| // Copyright 2019 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_WIRE_SERVER_SERVER_H_ |
| #define SRC_DAWN_WIRE_SERVER_SERVER_H_ |
| |
| #include <memory> |
| #include <utility> |
| |
| #include "dawn/common/MutexProtected.h" |
| #include "dawn/wire/ChunkedCommandSerializer.h" |
| #include "dawn/wire/server/ServerBase_autogen.h" |
| #include "partition_alloc/pointers/raw_ptr.h" |
| |
| namespace dawn::wire::server { |
| |
| class Server; |
| class MemoryTransferService; |
| |
| // CallbackUserdata and its derived classes are intended to be created by |
| // Server::MakeUserdata<T> and then passed as the userdata argument for Dawn |
| // callbacks. |
| // It contains a pointer back to the Server so that the callback can call the |
| // Server to perform operations like serialization, and it contains a weak pointer |
| // |serverIsAlive|. If the weak pointer has expired, it means the server has |
| // been destroyed and the callback must not use the Server pointer. |
| // To assist with checking |serverIsAlive| and lifetime management of the userdata, |
| // |ForwardToServer| (defined later in this file) can be used to acquire the userdata, |
| // return early if |serverIsAlive| has expired, and then forward the arguments |
| // to userdata->server->MyCallbackHandler. |
| // |
| // Example Usage: |
| // |
| // struct MyUserdata : CallbackUserdata { uint32_t foo; }; |
| // |
| // auto userdata = MakeUserdata<MyUserdata>(); |
| // userdata->foo = 2; |
| // |
| // callMyCallbackHandler( |
| // ForwardToServer<&Server::MyCallbackHandler>, |
| // userdata.release()); |
| // |
| // void Server::MyCallbackHandler(MyUserdata* userdata, Other args) { } |
| struct CallbackUserdata { |
| const std::weak_ptr<Server> server; |
| |
| CallbackUserdata() = delete; |
| explicit CallbackUserdata(const std::weak_ptr<Server>& server); |
| }; |
| |
| template <auto F> |
| struct ForwardToServerHelper { |
| template <typename _> |
| struct ExtractedTypes; |
| |
| // An internal structure used to unpack the various types that compose the type of F |
| template <typename Return, typename Class, typename Userdata, typename... Args> |
| struct ExtractedTypes<Return (Class::*)(Userdata*, Args...)> { |
| using UntypedCallback = Return (*)(Args..., void*); |
| using UntypedCallback2 = Return (*)(Args..., void*, void*); |
| static Return Callback(Args... args, void* userdata) { |
| // Acquire the userdata, and cast it to UserdataT. |
| std::unique_ptr<Userdata> data(static_cast<Userdata*>(userdata)); |
| auto server = data->server.lock(); |
| if (!server) { |
| // Do nothing if the server has already been destroyed. |
| return; |
| } |
| // Forward the arguments and the typed userdata to the Server:: member function. |
| (server.get()->*F)(data.get(), std::forward<decltype(args)>(args)...); |
| } |
| static Return Callback2(Args... args, void* userdata, void*) { |
| // Acquire the userdata, and cast it to UserdataT. |
| std::unique_ptr<Userdata> data(static_cast<Userdata*>(userdata)); |
| auto server = data->server.lock(); |
| if (!server) { |
| // Do nothing if the server has already been destroyed. |
| return; |
| } |
| // Forward the arguments and the typed userdata to the Server:: member function. |
| (server.get()->*F)(data.get(), std::forward<decltype(args)>(args)...); |
| } |
| }; |
| |
| static constexpr typename ExtractedTypes<decltype(F)>::UntypedCallback Create() { |
| return ExtractedTypes<decltype(F)>::Callback; |
| } |
| static constexpr typename ExtractedTypes<decltype(F)>::UntypedCallback2 Create2() { |
| return ExtractedTypes<decltype(F)>::Callback2; |
| } |
| }; |
| |
| template <auto F> |
| constexpr auto ForwardToServer = ForwardToServerHelper<F>::Create(); |
| template <auto F> |
| constexpr auto ForwardToServer2 = ForwardToServerHelper<F>::Create2(); |
| |
| struct MapUserdata : CallbackUserdata { |
| using CallbackUserdata::CallbackUserdata; |
| |
| ObjectHandle buffer; |
| WGPUBuffer bufferObj; |
| ObjectHandle eventManager; |
| WGPUFuture future; |
| uint64_t offset; |
| uint64_t size; |
| WGPUMapModeFlags mode; |
| }; |
| |
| struct ErrorScopeUserdata : CallbackUserdata { |
| using CallbackUserdata::CallbackUserdata; |
| |
| ObjectHandle device; |
| ObjectHandle eventManager; |
| WGPUFuture future; |
| }; |
| |
| struct ShaderModuleGetCompilationInfoUserdata : CallbackUserdata { |
| using CallbackUserdata::CallbackUserdata; |
| |
| ObjectHandle eventManager; |
| WGPUFuture future; |
| }; |
| |
| struct QueueWorkDoneUserdata : CallbackUserdata { |
| using CallbackUserdata::CallbackUserdata; |
| |
| ObjectHandle queue; |
| ObjectHandle eventManager; |
| WGPUFuture future; |
| }; |
| |
| struct CreatePipelineAsyncUserData : CallbackUserdata { |
| using CallbackUserdata::CallbackUserdata; |
| |
| ObjectHandle device; |
| ObjectHandle eventManager; |
| WGPUFuture future; |
| ObjectId pipelineObjectID; |
| }; |
| |
| struct RequestAdapterUserdata : CallbackUserdata { |
| using CallbackUserdata::CallbackUserdata; |
| |
| ObjectHandle eventManager; |
| WGPUFuture future; |
| ObjectId adapterObjectId; |
| }; |
| |
| struct RequestDeviceUserdata : CallbackUserdata { |
| using CallbackUserdata::CallbackUserdata; |
| |
| ObjectHandle eventManager; |
| WGPUFuture future; |
| ObjectId deviceObjectId; |
| WGPUFuture deviceLostFuture; |
| }; |
| |
| struct DeviceLostUserdata : CallbackUserdata { |
| using CallbackUserdata::CallbackUserdata; |
| |
| ObjectHandle eventManager; |
| WGPUFuture future; |
| }; |
| |
| class Server : public ServerBase { |
| public: |
| static std::shared_ptr<Server> Create(const DawnProcTable& procs, |
| CommandSerializer* serializer, |
| MemoryTransferService* memoryTransferService); |
| ~Server() override; |
| |
| // ChunkedCommandHandler implementation |
| const volatile char* HandleCommandsImpl(const volatile char* commands, size_t size) override; |
| |
| WireResult InjectBuffer(WGPUBuffer buffer, const Handle& handle, const Handle& deviceHandle); |
| WireResult InjectTexture(WGPUTexture texture, const Handle& handle, const Handle& deviceHandle); |
| WireResult InjectSwapChain(WGPUSwapChain swapchain, |
| const Handle& handle, |
| const Handle& deviceHandle); |
| WireResult InjectInstance(WGPUInstance instance, const Handle& handle); |
| |
| WGPUDevice GetDevice(uint32_t id, uint32_t generation); |
| bool IsDeviceKnown(WGPUDevice device) const; |
| |
| template <typename T, |
| typename Enable = std::enable_if<std::is_base_of<CallbackUserdata, T>::value>> |
| std::unique_ptr<T> MakeUserdata() { |
| return std::unique_ptr<T>(new T(mSelf)); |
| } |
| |
| private: |
| Server(const DawnProcTable& procs, |
| CommandSerializer* serializer, |
| MemoryTransferService* memoryTransferService); |
| |
| template <typename Cmd> |
| void SerializeCommand(const Cmd& cmd) { |
| mSerializer->SerializeCommand(cmd); |
| } |
| |
| template <typename Cmd, typename... Extensions> |
| void SerializeCommand(const Cmd& cmd, Extensions&&... es) { |
| mSerializer->SerializeCommand(cmd, std::forward<Extensions>(es)...); |
| } |
| |
| template <typename T> |
| WireResult FillReservation(ObjectId id, T handle, Known<T>* known = nullptr) { |
| auto result = Objects<T>().FillReservation(id, handle, known); |
| if (result == WireResult::FatalError) { |
| Release(mProcs, handle); |
| } |
| return result; |
| } |
| |
| void SetForwardingDeviceCallbacks(Known<WGPUDevice> device); |
| void ClearDeviceCallbacks(WGPUDevice device); |
| |
| // Error callbacks |
| void OnUncapturedError(ObjectHandle device, WGPUErrorType type, const char* message); |
| void OnLogging(ObjectHandle device, WGPULoggingType type, const char* message); |
| |
| // Async event callbacks |
| void OnDeviceLost(DeviceLostUserdata* userdata, |
| WGPUDevice const* device, |
| WGPUDeviceLostReason reason, |
| const char* message); |
| void OnDevicePopErrorScope(ErrorScopeUserdata* userdata, |
| WGPUPopErrorScopeStatus status, |
| WGPUErrorType type, |
| const char* message); |
| void OnBufferMapAsyncCallback(MapUserdata* userdata, WGPUBufferMapAsyncStatus status); |
| void OnQueueWorkDone(QueueWorkDoneUserdata* userdata, WGPUQueueWorkDoneStatus status); |
| void OnCreateComputePipelineAsyncCallback(CreatePipelineAsyncUserData* userdata, |
| WGPUCreatePipelineAsyncStatus status, |
| WGPUComputePipeline pipeline, |
| const char* message); |
| void OnCreateRenderPipelineAsyncCallback(CreatePipelineAsyncUserData* userdata, |
| WGPUCreatePipelineAsyncStatus status, |
| WGPURenderPipeline pipeline, |
| const char* message); |
| void OnShaderModuleGetCompilationInfo(ShaderModuleGetCompilationInfoUserdata* userdata, |
| WGPUCompilationInfoRequestStatus status, |
| const WGPUCompilationInfo* info); |
| void OnRequestAdapterCallback(RequestAdapterUserdata* userdata, |
| WGPURequestAdapterStatus status, |
| WGPUAdapter adapter, |
| const char* message); |
| void OnRequestDeviceCallback(RequestDeviceUserdata* userdata, |
| WGPURequestDeviceStatus status, |
| WGPUDevice device, |
| const char* message); |
| |
| #include "dawn/wire/server/ServerPrototypes_autogen.inc" |
| |
| WireDeserializeAllocator mAllocator; |
| MutexProtected<ChunkedCommandSerializer> mSerializer; |
| DawnProcTable mProcs; |
| std::unique_ptr<MemoryTransferService> mOwnedMemoryTransferService = nullptr; |
| raw_ptr<MemoryTransferService> mMemoryTransferService = nullptr; |
| |
| // Weak pointer to self to facilitate creation of userdata. |
| std::weak_ptr<Server> mSelf; |
| }; |
| |
| std::unique_ptr<MemoryTransferService> CreateInlineMemoryTransferService(); |
| |
| } // namespace dawn::wire::server |
| |
| #endif // SRC_DAWN_WIRE_SERVER_SERVER_H_ |