| // Copyright 2021 The Dawn & Tint Authors |
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| #ifndef SRC_TINT_LANG_HLSL_WRITER_AST_RAISE_NUM_WORKGROUPS_FROM_UNIFORM_H_ |
| #define SRC_TINT_LANG_HLSL_WRITER_AST_RAISE_NUM_WORKGROUPS_FROM_UNIFORM_H_ |
| |
| #include <optional> |
| |
| #include "src/tint/api/common/binding_point.h" |
| #include "src/tint/lang/wgsl/ast/transform/transform.h" |
| |
| namespace tint::hlsl::writer { |
| |
| /// NumWorkgroupsFromUniform is a transform that implements the `num_workgroups` |
| /// builtin by loading it from a uniform buffer. |
| /// |
| /// The generated uniform buffer will have the form: |
| /// ``` |
| /// struct num_workgroups_struct { |
| /// num_workgroups : vec3<u32>; |
| /// }; |
| /// |
| /// @group(0) @binding(0) |
| /// var<uniform> num_workgroups_ubo : num_workgroups_struct; |
| /// ``` |
| /// The binding group and number used for this uniform buffer is provided via |
| /// the `Config` transform input. |
| /// |
| /// @note Depends on the following transforms to have been run first: |
| /// * CanonicalizeEntryPointIO |
| class NumWorkgroupsFromUniform final |
| : public Castable<NumWorkgroupsFromUniform, ast::transform::Transform> { |
| public: |
| /// Constructor |
| NumWorkgroupsFromUniform(); |
| /// Destructor |
| ~NumWorkgroupsFromUniform() override; |
| |
| /// Configuration options for the NumWorkgroupsFromUniform transform. |
| struct Config final : public Castable<Config, ast::transform::Data> { |
| /// Constructor |
| /// @param ubo_bp the binding point to use for the generated uniform buffer. If ubo_bp |
| /// contains no value, a free binding point will be used to ensure the generated program is |
| /// valid. Specifically, binding 0 of the largest used group plus 1 is used if at least one |
| /// resource is bound, otherwise group 0 binding 0 is used. |
| explicit Config(std::optional<BindingPoint> ubo_bp); |
| |
| /// Copy constructor |
| Config(const Config&); |
| |
| /// Destructor |
| ~Config() override; |
| |
| /// The binding point to use for the generated uniform buffer. If ubo_bp contains no value, |
| /// a free binding point will be used. Specifically, binding 0 of the largest used group |
| /// plus 1 is used if at least one resource is bound, otherwise group 0 binding 0 is used. |
| std::optional<BindingPoint> ubo_binding; |
| }; |
| |
| /// @copydoc ast::transform::Transform::Apply |
| ApplyResult Apply(const Program& program, |
| const ast::transform::DataMap& inputs, |
| ast::transform::DataMap& outputs) const override; |
| }; |
| |
| } // namespace tint::hlsl::writer |
| |
| #endif // SRC_TINT_LANG_HLSL_WRITER_AST_RAISE_NUM_WORKGROUPS_FROM_UNIFORM_H_ |