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// Copyright 2021 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include "dawn/tests/unittests/wire/WireFutureTest.h"
#include "dawn/tests/unittests/wire/WireTest.h"
#include "dawn/wire/WireClient.h"
#include "gmock/gmock.h"
namespace dawn::wire {
namespace {
using testing::_;
using testing::InvokeWithoutArgs;
using testing::Return;
using WireQueueTestBase = WireFutureTest<WGPUQueueWorkDoneCallback,
WGPUQueueWorkDoneCallbackInfo,
wgpuQueueOnSubmittedWorkDone,
wgpuQueueOnSubmittedWorkDoneF>;
class WireQueueTests : public WireQueueTestBase {
protected:
// Overriden version of wgpuQueueOnSubmittedWorkDone that defers to the API call based on the
// test callback mode.
void QueueOnSubmittedWorkDone(WGPUQueue q, void* userdata = nullptr) { CallImpl(userdata, q); }
};
DAWN_INSTANTIATE_WIRE_FUTURE_TEST_P(WireQueueTests);
// Test that a successful OnSubmittedWorkDone call is forwarded to the client.
TEST_P(WireQueueTests, OnSubmittedWorkDoneSuccess) {
QueueOnSubmittedWorkDone(queue);
EXPECT_CALL(api, OnQueueOnSubmittedWorkDone(apiQueue, _)).WillOnce(InvokeWithoutArgs([&] {
api.CallQueueOnSubmittedWorkDoneCallback(apiQueue, WGPUQueueWorkDoneStatus_Success);
}));
FlushClient();
FlushFutures();
ExpectWireCallbacksWhen([&](auto& mockCb) {
EXPECT_CALL(mockCb, Call(WGPUQueueWorkDoneStatus_Success, nullptr)).Times(1);
FlushCallbacks();
});
}
// Test that an error OnSubmittedWorkDone call is forwarded as an error to the client.
TEST_P(WireQueueTests, OnSubmittedWorkDoneError) {
QueueOnSubmittedWorkDone(queue);
EXPECT_CALL(api, OnQueueOnSubmittedWorkDone(apiQueue, _)).WillOnce(InvokeWithoutArgs([&] {
api.CallQueueOnSubmittedWorkDoneCallback(apiQueue, WGPUQueueWorkDoneStatus_Error);
}));
FlushClient();
FlushFutures();
ExpectWireCallbacksWhen([&](auto& mockCb) {
EXPECT_CALL(mockCb, Call(WGPUQueueWorkDoneStatus_Error, nullptr)).Times(1);
FlushCallbacks();
});
}
// Test registering an OnSubmittedWorkDone then disconnecting the wire after the server responded to
// the client will call the callback with instance dropped.
TEST_P(WireQueueTests, OnSubmittedWorkDoneBeforeDisconnectAfterReply) {
// On Async and Spontaneous mode, it is not possible to simulate this because on the server
// reponse, the callback would also be fired.
DAWN_SKIP_TEST_IF(IsSpontaneous());
QueueOnSubmittedWorkDone(queue);
EXPECT_CALL(api, OnQueueOnSubmittedWorkDone(apiQueue, _)).WillOnce(InvokeWithoutArgs([&] {
api.CallQueueOnSubmittedWorkDoneCallback(apiQueue, WGPUQueueWorkDoneStatus_Error);
}));
FlushClient();
FlushFutures();
ExpectWireCallbacksWhen([&](auto& mockCb) {
EXPECT_CALL(mockCb, Call(WGPUQueueWorkDoneStatus_InstanceDropped, nullptr)).Times(1);
GetWireClient()->Disconnect();
});
}
// Test registering an OnSubmittedWorkDone then disconnecting the wire before the server responded
// to the client (i.e. before the event was ever ready) will call the callback with instance
// dropped.
TEST_P(WireQueueTests, OnSubmittedWorkDoneBeforeDisconnectBeforeReply) {
QueueOnSubmittedWorkDone(queue);
EXPECT_CALL(api, OnQueueOnSubmittedWorkDone(apiQueue, _)).WillOnce(InvokeWithoutArgs([&] {
api.CallQueueOnSubmittedWorkDoneCallback(apiQueue, WGPUQueueWorkDoneStatus_Error);
}));
FlushClient();
ExpectWireCallbacksWhen([&](auto& mockCb) {
EXPECT_CALL(mockCb, Call(WGPUQueueWorkDoneStatus_InstanceDropped, nullptr)).Times(1);
GetWireClient()->Disconnect();
});
}
// Test registering an OnSubmittedWorkDone after disconnecting the wire calls the callback with
// success.
TEST_P(WireQueueTests, OnSubmittedWorkDoneAfterDisconnect) {
GetWireClient()->Disconnect();
ExpectWireCallbacksWhen([&](auto& mockCb) {
EXPECT_CALL(mockCb, Call(WGPUQueueWorkDoneStatus_InstanceDropped, nullptr)).Times(1);
QueueOnSubmittedWorkDone(queue);
});
}
// Test that requests inside user callbacks before disconnect are called
TEST_P(WireQueueTests, OnSubmittedWorkDoneInsideCallbackBeforeDisconnect) {
static constexpr size_t kNumRequests = 10;
QueueOnSubmittedWorkDone(queue);
EXPECT_CALL(api, OnQueueOnSubmittedWorkDone(apiQueue, _)).WillOnce(InvokeWithoutArgs([&] {
api.CallQueueOnSubmittedWorkDoneCallback(apiQueue, WGPUQueueWorkDoneStatus_Error);
}));
FlushClient();
ExpectWireCallbacksWhen([&](auto& mockCb) {
EXPECT_CALL(mockCb, Call(WGPUQueueWorkDoneStatus_InstanceDropped, nullptr))
.Times(kNumRequests + 1)
.WillOnce([&]() {
for (size_t i = 0; i < kNumRequests; i++) {
QueueOnSubmittedWorkDone(queue);
}
})
.WillRepeatedly(Return());
GetWireClient()->Disconnect();
});
}
// Test releasing the default queue, then its device. Both should be released when the device is
// released since the device holds a reference to the queue. Regresssion test for crbug.com/1332926.
TEST_F(WireQueueTests, DefaultQueueThenDeviceReleased) {
// Note: The test fixture gets the default queue.
// Release the queue which is the last external client reference.
// The device still holds a reference.
wgpuQueueRelease(queue);
FlushClient();
// Release the device which holds an internal reference to the queue.
// Now, the queue and device should be released on the server.
wgpuDeviceRelease(device);
EXPECT_CALL(api, QueueRelease(apiQueue));
EXPECT_CALL(api, DeviceRelease(apiDevice));
// These set X callback methods are called before the device is released.
EXPECT_CALL(api, OnDeviceSetUncapturedErrorCallback(apiDevice, nullptr, nullptr)).Times(1);
EXPECT_CALL(api, OnDeviceSetLoggingCallback(apiDevice, nullptr, nullptr)).Times(1);
FlushClient();
// Indicate to the fixture that the device was already released.
DefaultApiDeviceWasReleased();
}
// Test the device, then its default queue. The default queue should be released when its external
// reference is dropped since releasing the device drops the internal reference. Regresssion test
// for crbug.com/1332926.
TEST_F(WireQueueTests, DeviceThenDefaultQueueReleased) {
// Note: The test fixture gets the default queue.
// Release the device which holds an internal reference to the queue.
// Now, the should be released on the server, but not the queue since
// the default queue still has one external reference.
wgpuDeviceRelease(device);
EXPECT_CALL(api, DeviceRelease(apiDevice));
// These set X callback methods are called before the device is released.
EXPECT_CALL(api, OnDeviceSetUncapturedErrorCallback(apiDevice, nullptr, nullptr)).Times(1);
EXPECT_CALL(api, OnDeviceSetLoggingCallback(apiDevice, nullptr, nullptr)).Times(1);
FlushClient();
// Release the external queue reference. The queue should be released.
wgpuQueueRelease(queue);
EXPECT_CALL(api, QueueRelease(apiQueue));
FlushClient();
// Indicate to the fixture that the device was already released.
DefaultApiDeviceWasReleased();
}
// Only one default queue is supported now so we cannot test ~Queue triggering ClearAllCallbacks
// since it is always destructed after the test TearDown, and we cannot create a new queue obj
// with wgpuDeviceGetQueue
} // anonymous namespace
} // namespace dawn::wire