawnTestEnvironment |
| |
| // static |
| void DawnTestEnvironment::SetEnvironment(DawnTestEnvironment* env) { |
| gTestEnv = env; |
| } |
| |
| DawnTestEnvironment::DawnTestEnvironment(int argc, char** argv) { |
| InitializePartitionAllocForTesting(); |
| InitializeDanglingPointerDetectorForTesting(); |
| |
| ParseArgs(argc, argv); |
| |
| if (mBackendValidationLevel != native::BackendValidationLevel::Disabled) { |
| mPlatformDebugLogger = |
| std::unique_ptr<utils::PlatformDebugLogger>(utils::CreatePlatformDebugLogger()); |
| } |
| |
| // Create a temporary instance to select available and preferred adapters. This is done before |
| // test instantiation so GetAvailableAdapterTestParamsForBackends can generate test |
| // parameterizations all selected adapters. We drop the instance at the end of this function |
| // because the Vulkan validation layers use static global mutexes which behave badly when |
| // Chromium's test launcher forks the test process. The instance will be recreated on test |
| // environment setup. |
| std::unique_ptr<native::Instance> instance = CreateInstance(); |
| DAWN_ASSERT(instance); |
| |
| if (!ValidateToggles(instance.get())) { |
| return; |
| } |
| |
| SelectPreferredAdapterProperties(instance.get()); |
| PrintTestConfigurationAndAdapterInfo(instance.get()); |
| } |
| |
| DawnTestEnvironment::~DawnTestEnvironment() = default; |
| |
| void DawnTestEnvironment::ParseArgs(int argc, char** argv) { |
| size_t argLen = 0; // Set when parsing --arg=X arguments |
| for (int i = 1; i < argc; ++i) { |
| if (strcmp("-w", argv[i]) == 0 || strcmp("--use-wire", argv[i]) == 0) { |
| mUseWire = true; |
| continue; |
| } |
| |
| if (strcmp("-s", argv[i]) == 0 || strcmp("--enable-implicit-device-sync", argv[i]) == 0) { |
| mEnableImplicitDeviceSync = true; |
| continue; |
| } |
| |
| if (strcmp("--run-suppressed-tests", argv[i]) == 0) { |
| mRunSuppressedTests = true; |
| continue; |
| } |
| |
| constexpr const char kEnableBackendValidationSwitch[] = "--enable-backend-validation"; |
| argLen = sizeof(kEnableBackendValidationSwitch) - 1; |
| if (strncmp(argv[i], kEnableBackendValidationSwitch, argLen) == 0) { |
| const char* level = argv[i] + argLen; |
| if (level[0] != '\0') { |
| if (strcmp(level, "=full") == 0) { |
| mBackendValidationLevel = native::BackendValidationLevel::Full; |
| } else if (strcmp(level, "=partial") == 0) { |
| mBackendValidationLevel = native::BackendValidationLevel::Partial; |
| } else if (strcmp(level, "=disabled") == 0) { |
| mBackendValidationLevel = native::BackendValidationLevel::Disabled; |
| } else { |
| ErrorLog() << "Invalid backend validation level" << level; |
| DAWN_UNREACHABLE(); |
| } |
| } else { |
| mBackendValidationLevel = native::BackendValidationLevel::Partial; |
| } |
| continue; |
| } |
| |
| if (strcmp("-c", argv[i]) == 0 || strcmp("--begin-capture-on-startup", argv[i]) == 0) { |
| mBeginCaptureOnStartup = true; |
| continue; |
| } |
| |
| if (mToggleParser.ParseEnabledToggles(argv[i])) { |
| continue; |
| } |
| |
| if (mToggleParser.ParseDisabledToggles(argv[i])) { |
| continue; |
| } |
| |
| constexpr const char kVendorIdFilterArg[] = "--adapter-vendor-id="; |
| argLen = sizeof(kVendorIdFilterArg) - 1; |
| if (strncmp(argv[i], kVendorIdFilterArg, argLen) == 0) { |
| const char* vendorIdFilter = argv[i] + argLen; |
| if (vendorIdFilter[0] != '\0') { |
| mVendorIdFilter = strtoul(vendorIdFilter, nullptr, 16); |
| // Set filter flag if vendor id is non-zero. |
| mHasVendorIdFilter = mVendorIdFilter != 0; |
| } |
| continue; |
| } |
| |
| constexpr const char kUseAngleArg[] = "--use-angle="; |
| argLen = sizeof(kUseAngleArg) - 1; |
| if (strncmp(argv[i], kUseAngleArg, argLen) == 0) { |
| mANGLEBackend = argv[i] + argLen; |
| continue; |
| } |
| |
| constexpr const char kExclusiveDeviceTypePreferenceArg[] = |
| "--exclusive-device-type-preference="; |
| argLen = sizeof(kExclusiveDeviceTypePreferenceArg) - 1; |
| if (strncmp(argv[i], kExclusiveDeviceTypePreferenceArg, argLen) == 0) { |
| const char* preference = argv[i] + argLen; |
| if (preference[0] != '\0') { |
| std::istringstream ss(preference); |
| std::string type; |
| while (std::getline(ss, type, ',')) { |
| if (strcmp(type.c_str(), "discrete") == 0) { |
| mDevicePreferences.push_back(wgpu::AdapterType::DiscreteGPU); |
| } else if (strcmp(type.c_str(), "integrated") == 0) { |
| mDevicePreferences.push_back(wgpu::AdapterType::IntegratedGPU); |
| } else if (strcmp(type.c_str(), "cpu") == 0) { |
| mDevicePreferences.push_back(wgpu::AdapterType::CPU); |
| } else { |
| ErrorLog() << "Invalid device type preference: " << type; |
| DAWN_UNREACHABLE(); |
| } |
| } |
| } |
| continue; |
| } |
| |
| constexpr const char kWireTraceDirArg[] = "--wire-trace-dir="; |
| argLen = sizeof(kWireTraceDirArg) - 1; |
| if (strncmp(argv[i], kWireTraceDirArg, argLen) == 0) { |
| mWireTraceDir = argv[i] + argLen; |
| continue; |
| } |
| |
| constexpr const char kBackendArg[] = "--backend="; |
| argLen = sizeof(kBackendArg) - 1; |
| if (strncmp(argv[i], kBackendArg, argLen) == 0) { |
| const char* param = argv[i] + argLen; |
| if (strcmp("d3d11", param) == 0) { |
| mBackendTypeFilter = wgpu::BackendType::D3D11; |
| } else if (strcmp("d3d12", param) == 0) { |
| mBackendTypeFilter = wgpu::BackendType::D3D12; |
| } else if (strcmp("metal", param) == 0) { |
| mBackendTypeFilter = wgpu::BackendType::Metal; |
| } else if (strcmp("null", param) == 0) { |
| mBackendTypeFilter = wgpu::BackendType::Null; |
| } else if (strcmp("opengl", param) == 0) { |
| mBackendTypeFilter = wgpu::BackendType::OpenGL; |
| } else if (strcmp("opengles", param) == 0) { |
| mBackendTypeFilter = wgpu::BackendType::OpenGLES; |
| } else if (strcmp("vulkan", param) == 0) { |
| mBackendTypeFilter = wgpu::BackendType::Vulkan; |
| } else { |
| ErrorLog() |
| << "Invalid backend \"" << param |
| << "\". Valid backends are: d3d12, metal, null, opengl, opengles, vulkan."; |
| DAWN_UNREACHABLE(); |
| } |
| mHasBackendTypeFilter = true; |
| continue; |
| } |
| if (strcmp("-h", argv[i]) == 0 || strcmp("--help", argv[i]) == 0) { |
| InfoLog() |
| << "\n\nUsage: " << argv[0] |
| << " [GTEST_FLAGS...] [-w] [-c]\n" |
| " [--enable-toggles=toggles] [--disable-toggles=toggles]\n" |
| " [--backend=x]\n" |
| " [--adapter-vendor-id=x] " |
| "[--enable-backend-validation[=full,partial,disabled]]\n" |
| " [--exclusive-device-type-preference=integrated,cpu,discrete]\n\n" |
| " -w, --use-wire: Run the tests through the wire (defaults to no wire)\n" |
| " -s, --enable-implicit-device-sync: Run the tests with implicit device " |
| "synchronization feature (defaults to false)\n" |
| " -c, --begin-capture-on-startup: Begin debug capture on startup " |
| "(defaults to no capture)\n" |
| " --enable-backend-validation: Enables backend validation. Defaults to \n" |
| " 'partial' to enable only minimum backend validation. Set to 'full' to\n" |
| " enable all available backend validation with less performance overhead.\n" |
| " Set to 'disabled' to run with no validation (same as no flag).\n" |
| " --enable-toggles: Comma-delimited list of Dawn toggles to enable.\n" |
| " ex.) skip_validation,disable_robustness,turn_off_vsync\n" |
| " --disable-toggles: Comma-delimited list of Dawn toggles to disable\n" |
| " --adapter-vendor-id: Select adapter by vendor id to run end2end tests" |
| "on multi-GPU systems \n" |
| " --backend: Select adapter by backend type. Valid backends are: d3d12, metal, " |
| "null, opengl, opengles, vulkan\n" |
| " --exclusive-device-type-preference: Comma-delimited list of preferred device " |
| "types. For each backend, tests will run only on adapters that match the first " |
| "available device type\n" |
| " --run-suppressed-tests: Run all the tests that will be skipped by the macro " |
| "DAWN_SUPPRESS_TEST_IF()\n"; |
| continue; |
| } |
| |
| // Skip over args that look like they're for Googletest. |
| constexpr const char kGtestArgPrefix[] = "--gtest_"; |
| if (strncmp(kGtestArgPrefix, argv[i], sizeof(kGtestArgPrefix) - 1) == 0) { |
| continue; |
| } |
| |
| WarningLog() << " Unused argument: " << argv[i]; |
| } |
| |
| // TODO(crbug.com/dawn/1678): DawnWire doesn't support thread safe API yet. |
| if (mUseWire && mEnableImplicitDeviceSync) { |
| ErrorLog() |
| << "--use-wire and --enable-implicit-device-sync cannot be used at the same time"; |
| DAWN_UNREACHABLE(); |
| } |
| } |
| |
| std::unique_ptr<native::Instance> DawnTestEnvironment::CreateInstance( |
| platform::Platform* platform) { |
| // Create an instance with toggle AllowUnsafeAPIs enabled, which would be inherited to |
| // adapter and device toggles and allow us to test unsafe apis (including experimental |
| // features). |
| const char* allowUnsafeApisToggle = "allow_unsafe_apis"; |
| wgpu::DawnTogglesDescriptor instanceToggles; |
| instanceToggles.enabledToggleCount = 1; |
| instanceToggles.enabledToggles = &allowUnsafeApisToggle; |
| |
| dawn::native::DawnInstanceDescriptor dawnInstanceDesc; |
| dawnInstanceDesc.platform = platform; |
| dawnInstanceDesc.beginCaptureOnStartup = mBeginCaptureOnStartup; |
| dawnInstanceDesc.backendValidationLevel = mBackendValidationLevel; |
| dawnInstanceDesc.nextInChain = &instanceToggles; |
| |
| wgpu::InstanceDescriptor instanceDesc{}; |
| instanceDesc.nextInChain = &dawnInstanceDesc; |
| instanceDesc.features.timedWaitAnyEnable = !UsesWire(); |
| |
| auto instance = std::make_unique<native::Instance>( |
| reinterpret_cast<const WGPUInstanceDescriptor*>(&instanceDesc)); |
| |
| #ifdef DAWN_ENABLE_BACKEND_OPENGLES |
| if (GetEnvironmentVar("ANGLE_DEFAULT_PLATFORM").first.empty()) { |
| const char* anglePlatform; |
| if (!mANGLEBackend.empty()) { |
| anglePlatform = mANGLEBackend.c_str(); |
| } else { |
| #if DAWN_PLATFORM_IS(WINDOWS) |
| anglePlatform = "d3d11"; |
| #else |
| anglePlatform = "swiftshader"; |
| #endif |
| } |
| SetEnvironmentVar("ANGLE_DEFAULT_PLATFORM", anglePlatform); |
| } |
| #endif // DAWN_ENABLE_BACKEND_OPENGLES |
| |
| return instance; |
| } |
| |
| void DawnTestEnvironment::SelectPreferredAdapterProperties(const native::Instance* instance) { |
| dawnProcSetProcs(&dawn::native::GetProcs()); |
| |
| // Get the first available preferred device type. |
| std::optional<wgpu::AdapterType> preferredDeviceType; |
| [&] { |
| for (wgpu::AdapterType devicePreference : mDevicePreferences) { |
| for (bool compatibilityMode : {false, true}) { |
| wgpu::RequestAdapterOptions adapterOptions; |
| adapterOptions.compatibilityMode = compatibilityMode; |
| for (const native::Adapter& adapter : |
| instance->EnumerateAdapters(&adapterOptions)) { |
| wgpu::AdapterProperties properties; |
| adapter.GetProperties(&properties); |
| |
| if (properties.adapterType == devicePreference) { |
| // Found a matching preferred device type. Return to break out of all loops. |
| preferredDeviceType = devicePreference; |
| return; |
| } |
| } |
| } |
| } |
| }(); |
| |
| std::set<std::tuple<wgpu::BackendType, std::string, bool>> adapterNameSet; |
| for (bool compatibilityMode : {false, true}) { |
| wgpu::RequestAdapterOptions adapterOptions; |
| adapterOptions.compatibilityMode = compatibilityMode; |
| for (const native::Adapter& adapter : instance->EnumerateAdapters(&adapterOptions)) { |
| wgpu::AdapterProperties properties; |
| adapter.GetProperties(&properties); |
| |
| // Skip non-OpenGLES compat adapters. Metal/Vulkan/D3D12 support |
| // core WebGPU. |
| // D3D11 is in an experimental state where it may support core. |
| // See crbug.com/dawn/1820 for determining d3d11 capabilities. |
| if (properties.compatibilityMode && |
| properties.backendType != wgpu::BackendType::OpenGLES) { |
| continue; |
| } |
| |
| // All adapters are selected by default. |
| bool selected = true; |
| |
| // The adapter is deselected if: |
| if (mHasBackendTypeFilter) { |
| // It doesn't match the backend type, if present. |
| selected &= properties.backendType == mBackendTypeFilter; |
| } |
| if (mHasVendorIdFilter) { |
| // It doesn't match the vendor id, if present. |
| selected &= mVendorIdFilter == properties.vendorID; |
| |
| if (!mDevicePreferences.empty()) { |
| WarningLog() << "Vendor ID filter provided. Ignoring device type preference."; |
| } |
| } |
| if (preferredDeviceType) { |
| // There is a device preference and: |
| selected &= |
| // The device type doesn't match the first available preferred type for that |
| // backend, if present. |
| (properties.adapterType == *preferredDeviceType) || |
| // Always select Unknown OpenGL adapters if we don't want a CPU adapter. |
| // OpenGL will usually be unknown because we can't query the device type. |
| // If we ever have Swiftshader GL (unlikely), we could set the DeviceType |
| // properly. |
| (*preferredDeviceType != wgpu::AdapterType::CPU && |
| properties.adapterType == wgpu::AdapterType::Unknown && |
| (properties.backendType == wgpu::BackendType::OpenGL || |
| properties.backendType == wgpu::BackendType::OpenGLES)) || |
| // Always select the Null backend. There are few tests on this backend, and they |
| // run quickly. This is temporary as to not lose coverage. We can group it with |
| // Swiftshader as a CPU adapter when we have Swiftshader tests. |
| (properties.backendType == wgpu::BackendType::Null); |
| } |
| |
| // In Windows Remote Desktop sessions we may be able to discover multiple adapters that |
| // have the same name and backend type. We will just choose one adapter from them in our |
| // tests. |
| const auto adapterTypeAndName = std::tuple( |
| properties.backendType, std::string(properties.name), properties.compatibilityMode); |
| if (adapterNameSet.find(adapterTypeAndName) == adapterNameSet.end()) { |
| adapterNameSet.insert(adapterTypeAndName); |
| mAdapterProperties.emplace_back(properties, selected); |
| } |
| } |
| } |
| } |
| |
| std::vector<AdapterTestParam> DawnTestEnvironment::GetAvailableAdapterTestParamsForBackends( |
| const BackendTestConfig* params, |
| size_t numParams) { |
| std::vector<AdapterTestParam> testParams; |
| for (size_t i = 0; i < numParams; ++i) { |
| const auto& backendTestParams = params[i]; |
| for (const auto& adapterProperties : mAdapterProperties) { |
| if (backendTestParams.backendType == adapterProperties.backendType && |
| adapterProperties.selected) { |
| testParams.push_back(AdapterTestParam(backendTestParams, adapterProperties)); |
| } |
| } |
| } |
| return testParams; |
| } |
| |
| bool DawnTestEnvironment::ValidateToggles(native::Instance* instance) const { |
| LogMessage err = ErrorLog(); |
| for (const std::string& toggle : GetEnabledToggles()) { |
| if (!instance->GetToggleInfo(toggle.c_str())) { |
| err << "unrecognized toggle: '" << toggle << "'\n"; |
| return false; |
| } |
| } |
| for (const std::string& toggle : GetDisabledToggles()) { |
| if (!instance->GetToggleInfo(toggle.c_str())) { |
| err << "unrecognized toggle: '" << toggle << "'\n"; |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| void DawnTestEnvironment::PrintTestConfigurationAndAdapterInfo(native::Instance* instance) const { |
| LogMessage log = InfoLog(); |
| log << "Testing configuration\n" |
| "---------------------\n" |
| "UseWire: " |
| << (mUseWire ? "true" : "false") |
| << "\n" |
| "Implicit device synchronization: " |
| << (mEnableImplicitDeviceSync ? "enabled" : "disabled") |
| << "\n" |
| "Run suppressed tests: " |
| << (mRunSuppressedTests ? "true" : "false") |
| << "\n" |
| "BackendValidation: "; |
| |
| switch (mBackendValidationLevel) { |
| case native::BackendValidationLevel::Full: |
| log << "full"; |
| break; |
| case native::BackendValidationLevel::Partial: |
| log << "partial"; |
| break; |
| case native::BackendValidationLevel::Disabled: |
| log << "disabled"; |
| break; |
| default: |
| DAWN_UNREACHABLE(); |
| } |
| |
| if (GetEnabledToggles().size() > 0) { |
| log << "\n" |
| "Enabled Toggles\n"; |
| for (const std::string& toggle : GetEnabledToggles()) { |
| const native::ToggleInfo* info = instance->GetToggleInfo(toggle.c_str()); |
| DAWN_ASSERT(info != nullptr); |
| log << " - " << info->name << ": " << info->description << "\n"; |
| } |
| } |
| |
| if (GetDisabledToggles().size() > 0) { |
| log << "\n" |
| "Disabled Toggles\n"; |
| for (const std::string& toggle : GetDisabledToggles()) { |
| const native::ToggleInfo* info = instance->GetToggleInfo(toggle.c_str()); |
| DAWN_ASSERT(info != nullptr); |
| log << " - " << info->name << ": " << info->description << "\n"; |
| } |
| } |
| |
| log << "\n" |
| "BeginCaptureOnStartup: " |
| << (mBeginCaptureOnStartup ? "true" : "false") |
| << "\n" |
| "\n" |
| << "System adapters: \n"; |
| |
| for (const TestAdapterProperties& properties : mAdapterProperties) { |
| std::ostringstream vendorId; |
| std::ostringstream deviceId; |
| vendorId << std::setfill('0') << std::uppercase << std::internal << std::hex << std::setw(4) |
| << properties.vendorID; |
| deviceId << std::setfill('0') << std::uppercase << std::internal << std::hex << std::setw(4) |
| << properties.deviceID; |
| |
| // Preparing for outputting hex numbers |
| log << std::showbase << std::hex << std::setfill('0') << std::setw(4) << " - \"" |
| << properties.name << "\" - \"" << properties.driverDescription |
| << (properties.selected ? " [Selected]" : "") << "\"\n" |
| << " type: " << properties.AdapterTypeName() |
| << ", backend: " << properties.ParamName() |
| << ", compatibilityMode: " << (properties.compatibilityMode ? "true" : "false") << "\n" |
| << " vendorId: 0x" << vendorId.str() << ", deviceId: 0x" << deviceId.str() << "\n"; |
| |
| if (!properties.vendorName.empty() || !properties.architecture.empty()) { |
| log << " vendorName: " << properties.vendorName |
| << ", architecture: " << properties.architecture << "\n"; |
| } |
| } |
| } |
| |
| void DawnTestEnvironment::SetUp() { |
| mInstance = CreateInstance(); |
| DAWN_ASSERT(mInstance); |
| } |
| |
| void DawnTestEnvironment::TearDown() { |
| // When Vulkan validation layers are enabled, it's unsafe to call Vulkan APIs in the destructor |
| // of a static/global variable, so the instance must be manually released beforehand. |
| mInstance.reset(); |
| } |
| |
| bool DawnTestEnvironment::UsesWire() const { |
| return mUseWire; |
| } |
| |
| bool DawnTestEnvironment::IsImplicitDeviceSyncEnabled() const { |
| return mEnableImplicitDeviceSync; |
| } |
| |
| bool DawnTestEnvironment::RunSuppressedTests() const { |
| return mRunSuppressedTests; |
| } |
| |
| native::BackendValidationLevel DawnTestEnvironment::GetBackendValidationLevel() const { |
| return mBackendValidationLevel; |
| } |
| |
| native::Instance* DawnTestEnvironment::GetInstance() const { |
| return mInstance.get(); |
| } |
| |
| bool DawnTestEnvironment::HasVendorIdFilter() const { |
| return mHasVendorIdFilter; |
| } |
| |
| uint32_t DawnTestEnvironment::GetVendorIdFilter() const { |
| return mVendorIdFilter; |
| } |
| |
| bool DawnTestEnvironment::HasBackendTypeFilter() const { |
| return mHasBackendTypeFilter; |
| } |
| |
| wgpu::BackendType DawnTestEnvironment::GetBackendTypeFilter() const { |
| return mBackendTypeFilter; |
| } |
| |
| const char* DawnTestEnvironment::GetWireTraceDir() const { |
| if (mWireTraceDir.length() == 0) { |
| return nullptr; |
| } |
| return mWireTraceDir.c_str(); |
| } |
| |
| const std::vector<std::string>& DawnTestEnvironment::GetEnabledToggles() const { |
| return mToggleParser.GetEnabledToggles(); |
| } |
| |
| const std::vector<std::string>& DawnTestEnvironment::GetDisabledToggles() const { |
| return mToggleParser.GetDisabledToggles(); |
| } |
| |
| // Implementation of DawnTest |
| |
| DawnTestBase::DawnTestBase(const AdapterTestParam& param) : mParam(param) { |
| gCurrentTest = this; |
| |
| DawnProcTable procs = native::GetProcs(); |
| // Override procs to provide harness-specific behavior to always select the adapter required in |
| // testing parameter, and to allow fixture-specific overriding of the test device with |
| // CreateDeviceImpl. |
| procs.instanceRequestAdapter = [](WGPUInstance cInstance, const WGPURequestAdapterOptions*, |
| WGPURequestAdapterCallback callback, void* userdata) { |
| DAWN_ASSERT(gCurrentTest); |
| |
| // Use the required toggles of test case when creating adapter. |
| const auto& enabledToggles = gCurrentTest->mParam.forceEnabledWorkarounds; |
| const auto& disabledToggles = gCurrentTest->mParam.forceDisabledWorkarounds; |
| wgpu::DawnTogglesDescriptor adapterToggles; |
| adapterToggles.enabledToggleCount = enabledToggles.size(); |
| adapterToggles.enabledToggles = enabledToggles.data(); |
| adapterToggles.disabledToggleCount = disabledToggles.size(); |
| adapterToggles.disabledToggles = disabledToggles.data(); |
| |
| wgpu::RequestAdapterOptions adapterOptions; |
| adapterOptions.nextInChain = &adapterToggles; |
| adapterOptions.backendType = gCurrentTest->mParam.adapterProperties.backendType; |
| adapterOptions.compatibilityMode = gCurrentTest->mParam.adapterProperties.compatibilityMode; |
| |
| // Find the adapter that exactly matches our adapter properties. |
| const auto& adapters = gTestEnv->GetInstance()->EnumerateAdapters(&adapterOptions); |
| const auto& it = |
| std::find_if(adapters.begin(), adapters.end(), [&](const native::Adapter& candidate) { |
| wgpu::AdapterProperties properties; |
| candidate.GetProperties(&properties); |
| |
| const auto& param = gCurrentTest->mParam; |
| return (param.adapterProperties.selected && |
| properties.deviceID == param.adapterProperties.deviceID && |
| properties.vendorID == param.adapterProperties.vendorID && |
| properties.adapterType == param.adapterProperties.adapterType && |
| strcmp(properties.name, param.adapterProperties.name.c_str()) == 0); |
| }); |
| DAWN_ASSERT(it != adapters.end()); |
| gCurrentTest->mBackendAdapter = *it; |
| |
| WGPUAdapter cAdapter = it->Get(); |
| DAWN_ASSERT(cAdapter); |
| native::GetProcs().adapterAddRef(cAdapter); |
| callback(WGPURequestAdapterStatus_Success, cAdapter, nullptr, userdata); |
| }; |
| |
| procs.adapterRequestDevice = [](WGPUAdapter cAdapter, const WGPUDeviceDescriptor* descriptor, |
| WGPURequestDeviceCallback callback, void* userdata) { |
| DAWN_ASSERT(gCurrentTest); |
| |
| // Isolation keys may be enqueued by CreateDevice(std::string isolationKey). |
| // CreateDevice calls requestAdapter, so consume them there and forward them |
| // to CreateDeviceImpl. |
| std::string isolationKey; |
| if (!gCurrentTest->mNextIsolationKeyQueue.empty()) { |
| isolationKey = std::move(gCurrentTest->mNextIsolationKeyQueue.front()); |
| gCurrentTest->mNextIsolationKeyQueue.pop(); |
| } |
| WGPUDevice cDevice = gCurrentTest->CreateDeviceImpl(std::move(isolationKey), descriptor); |
| DAWN_ASSERT(cDevice != nullptr); |
| |
| gCurrentTest->mLastCreatedBackendDevice = cDevice; |
| callback(WGPURequestDeviceStatus_Success, cDevice, nullptr, userdata); |
| }; |
| |
| mWireHelper = utils::CreateWireHelper(procs, gTestEnv->UsesWire(), gTestEnv->GetWireTraceDir()); |
| } |
| |
| DawnTestBase::~DawnTestBase() { |
| mReadbackSlots.clear(); |
| queue = nullptr; |
| device = nullptr; |
| adapter = nullptr; |
| instance = nullptr; |
| |
| // D3D11 and D3D12's GPU-based validation will accumulate objects over time if the backend |
| // device is not destroyed and recreated, so we reset it here. |
| if ((IsD3D11() || IsD3D12()) && IsBackendValidationEnabled()) { |
| mBackendAdapter.ResetInternalDeviceForTesting(); |
| } |
| mWireHelper.reset(); |
| |
| // Check that all devices were destructed. |
| EXPECT_EQ(gTestEnv->GetInstance()->GetDeviceCountForTesting(), 0u); |
| |
| // Unsets the platform since we are cleaning the per-test platform up with the test case. |
| native::FromAPI(gTestEnv->GetInstance()->Get())->SetPlatformForTesting(nullptr); |
| |
| gCurrentTest = nullptr; |
| } |
| |
| bool DawnTestBase::IsD3D11() const { |
| return mParam.adapterProperties.backendType == wgpu::BackendType::D3D11; |
| } |
| |
| bool DawnTestBase::IsD3D12() const { |
| return mParam.adapterProperties.backendType == wgpu::BackendType::D3D12; |
| } |
| |
| bool DawnTestBase::IsMetal() const { |
| return mParam.adapterProperties.backendType == wgpu::BackendType::Metal; |
| } |
| |
| bool DawnTestBase::IsNull() const { |
| return mParam.adapterProperties.backendType == wgpu::BackendType::Null; |
| } |
| |
| bool DawnTestBase::IsOpenGL() const { |
| return mParam.adapterProperties.backendType == wgpu::BackendType::OpenGL; |
| } |
| |
| bool DawnTestBase::IsOpenGLES() const { |
| return mParam.adapterProperties.backendType == wgpu::BackendType::OpenGLES; |
| } |
| |
| bool DawnTestBase::IsVulkan() const { |
| return mParam.adapterProperties.backendType == wgpu::BackendType::Vulkan; |
| } |
| |
| bool DawnTestBase::IsAMD() const { |
| return gpu_info::IsAMD(mParam.adapterProperties.vendorID); |
| } |
| |
| bool DawnTestBase::IsApple() const { |
| return gpu_info::IsApple(mParam.adapterProperties.vendorID); |
| } |
| |
| bool DawnTestBase::IsARM() const { |
| return gpu_info::IsARM(mParam.adapterProperties.vendorID); |
| } |
| |
| bool DawnTestBase::IsImgTec() const { |
| return gpu_info::IsImgTec(mParam.adapterProperties.vendorID); |
| } |
| |
| bool DawnTestBase::IsIntel() const { |
| return gpu_info::IsIntel(mParam.adapterProperties.vendorID); |
| } |
| |
| bool DawnTestBase::IsNvidia() const { |
| return gpu_info::IsNvidia(mParam.adapterProperties.vendorID); |
| } |
| |
| bool DawnTestBase::IsQualcomm() const { |
| return gpu_info::IsQualcomm(mParam.adapterProperties.vendorID); |
| } |
| |
| bool DawnTestBase::IsSwiftshader() const { |
| return gpu_info::IsGoogleSwiftshader(mParam.adapterProperties.vendorID, |
| mParam.adapterProperties.deviceID); |
| } |
| |
| bool DawnTestBase::IsANGLE() const { |
| return !mParam.adapterProperties.name.find("ANGLE"); |
| } |
| |
| bool DawnTestBase::IsANGLESwiftShader() const { |
| return !mParam.adapterProperties.name.find("ANGLE") && |
| (mParam.adapterProperties.name.find("SwiftShader") != std::string::npos); |
| } |
| |
| bool DawnTestBase::IsANGLED3D11() const { |
| return !mParam.adapterProperties.name.find("ANGLE") && |
| (mParam.adapterProperties.name.find("Direct3D11") != std::string::npos); |
| } |
| |
| bool DawnTestBase::IsWARP() const { |
| return gpu_info::IsMicrosoftWARP(mParam.adapterProperties.vendorID, |
| mParam.adapterProperties.deviceID); |
| } |
| |
| bool DawnTestBase::IsIntelGen9() const { |
| return gpu_info::IsIntelGen9(mParam.adapterProperties.vendorID, |
| mParam.adapterProperties.deviceID); |
| } |
| |
| bool DawnTestBase::IsIntelGen12() const { |
| return gpu_info::IsIntelGen12LP(mParam.adapterProperties.vendorID, |
| mParam.adapterProperties.deviceID) || |
| gpu_info::IsIntelGen12HP(mParam.adapterProperties.vendorID, |
| mParam.adapterProperties.deviceID); |
| } |
| |
| bool DawnTestBase::IsWindows() const { |
| #if DAWN_PLATFORM_IS(WINDOWS) |
| return true; |
| #else |
| return false; |
| #endif |
| } |
| |
| bool DawnTestBase::IsLinux() const { |
| #if DAWN_PLATFORM_IS(LINUX) |
| return true; |
| #else |
| return false; |
| #endif |
| } |
| |
| bool DawnTestBase::IsMacOS(int32_t majorVersion, int32_t minorVersion) const { |
| #if DAWN_PLATFORM_IS(MACOS) |
| if (majorVersion == -1 && minorVersion == -1) { |
| return true; |
| } |
| int32_t majorVersionOut, minorVersionOut = 0; |
| GetMacOSVersion(&majorVersionOut, &minorVersionOut); |
| return (majorVersion != -1 && majorVersion == majorVersionOut) && |
| (minorVersion != -1 && minorVersion == minorVersionOut); |
| #else |
| return false; |
| #endif |
| } |
| |
| bool DawnTestBase::IsAndroid() const { |
| #if DAWN_PLATFORM_IS(ANDROID) |
| return true; |
| #else |
| return false; |
| #endif |
| } |
| |
| bool DawnTestBase::IsMesa(const std::string& mesaVersion) const { |
| #if DAWN_PLATFORM_IS(LINUX) |
| std::string mesaString = "Mesa " + mesaVersion; |
| return mParam.adapterProperties.driverDescription.find(mesaString) == std::string::npos ? false |
| : true; |
| #else |
| return false; |
| #endif |
| } |
| |
| bool DawnTestBase::UsesWire() const { |
| return gTestEnv->UsesWire(); |
| } |
| |
| bool DawnTestBase::IsImplicitDeviceSyncEnabled() const { |
| return gTestEnv->IsImplicitDeviceSyncEnabled(); |
| } |
| |
| bool DawnTestBase::IsBackendValidationEnabled() const { |
| return gTestEnv->GetBackendValidationLevel() != native::BackendValidationLevel::Disabled; |
| } |
| |
| bool DawnTestBase::IsFullBackendValidationEnabled() const { |
| return gTestEnv->GetBackendValidationLevel() == native::BackendValidationLevel::Full; |
| } |
| |
| bool DawnTestBase::IsCompatibilityMode() const { |
| return mParam.adapterProperties.compatibilityMode; |
| } |
| |
| bool DawnTestBase::RunSuppressedTests() const { |
| return gTestEnv->RunSuppressedTests(); |
| } |
| |
| bool DawnTestBase::IsDXC() const { |
| return HasToggleEnabled("use_dxc"); |
| } |
| |
| bool DawnTestBase::IsAsan() const { |
| #if defined(ADDRESS_SANITIZER) |
| return true; |
| #else |
| return false; |
| #endif |
| } |
| |
| bool DawnTestBase::IsTsan() const { |
| #if defined(THREAD_SANITIZER) |
| return true; |
| #else |
| return false; |
| #endif |
| } |
| |
| bool DawnTestBase::HasToggleEnabled(const char* toggle) const { |
| auto toggles = native::GetTogglesUsed(backendDevice); |
| return std::find_if(toggles.begin(), toggles.end(), [toggle](const char* name) { |
| return strcmp(toggle, name) == 0; |
| }) != toggles.end(); |
| } |
| |
| bool DawnTestBase::HasVendorIdFilter() const { |
| return gTestEnv->HasVendorIdFilter(); |
| } |
| |
| uint32_t DawnTestBase::GetVendorIdFilter() const { |
| return gTestEnv->GetVendorIdFilter(); |
| } |
| |
| bool DawnTestBase::HasBackendTypeFilter() const { |
| return gTestEnv->HasBackendTypeFilter(); |
| } |
| |
| wgpu::BackendType DawnTestBase::GetBackendTypeFilter() const { |
| return gTestEnv->GetBackendTypeFilter(); |
| } |
| |
| const wgpu::Instance& DawnTestBase::GetInstance() const { |
| return instance; |
| } |
| |
| native::Adapter DawnTestBase::GetAdapter() const { |
| return mBackendAdapter; |
| } |
| |
| std::vector<wgpu::FeatureName> DawnTestBase::GetRequiredFeatures() { |
| return {}; |
| } |
| |
| wgpu::RequiredLimits DawnTestBase::GetRequiredLimits(const wgpu::SupportedLimits&) { |
| return {}; |
| } |
| |
| const TestAdapterProperties& DawnTestBase::GetAdapterProperties() const { |
| return mParam.adapterProperties; |
| } |
| |
| wgpu::SupportedLimits DawnTestBase::GetAdapterLimits() { |
| wgpu::SupportedLimits supportedLimits = {}; |
| adapter.GetLimits(&supportedLimits); |
| return supportedLimits; |
| } |
| |
| wgpu::SupportedLimits DawnTestBase::GetSupportedLimits() { |
| wgpu::SupportedLimits supportedLimits = {}; |
| device.GetLimits(&supportedLimits); |
| return supportedLimits; |
| } |
| |
| bool DawnTestBase::SupportsFeatures(const std::vector<wgpu::FeatureName>& features) { |
| DAWN_ASSERT(mBackendAdapter); |
| std::vector<wgpu::FeatureName> supportedFeatures; |
| uint32_t count = native::GetProcs().adapterEnumerateFeatures(mBackendAdapter.Get(), nullptr); |
| supportedFeatures.resize(count); |
| native::GetProcs().adapterEnumerateFeatures( |
| mBackendAdapter.Get(), reinterpret_cast<WGPUFeatureName*>(&supportedFeatures[0])); |
| |
| std::unordered_set<wgpu::FeatureName> supportedSet; |
| for (wgpu::FeatureName f : supportedFeatures) { |
| supportedSet.insert(f); |
| } |
| |
| for (wgpu::FeatureName f : features) { |
| if (supportedSet.count(f) == 0) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| void* DawnTestBase::GetUniqueUserdata() { |
| return reinterpret_cast<void*>(++mNextUniqueUserdata); |
| } |
| |
| WGPUDevice DawnTestBase::CreateDeviceImpl(std::string isolationKey, |
| const WGPUDeviceDescriptor* descriptor) { |
| // Create the device from the adapter |
| std::vector<wgpu::FeatureName> requiredFeatures = GetRequiredFeatures(); |
| if (IsImplicitDeviceSyncEnabled()) { |
| requiredFeatures.push_back(wgpu::FeatureName::ImplicitDeviceSynchronization); |
| } |
| |
| wgpu::SupportedLimits supportedLimits; |
| mBackendAdapter.GetLimits(reinterpret_cast<WGPUSupportedLimits*>(&supportedLimits)); |
| wgpu::RequiredLimits requiredLimits = GetRequiredLimits(supportedLimits); |
| |
| wgpu::DeviceDescriptor deviceDescriptor = |
| *reinterpret_cast<const wgpu::DeviceDescriptor*>(descriptor); |
| deviceDescriptor.requiredLimits = &requiredLimits; |
| deviceDescriptor.requiredFeatures = requiredFeatures.data(); |
| deviceDescriptor.requiredFeatureCount = requiredFeatures.size(); |
| |
| // Set up the mocks for device loss. |
| void* deviceUserdata = GetUniqueUserdata(); |
| deviceDescriptor.deviceLostCallbackInfo.mode = wgpu::CallbackMode::AllowSpontaneous; |
| deviceDescriptor.deviceLostCallbackInfo.callback = mDeviceLostCallback.Callback(); |
| deviceDescriptor.deviceLostCallbackInfo.userdata = |
| mDeviceLostCallback.MakeUserdata(deviceUserdata); |
| // The loss of the device is expected to happen at the end of the test so at it directly. |
| EXPECT_CALL(mDeviceLostCallback, Call(_, WGPUDeviceLostReason_Destroyed, _, deviceUserdata)) |
| .Times(AtMost(1)); |
| |
| wgpu::DawnCacheDeviceDescriptor cacheDesc = {}; |
| deviceDescriptor.nextInChain = &cacheDesc; |
| cacheDesc.isolationKey = isolationKey.c_str(); |
| |
| // Note that AllowUnsafeAPIs is enabled when creating testing instance and would be |
| // inherited to all adapters' toggles set. |
| ParamTogglesHelper deviceTogglesHelper(mParam, native::ToggleStage::Device); |
| cacheDesc.nextInChain = &deviceTogglesHelper.togglesDesc; |
| |
| return mBackendAdapter.CreateDevice(&deviceDescriptor); |
| } |
| |
| wgpu::Device DawnTestBase::CreateDevice(std::string isolationKey) { |
| wgpu::Device apiDevice; |
| |
| // The isolation key will be consumed inside adapterRequestDevice and passed |
| // to CreateDeviceImpl. |
| mNextIsolationKeyQueue.push(std::move(isolationKey)); |
| |
| // RequestDevice is overriden by CreateDeviceImpl and device descriptor is ignored by it. |
| wgpu::DeviceDescriptor deviceDesc = {}; |
| |
| adapter.RequestDevice( |
| &deviceDesc, |
| [](WGPURequestDeviceStatus, WGPUDevice cDevice, const char*, void* userdata) { |
| *static_cast<wgpu::Device*>(userdata) = wgpu::Device::Acquire(cDevice); |
| }, |
| &apiDevice); |
| FlushWire(); |
| DAWN_ASSERT(apiDevice); |
| |
| // Set up the mocks for uncaptured errors. |
| apiDevice.SetUncapturedErrorCallback(mDeviceErrorCallback.Callback(), |
| mDeviceErrorCallback.MakeUserdata(apiDevice.Get())); |
| |
| apiDevice.SetLoggingCallback( |
| [](WGPULoggingType type, char const* message, void*) { |
| switch (type) { |
| case WGPULoggingType_Verbose: |
| DebugLog() << message; |
| break; |
| case WGPULoggingType_Warning: |
| WarningLog() << message; |
| break; |
| case WGPULoggingType_Error: |
| ErrorLog() << message; |
| break; |
| default: |
| InfoLog() << message; |
| break; |
| } |
| }, |
| nullptr); |
| |
| return apiDevice; |
| } |
| |
| void DawnTestBase::SetUp() { |
| // Setup the per-test platform. Tests can provide one by overloading CreateTestPlatform. |
| // This is NOT a thread-safe operation and is allowed here for testing only. |
| mTestPlatform = CreateTestPlatform(); |
| native::FromAPI(gTestEnv->GetInstance()->Get())->SetPlatformForTesting(mTestPlatform.get()); |
| |
| // By default we enable all the WGSL language features (including experimental, testing and |
| // unsafe ones) in the tests. |
| WGPUInstanceDescriptor instanceDesc = {}; |
| WGPUDawnWireWGSLControl wgslControl; |
| wgslControl.chain.sType = WGPUSType_DawnWireWGSLControl; |
| wgslControl.enableExperimental = true; |
| wgslControl.enableTesting = true; |
| wgslControl.enableUnsafe = true; |
| instanceDesc.nextInChain = &wgslControl.chain; |
| wgslControl.chain.next = nullptr; |
| instance = mWireHelper->RegisterInstance(gTestEnv->GetInstance()->Get(), &instanceDesc); |
| |
| std::string traceName = |
| std::string(::testing::UnitTest::GetInstance()->current_test_info()->test_suite_name()) + |
| "_" + ::testing::UnitTest::GetInstance()->current_test_info()->name(); |
| mWireHelper->BeginWireTrace(traceName.c_str()); |
| |
| // RequestAdapter is overriden to ignore RequestAdapterOptions, and select based on test params. |
| instance.RequestAdapter( |
| nullptr, |
| [](WGPURequestAdapterStatus, WGPUAdapter cAdapter, const char*, void* userdata) { |
| *static_cast<wgpu::Adapter*>(userdata) = wgpu::Adapter::Acquire(cAdapter); |
| }, |
| &adapter); |
| FlushWire(); |
| DAWN_ASSERT(adapter); |
| |
| device = CreateDevice(); |
| backendDevice = mLastCreatedBackendDevice; |
| DAWN_ASSERT(backendDevice); |
| DAWN_ASSERT(device); |
| |
| queue = device.GetQueue(); |
| } |
| |
| void DawnTestBase::TearDown() { |
| ResolveDeferredExpectationsNow(); |
| |
| if (!UsesWire() && device) { |
| EXPECT_EQ(mLastWarningCount, native::GetDeprecationWarningCountForTesting(device.Get())); |
| } |
| } |
| |
| void DawnTestBase::DestroyDevice(wgpu::Device deviceToDestroy) { |
| wgpu::Device resolvedDevice = deviceToDestroy; |
| if (resolvedDevice == nullptr) { |
| resolvedDevice = device; |
| } |
| |
| // No expectation is added because the expectations for this kind of destruction is set up |
| // as soon as the device is created. |
| resolvedDevice.Destroy(); |
| } |
| |
| void DawnTestBase::LoseDeviceForTesting(wgpu::Device deviceToLose) { |
| wgpu::Device resolvedDevice = deviceToLose; |
| if (resolvedDevice == nullptr) { |
| resolvedDevice = device; |
| } |
| |
| EXPECT_CALL(mDeviceLostCallback, Call(_, WGPUDeviceLostReason_Undefined, _, _)).Times(1); |
| resolvedDevice.ForceLoss(wgpu::DeviceLostReason::Undefined, "Device lost for testing"); |
| resolvedDevice.Tick(); |
| } |
| |
| std::ostringstream& DawnTestBase::AddBufferExpectation(const char* file, |
| int line, |
| const wgpu::Buffer& buffer, |
| uint64_t offset, |
| uint64_t size, |
| detail::Expectation* expectation) { |
| uint64_t alignedSize = Align(size, uint64_t(4)); |
| auto readback = ReserveReadback(device, alignedSize); |
| |
| // We need to enqueue the copy immediately because by the time we resolve the expectation, |
| // the buffer might have been modified. |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.CopyBufferToBuffer(buffer, offset, readback.buffer, readback.offset, alignedSize); |
| |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| queue.Submit(1, &commands); |
| |
| DeferredExpectation deferred; |
| deferred.file = file; |
| deferred.line = line; |
| deferred.readbackSlot = readback.slot; |
| deferred.readbackOffset = readback.offset; |
| deferred.size = size; |
| deferred.expectation.reset(expectation); |
| |
| // This expectation might be called from multiple threads |
| Mutex::AutoLock lg(&mMutex); |
| |
| mDeferredExpectations.push_back(std::move(deferred)); |
| mDeferredExpectations.back().message = std::make_unique<std::ostringstream>(); |
| return *(mDeferredExpectations.back().message.get()); |
| } |
| |
| std::ostringstream& DawnTestBase::AddTextureExpectationImpl(const char* file, |
| int line, |
| wgpu::Device targetDevice, |
| detail::Expectation* expectation, |
| const wgpu::Texture& texture, |
| wgpu::Origin3D origin, |
| wgpu::Extent3D extent, |
| uint32_t level, |
| wgpu::TextureAspect aspect, |
| uint32_t dataSize, |
| uint32_t bytesPerRow) { |
| DAWN_ASSERT(targetDevice != nullptr); |
| |
| if (bytesPerRow == 0) { |
| bytesPerRow = Align(extent.width * dataSize, kTextureBytesPerRowAlignment); |
| } else { |
| DAWN_ASSERT(bytesPerRow >= extent.width * dataSize); |
| DAWN_ASSERT(bytesPerRow == Align(bytesPerRow, kTextureBytesPerRowAlignment)); |
| } |
| |
| uint32_t rowsPerImage = extent.height; |
| uint32_t size = utils::RequiredBytesInCopy(bytesPerRow, rowsPerImage, extent.width, |
| extent.height, extent.depthOrArrayLayers, dataSize); |
| |
| auto readback = ReserveReadback(targetDevice, Align(size, 4)); |
| |
| // We need to enqueue the copy immediately because by the time we resolve the expectation, |
| // the texture might have been modified. |
| wgpu::ImageCopyTexture imageCopyTexture = |
| utils::CreateImageCopyTexture(texture, level, origin, aspect); |
| wgpu::ImageCopyBuffer imageCopyBuffer = |
| utils::CreateImageCopyBuffer(readback.buffer, readback.offset, bytesPerRow, rowsPerImage); |
| |
| wgpu::CommandEncoder encoder = targetDevice.CreateCommandEncoder(); |
| encoder.CopyTextureToBuffer(&imageCopyTexture, &imageCopyBuffer, &extent); |
| |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| targetDevice.GetQueue().Submit(1, &commands); |
| |
| DeferredExpectation deferred; |
| deferred.file = file; |
| deferred.line = line; |
| deferred.readbackSlot = readback.slot; |
| deferred.readbackOffset = readback.offset; |
| deferred.size = size; |
| deferred.rowBytes = extent.width * dataSize; |
| deferred.bytesPerRow = bytesPerRow; |
| deferred.expectation.reset(expectation); |
| |
| // This expectation might be called from multiple threads |
| Mutex::AutoLock lg(&mMutex); |
| |
| mDeferredExpectations.push_back(std::move(deferred)); |
| mDeferredExpectations.back().message = std::make_unique<std::ostringstream>(); |
| return *(mDeferredExpectations.back().message.get()); |
| } |
| |
| std::ostringstream& DawnTestBase::ExpectSampledFloatDataImpl(wgpu::Texture texture, |
| uint32_t width, |
| uint32_t height, |
| uint32_t componentCount, |
| uint32_t sampleCount, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| wgpu::TextureAspect aspect, |
| detail::Expectation* expectation) { |
| uint32_t depthOrArrayLayers = texture.GetDepthOrArrayLayers(); |
| bool useArray = IsCompatibilityMode() && depthOrArrayLayers > 1; |
| |
| wgpu::TextureViewDescriptor viewDesc = {}; |
| // In non-compat we can always use '2d' views. |
| // In compat we have to use '2darray' if the texture is a 2d array. |
| viewDesc.dimension = |
| useArray ? wgpu::TextureViewDimension::e2DArray : wgpu::TextureViewDimension::e2D; |
| viewDesc.baseMipLevel = mipLevel; |
| viewDesc.mipLevelCount = 1; |
| viewDesc.aspect = aspect; |
| |
| // In compat we can not set these and instead use a uniform buffer |
| // to select the layer in the shader. |
| if (!IsCompatibilityMode()) { |
| viewDesc.baseArrayLayer = arrayLayer; |
| viewDesc.arrayLayerCount = 1; |
| } |
| |
| wgpu::TextureView textureView = texture.CreateView(&viewDesc); |
| |
| const char* wgslTextureType; |
| if (sampleCount > 1) { |
| wgslTextureType = |
| useArray ? "texture_multisampled_2d_array<f32>" : "texture_multisampled_2d<f32>"; |
| } else if (aspect == wgpu::TextureAspect::DepthOnly) { |
| wgslTextureType = useArray ? "texture_depth_2d_array" : "texture_depth_2d"; |
| } else { |
| wgslTextureType = useArray ? "texture_2d_array<f32>" : "texture_2d<f32>"; |
| } |
| |
| std::ostringstream shaderSource; |
| shaderSource << "const width : u32 = " << width << "u;\n"; |
| shaderSource << "@group(0) @binding(0) var tex : " << wgslTextureType << ";\n"; |
| shaderSource << R"( |
| @group(0) @binding(2) var<uniform> arrayIndex: u32; |
| struct Result { |
| values : array<f32> |
| } |
| @group(0) @binding(1) var<storage, read_write> result : Result; |
| )"; |
| shaderSource << "const componentCount : u32 = " << componentCount << "u;\n"; |
| shaderSource << "const sampleCount : u32 = " << sampleCount << "u;\n"; |
| |
| const char* arrayIndex = useArray ? ", arrayIndex" : ""; |
| shaderSource << "fn doTextureLoad(t: " << wgslTextureType |
| << ", coord: vec2i, sample: u32, component: u32) -> f32"; |
| if (sampleCount > 1) { |
| shaderSource << "{ return textureLoad(tex, coord" << arrayIndex |
| << ", i32(sample))[component]; }"; |
| } else { |
| if (aspect == wgpu::TextureAspect::DepthOnly) { |
| DAWN_ASSERT(componentCount == 1); |
| shaderSource << "{ return textureLoad(tex, coord" << arrayIndex << ", 0); }"; |
| } else { |
| shaderSource << "{ return textureLoad(tex, coord" << arrayIndex << ", 0)[component]; }"; |
| } |
| } |
| shaderSource << R"( |
| @compute @workgroup_size(1) fn main( |
| @builtin(global_invocation_id) GlobalInvocationId : vec3u |
| ) { |
| let baseOutIndex = GlobalInvocationId.y * width + GlobalInvocationId.x; |
| for (var s = 0u; s < sampleCount; s = s + 1u) { |
| for (var c = 0u; c < componentCount; c = c + 1u) { |
| result.values[ |
| baseOutIndex * sampleCount * componentCount + |
| s * componentCount + |
| c |
| ] = doTextureLoad(tex, vec2i(GlobalInvocationId.xy), s, c); |
| } |
| } |
| } |
| )"; |
| |
| wgpu::ShaderModule csModule = utils::CreateShaderModule(device, shaderSource.str().c_str()); |
| |
| wgpu::ComputePipelineDescriptor pipelineDescriptor; |
| pipelineDescriptor.compute.module = csModule; |
| |
| wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDescriptor); |
| |
| // Create and initialize the slot buffer so that it won't unexpectedly affect the count of |
| // resources lazily cleared. |
| const std::vector<float> initialBufferData(width * height * componentCount * sampleCount, 0.f); |
| wgpu::Buffer readbackBuffer = utils::CreateBufferFromData( |
| device, initialBufferData.data(), sizeof(float) * initialBufferData.size(), |
| wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::Storage); |
| |
| wgpu::BindGroup bindGroup = |
| useArray ? utils::MakeBindGroup( |
| device, pipeline.GetBindGroupLayout(0), |
| {{0, textureView}, |
| {1, readbackBuffer}, |
| {2, utils::CreateBufferFromData(device, &arrayLayer, sizeof(arrayLayer), |
| wgpu::BufferUsage::Uniform)}}) |
| : utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), |
| {{0, textureView}, {1, readbackBuffer}}); |
| |
| wgpu::CommandEncoder commandEncoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = commandEncoder.BeginComputePass(); |
| pass.SetPipeline(pipeline); |
| pass.SetBindGroup(0, bindGroup); |
| pass.DispatchWorkgroups(width, height); |
| pass.End(); |
| wgpu::CommandBuffer commands = commandEncoder.Finish(); |
| queue.Submit(1, &commands); |
| |
| return EXPECT_BUFFER(readbackBuffer, 0, initialBufferData.size() * sizeof(float), expectation); |
| } |
| |
| std::ostringstream& DawnTestBase::ExpectSampledFloatData(wgpu::Texture texture, |
| uint32_t width, |
| uint32_t height, |
| uint32_t componentCount, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| detail::Expectation* expectation) { |
| return ExpectSampledFloatDataImpl(texture, width, height, componentCount, 1, arrayLayer, |
| mipLevel, wgpu::TextureAspect::All, expectation); |
| } |
| |
| std::ostringstream& DawnTestBase::ExpectMultisampledFloatData(wgpu::Texture texture, |
| uint32_t width, |
| uint32_t height, |
| uint32_t componentCount, |
| uint32_t sampleCount, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| detail::Expectation* expectation) { |
| return ExpectSampledFloatDataImpl(texture, width, height, componentCount, sampleCount, |
| arrayLayer, mipLevel, wgpu::TextureAspect::All, expectation); |
| } |
| |
| std::ostringstream& DawnTestBase::ExpectSampledDepthData(wgpu::Texture texture, |
| uint32_t width, |
| uint32_t height, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| detail::Expectation* expectation) { |
| return ExpectSampledFloatDataImpl(texture, width, height, 1, 1, arrayLayer, mipLevel, |
| wgpu::TextureAspect::DepthOnly, expectation); |
| } |
| |
| std::ostringstream& DawnTestBase::ExpectAttachmentDepthStencilTestData( |
| wgpu::Texture texture, |
| wgpu::TextureFormat format, |
| uint32_t width, |
| uint32_t height, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| std::vector<float> expectedDepth, |
| uint8_t* expectedStencil) { |
| wgpu::CommandEncoder commandEncoder = device.CreateCommandEncoder(); |
| |
| // Make the color attachment that we'll use to read back. |
| wgpu::TextureDescriptor colorTexDesc = {}; |
| colorTexDesc.size = {width, height, 1}; |
| colorTexDesc.format = wgpu::TextureFormat::R32Uint; |
| colorTexDesc.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; |
| wgpu::Texture colorTexture = device.CreateTexture(&colorTexDesc); |
| |
| wgpu::Texture depthDataTexture = nullptr; |
| if (expectedDepth.size() > 0) { |
| // Make a sampleable texture to store the depth data. We'll sample this in the |
| // shader to output depth. |
| wgpu::TextureDescriptor depthDataDesc = {}; |
| depthDataDesc.size = {width, height, 1}; |
| depthDataDesc.format = wgpu::TextureFormat::R32Float; |
| depthDataDesc.usage = wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::CopyDst; |
| depthDataTexture = device.CreateTexture(&depthDataDesc); |
| |
| // Upload the depth data. |
| wgpu::ImageCopyTexture imageCopyTexture = |
| utils::CreateImageCopyTexture(depthDataTexture, 0, {0, 0, 0}); |
| wgpu::TextureDataLayout textureDataLayout = |
| utils::CreateTextureDataLayout(0, sizeof(float) * width); |
| wgpu::Extent3D copyExtent = {width, height, 1}; |
| |
| queue.WriteTexture(&imageCopyTexture, expectedDepth.data(), |
| sizeof(float) * expectedDepth.size(), &textureDataLayout, ©Extent); |
| } |
| |
| // Pipeline for a full screen quad. |
| utils::ComboRenderPipelineDescriptor pipelineDescriptor; |
| |
| pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, R"( |
| @vertex |
| fn main(@builtin(vertex_index) VertexIndex : u32) -> @builtin(position) vec4f { |
| var pos = array( |
| vec2f(-1.0, -1.0), |
| vec2f( 3.0, -1.0), |
| vec2f(-1.0, 3.0)); |
| return vec4f(pos[VertexIndex], 0.0, 1.0); |
| })"); |
| |
| if (depthDataTexture) { |
| // Sample the input texture and write out depth. |result| will only be set to 1 if we |
| // pass the depth test. |
| pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( |
| @group(0) @binding(0) var texture0 : texture_2d<f32>; |
| |
| struct FragmentOut { |
| @location(0) result : u32, |
| @builtin(frag_depth) fragDepth : f32, |
| } |
| |
| @fragment |
| fn main(@builtin(position) FragCoord : vec4f) -> FragmentOut { |
| var output : FragmentOut; |
| output.result = 1u; |
| output.fragDepth = textureLoad(texture0, vec2i(FragCoord.xy), 0)[0]; |
| return output; |
| })"); |
| } else { |
| pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( |
| @fragment |
| fn main() -> @location(0) u32 { |
| return 1u; |
| })"); |
| } |
| |
| wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(format); |
| if (depthDataTexture) { |
| // Pass the depth test only if the depth is equal. |
| depthStencil->depthCompare = wgpu::CompareFunction::Equal; |
| } |
| |
| if (expectedStencil != nullptr) { |
| // Pass the stencil test only if the stencil is equal. |
| depthStencil->stencilFront.compare = wgpu::CompareFunction::Equal; |
| } |
| |
| pipelineDescriptor.cTargets[0].format = colorTexDesc.format; |
| |
| wgpu::TextureViewDescriptor viewDesc = {}; |
| viewDesc.baseMipLevel = mipLevel; |
| viewDesc.mipLevelCount = 1; |
| viewDesc.baseArrayLayer = arrayLayer; |
| viewDesc.arrayLayerCount = 1; |
| |
| utils::ComboRenderPassDescriptor passDescriptor({colorTexture.CreateView()}, |
| texture.CreateView(&viewDesc)); |
| passDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Load; |
| passDescriptor.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Load; |
| switch (format) { |
| case wgpu::TextureFormat::Depth24Plus: |
| case wgpu::TextureFormat::Depth32Float: |
| case wgpu::TextureFormat::Depth16Unorm: |
| passDescriptor.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Undefined; |
| passDescriptor.cDepthStencilAttachmentInfo.stencilStoreOp = wgpu::StoreOp::Undefined; |
| break; |
| case wgpu::TextureFormat::Stencil8: |
| passDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Undefined; |
| passDescriptor.cDepthStencilAttachmentInfo.depthStoreOp = wgpu::StoreOp::Undefined; |
| break; |
| default: |
| break; |
| } |
| |
| wgpu::RenderPipeline pipeline = device.CreateRenderPipeline(&pipelineDescriptor); |
| |
| wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&passDescriptor); |
| if (expectedStencil != nullptr) { |
| pass.SetStencilReference(*expectedStencil); |
| } |
| pass.SetPipeline(pipeline); |
| if (depthDataTexture) { |
| // Bind the depth data texture. |
| pass.SetBindGroup(0, utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), |
| {{0, depthDataTexture.CreateView()}})); |
| } |
| pass.Draw(3); |
| pass.End(); |
| |
| wgpu::CommandBuffer commands = commandEncoder.Finish(); |
| queue.Submit(1, &commands); |
| |
| std::vector<uint32_t> colorData(width * height, 1u); |
| return EXPECT_TEXTURE_EQ(colorData.data(), colorTexture, {0, 0}, {width, height}); |
| } |
| |
| void DawnTestBase::WaitABit(wgpu::Instance targetInstance) { |
| if (targetInstance == nullptr) { |
| targetInstance = instance; |
| } |
| if (targetInstance != nullptr) { |
| targetInstance.ProcessEvents(); |
| } |
| FlushWire(); |
| |
| utils::USleep(100); |
| } |
| |
| void DawnTestBase::FlushWire() { |
| if (gTestEnv->UsesWire()) { |
| bool C2SFlushed = mWireHelper->FlushClient(); |
| bool S2CFlushed = mWireHelper->FlushServer(); |
| DAWN_ASSERT(C2SFlushed); |
| DAWN_ASSERT(S2CFlushed); |
| } |
| } |
| |
| void DawnTestBase::WaitForAllOperations() { |
| // Callback might be invoked on another thread that calls the same WaitABit() method, not |
| // necessarily the current thread. So we need to use atomic here. |
| std::atomic<bool> done(false); |
| device.GetQueue().OnSubmittedWorkDone( |
| [](WGPUQueueWorkDoneStatus, void* userdata) { |
| *static_cast<std::atomic<bool>*>(userdata) = true; |
| }, |
| &done); |
| while (!done.load()) { |
| WaitABit(); |
| } |
| } |
| |
| DawnTestBase::ReadbackReservation DawnTestBase::ReserveReadback(wgpu::Device targetDevice, |
| uint64_t readbackSize) { |
| ReadbackSlot slot; |
| slot.device = targetDevice; |
| slot.bufferSize = readbackSize; |
| |
| // Create and initialize the slot buffer so that it won't unexpectedly affect the count of |
| // resource lazy clear in the tests. |
| const std::vector<uint8_t> initialBufferData(readbackSize, 0u); |
| slot.buffer = |
| utils::CreateBufferFromData(targetDevice, initialBufferData.data(), readbackSize, |
| wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst); |
| |
| // This readback might be called from multiple threads |
| Mutex::AutoLock lg(&mMutex); |
| |
| ReadbackReservation reservation; |
| reservation.device = targetDevice; |
| reservation.buffer = slot.buffer; |
| reservation.slot = mReadbackSlots.size(); |
| reservation.offset = 0; |
| |
| mReadbackSlots.push_back(std::move(slot)); |
| return reservation; |
| } |
| |
| void DawnTestBase::MapSlotsSynchronously() { |
| // Initialize numPendingMapOperations before mapping, just in case the callback is called |
| // immediately. |
| mNumPendingMapOperations = mReadbackSlots.size(); |
| |
| // Map all readback slots |
| for (size_t i = 0; i < mReadbackSlots.size(); ++i) { |
| MapReadUserdata* userdata = new MapReadUserdata{this, i}; |
| |
| const ReadbackSlot& slot = mReadbackSlots[i]; |
| slot.buffer.MapAsync(wgpu::MapMode::Read, 0, wgpu::kWholeMapSize, SlotMapCallback, |
| userdata); |
| } |
| |
| // Busy wait until all map operations are done. |
| while (mNumPendingMapOperations.load(std::memory_order_acquire) != 0) { |
| WaitABit(); |
| } |
| } |
| |
| // static |
| void DawnTestBase::SlotMapCallback(WGPUBufferMapAsyncStatus status, void* userdata_) { |
| DAWN_ASSERT(status == WGPUBufferMapAsyncStatus_Success || |
| status == WGPUBufferMapAsyncStatus_DeviceLost); |
| std::unique_ptr<MapReadUserdata> userdata(static_cast<MapReadUserdata*>(userdata_)); |
| DawnTestBase* test = userdata->test; |
| |
| Mutex::AutoLock lg(&test->mMutex); |
| |
| ReadbackSlot* slot = &test->mReadbackSlots[userdata->slot]; |
| if (status == WGPUBufferMapAsyncStatus_Success) { |
| slot->mappedData = slot->buffer.GetConstMappedRange(); |
| DAWN_ASSERT(slot->mappedData != nullptr); |
| } else { |
| slot->mappedData = nullptr; |
| } |
| |
| test->mNumPendingMapOperations.fetch_sub(1, std::memory_order_release); |
| } |
| |
| void DawnTestBase::ResolveExpectations() { |
| for (const auto& expectation : mDeferredExpectations) { |
| EXPECT_TRUE(mReadbackSlots[expectation.readbackSlot].mappedData != nullptr); |
| |
| // Get a pointer to the mapped copy of the data for the expectation. |
| const char* data = |
| static_cast<const char*>(mReadbackSlots[expectation.readbackSlot].mappedData); |
| |
| // Handle the case where the device was lost so the expected data couldn't be read back. |
| if (data == nullptr) { |
| InfoLog() << "Skipping deferred expectation because the device was lost"; |
| continue; |
| } |
| |
| data += expectation.readbackOffset; |
| |
| uint32_t size; |
| std::vector<char> packedData; |
| if (expectation.rowBytes != expectation.bytesPerRow) { |
| DAWN_ASSERT(expectation.bytesPerRow > expectation.rowBytes); |
| uint32_t rowCount = |
| (expectation.size + expectation.bytesPerRow - 1) / expectation.bytesPerRow; |
| uint32_t packedSize = rowCount * expectation.rowBytes; |
| packedData.resize(packedSize); |
| for (uint32_t r = 0; r < rowCount; ++r) { |
| for (uint32_t i = 0; i < expectation.rowBytes; ++i) { |
| packedData[i + r * expectation.rowBytes] = |
| data[i + r * expectation.bytesPerRow]; |
| } |
| } |
| data = packedData.data(); |
| size = packedSize; |
| } else { |
| size = expectation.size; |
| } |
| |
| // Get the result for the expectation and add context to failures |
| testing::AssertionResult result = expectation.expectation->Check(data, size); |
| if (!result) { |
| result << " Expectation created at " << expectation.file << ":" << expectation.line |
| << std::endl; |
| result << expectation.message->str(); |
| } |
| |
| EXPECT_TRUE(result); |
| } |
| } |
| |
| std::unique_ptr<platform::Platform> DawnTestBase::CreateTestPlatform() { |
| return nullptr; |
| } |
| |
| void DawnTestBase::ResolveDeferredExpectationsNow() { |
| FlushWire(); |
| |
| MapSlotsSynchronously(); |
| |
| Mutex::AutoLock lg(&mMutex); |
| ResolveExpectations(); |
| |
| mDeferredExpectations.clear(); |
| for (size_t i = 0; i < mReadbackSlots.size(); ++i) { |
| mReadbackSlots[i].buffer.Unmap(); |
| } |
| } |
| |
| bool utils::RGBA8::operator==(const utils::RGBA8& other) const { |
| return r == other.r && g == other.g && b == other.b && a == other.a; |
| } |
| |
| bool utils::RGBA8::operator!=(const utils::RGBA8& other) const { |
| return !(*this == other); |
| } |
| |
| bool utils::RGBA8::operator<=(const utils::RGBA8& other) const { |
| return (r <= other.r && g <= other.g && b <= other.b && a <= other.a); |
| } |
| |
| bool utils::RGBA8::operator>=(const utils::RGBA8& other) const { |
| return (r >= other.r && g >= other.g && b >= other.b && a >= other.a); |
| } |
| |
| namespace detail { |
| std::vector<AdapterTestParam> GetAvailableAdapterTestParamsForBackends( |
| const BackendTestConfig* params, |
| size_t numParams) { |
| DAWN_ASSERT(gTestEnv != nullptr); |
| return gTestEnv->GetAvailableAdapterTestParamsForBackends(params, numParams); |
| } |
| |
| // Helper classes to set expectations |
| |
| template <typename T, typename U> |
| ExpectEq<T, U>::ExpectEq(T singleValue, T tolerance) : mTolerance(tolerance) { |
| mExpected.push_back(singleValue); |
| } |
| |
| template <typename T, typename U> |
| ExpectEq<T, U>::ExpectEq(const T* values, const unsigned int count, T tolerance) |
| : mTolerance(tolerance) { |
| mExpected.assign(values, values + count); |
| } |
| |
| namespace { |
| |
| template <typename T, typename U = T> |
| testing::AssertionResult CheckImpl(const T& expected, const U& actual, const T& tolerance) { |
| DAWN_ASSERT(tolerance == T{}); |
| if (expected != actual) { |
| return testing::AssertionFailure() << expected << ", actual " << actual; |
| } |
| return testing::AssertionSuccess(); |
| } |
| |
| template <> |
| testing::AssertionResult CheckImpl<utils::RGBA8>(const utils::RGBA8& expected, |
| const utils::RGBA8& actual, |
| const utils::RGBA8& tolerance) { |
| if (abs(expected.r - actual.r) > tolerance.r || abs(expected.g - actual.g) > tolerance.g || |
| abs(expected.b - actual.b) > tolerance.b || abs(expected.a - actual.a) > tolerance.a) { |
| return tolerance == utils::RGBA8{} |
| ? testing::AssertionFailure() << expected << ", actual " << actual |
| : testing::AssertionFailure() |
| << "within " << tolerance << " of " << expected << ", actual " << actual; |
| } |
| return testing::AssertionSuccess(); |
| } |
| |
| template <> |
| testing::AssertionResult CheckImpl<float>(const float& expected, |
| const float& actual, |
| const float& tolerance) { |
| if (abs(expected - actual) > tolerance) { |
| return tolerance == 0.0 ? testing::AssertionFailure() << expected << ", actual " << actual |
| : testing::AssertionFailure() << "within " << tolerance << " of " |
| << expected << ", actual " << actual; |
| } |
| return testing::AssertionSuccess(); |
| } |
| |
| template <> |
| testing::AssertionResult CheckImpl<uint16_t>(const uint16_t& expected, |
| const uint16_t& actual, |
| const uint16_t& tolerance) { |
| if (abs(static_cast<int32_t>(expected) - static_cast<int32_t>(actual)) > tolerance) { |
| return tolerance == 0 ? testing::AssertionFailure() << expected << ", actual " << actual |
| : testing::AssertionFailure() << "within " << tolerance << " of " |
| << expected << ", actual " << actual; |
| } |
| return testing::AssertionSuccess(); |
| } |
| |
| // Interpret uint16_t as float16 |
| // This is mostly for reading float16 output from textures |
| template <> |
| testing::AssertionResult CheckImpl<float, uint16_t>(const float& expected, |
| const uint16_t& actual, |
| const float& tolerance) { |
| float actualF32 = Float16ToFloat32(actual); |
| if (abs(expected - actualF32) > tolerance) { |
| return tolerance == 0.0 |
| ? testing::AssertionFailure() << expected << ", actual " << actualF32 |
| : testing::AssertionFailure() << "within " << tolerance << " of " << expected |
| << ", actual " << actualF32; |
| } |
| return testing::AssertionSuccess(); |
| } |
| |
| } // namespace |
| |
| template <typename T> |
| ExpectConstant<T>::ExpectConstant(T constant) : mConstant(constant) {} |
| |
| template <typename T> |
| uint32_t ExpectConstant<T>::DataSize() { |
| return sizeof(T); |
| } |
| |
| template <typename T> |
| testing::AssertionResult ExpectConstant<T>::Check(const void* data, size_t size) { |
| DAWN_ASSERT(size % DataSize() == 0 && size > 0); |
| const T* actual = static_cast<const T*>(data); |
| |
| for (size_t i = 0; i < size / DataSize(); ++i) { |
| if (actual[i] != mConstant) { |
| return testing::AssertionFailure() |
| << "Expected data[" << i << "] to match constant value " << mConstant |
| << ", actual " << actual[i] << std::endl; |
| } |
| } |
| |
| return testing::AssertionSuccess(); |
| } |
| |
| template class ExpectConstant<float>; |
| |
| template <typename T, typename U> |
| testing::AssertionResult ExpectEq<T, U>::Check(const void* data, size_t size) { |
| DAWN_ASSERT(size == sizeof(U) * mExpected.size()); |
| const U* actual = static_cast<const U*>(data); |
| |
| for (size_t i = 0; i < mExpected.size(); ++i) { |
| testing::AssertionResult check = CheckImpl(mExpected[i], actual[i], mTolerance); |
| if (!check) { |
| testing::AssertionResult result = testing::AssertionFailure() |
| << "Expected data[" << i << "] to be " |
| << check.message() << std::endl; |
| |
| if (mExpected.size() <= 1024) { |
| result << "Expected:" << std::endl; |
| printBuffer(result, mExpected.data(), mExpected.size()); |
| |
| result << "Actual:" << std::endl; |
| printBuffer(result, actual, mExpected.size()); |
| } |
| |
| return result; |
| } |
| } |
| return testing::AssertionSuccess(); |
| } |
| |
| template class ExpectEq<uint8_t>; |
| template class ExpectEq<uint16_t>; |
| template class ExpectEq<uint32_t>; |
| template class ExpectEq<uint64_t>; |
| template class ExpectEq<int32_t>; |
| template class ExpectEq<utils::RGBA8>; |
| template class ExpectEq<float>; |
| template class ExpectEq<float, uint16_t>; |
| |
| template <typename T> |
| ExpectBetweenColors<T>::ExpectBetweenColors(T value0, T value1) { |
| T l, h; |
| l.r = std::min(value0.r, value1.r); |
| l.g = std::min(value0.g, value1.g); |
| l.b = std::min(value0.b, value1.b); |
| l.a = std::min(value0.a, value1.a); |
| |
| h.r = std::max(value0.r, value1.r); |
| h.g = std::max(value0.g, value1.g); |
| h.b = std::max(value0.b, value1.b); |
| h.a = std::max(value0.a, value1.a); |
| |
| mLowerColorChannels.push_back(l); |
| mHigherColorChannels.push_back(h); |
| |
| mValues0.push_back(value0); |
| mValues1.push_back(value1); |
| } |
| |
| template <typename T> |
| testing::AssertionResult ExpectBetweenColors<T>::Check(const void* data, size_t size) { |
| DAWN_ASSERT(size == sizeof(T) * mLowerColorChannels.size()); |
| DAWN_ASSERT(mHigherColorChannels.size() == mLowerColorChannels.size()); |
| DAWN_ASSERT(mValues0.size() == mValues1.size()); |
| DAWN_ASSERT(mValues0.size() == mLowerColorChannels.size()); |
| |
| const T* actual = static_cast<const T*>(data); |
| |
| for (size_t i = 0; i < mLowerColorChannels.size(); ++i) { |
| if (!(actual[i] >= mLowerColorChannels[i] && actual[i] <= mHigherColorChannels[i])) { |
| testing::AssertionResult result = testing::AssertionFailure() |
| << "Expected data[" << i << "] to be between " |
| << mValues0[i] << " and " << mValues1[i] |
| << ", actual " << actual[i] << std::endl; |
| |
| if (mLowerColorChannels.size() <= 1024) { |
| result << "Expected between:" << std::endl; |
| printBuffer(result, mValues0.data(), mLowerColorChannels.size()); |
| result << "and" << std::endl; |
| printBuffer(result, mValues1.data(), mLowerColorChannels.size()); |
| |
| result << "Actual:" << std::endl; |
| printBuffer(result, actual, mLowerColorChannels.size()); |
| } |
| |
| return result; |
| } |
| } |
| |
| return testing::AssertionSuccess(); |
| } |
| |
| template class ExpectBetweenColors<utils::RGBA8>; |
| } // namespace detail |
| } // namespace dawn |