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// Copyright 2022 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/tint/lang/hlsl/writer/ast_raise/truncate_interstage_variables.h"
#include <memory>
#include <string>
#include <utility>
#include "src/tint/lang/wgsl/program/clone_context.h"
#include "src/tint/lang/wgsl/program/program_builder.h"
#include "src/tint/lang/wgsl/resolver/resolve.h"
#include "src/tint/lang/wgsl/sem/call.h"
#include "src/tint/lang/wgsl/sem/function.h"
#include "src/tint/lang/wgsl/sem/member_accessor_expression.h"
#include "src/tint/lang/wgsl/sem/statement.h"
#include "src/tint/lang/wgsl/sem/variable.h"
#include "src/tint/utils/text/unicode.h"
TINT_INSTANTIATE_TYPEINFO(tint::hlsl::writer::TruncateInterstageVariables);
TINT_INSTANTIATE_TYPEINFO(tint::hlsl::writer::TruncateInterstageVariables::Config);
namespace tint::hlsl::writer {
namespace {
struct TruncatedStructAndConverter {
/// The symbol of the truncated structure.
Symbol truncated_struct;
/// The symbol of the helper function that takes the original structure as a single argument and
/// returns the truncated structure type.
Symbol truncate_fn;
};
} // anonymous namespace
TruncateInterstageVariables::TruncateInterstageVariables() = default;
TruncateInterstageVariables::~TruncateInterstageVariables() = default;
ast::transform::Transform::ApplyResult TruncateInterstageVariables::Apply(
const Program& src,
const ast::transform::DataMap& config,
ast::transform::DataMap&) const {
ProgramBuilder b;
program::CloneContext ctx{&b, &src, /* auto_clone_symbols */ true};
const auto* data = config.Get<Config>();
if (data == nullptr) {
b.Diagnostics().AddError(Source{})
<< "missing transform data for "
<< tint::TypeInfo::Of<TruncateInterstageVariables>().name;
return resolver::Resolve(b);
}
auto& sem = ctx.src->Sem();
bool should_run = false;
Hashmap<const sem::Function*, Symbol, 4u> entry_point_functions_to_truncate_functions;
Hashmap<const sem::Struct*, TruncatedStructAndConverter, 4u>
old_shader_io_structs_to_new_struct_and_truncate_functions;
for (auto* func_ast : ctx.src->AST().Functions()) {
if (!func_ast->IsEntryPoint()) {
continue;
}
if (func_ast->PipelineStage() != ast::PipelineStage::kVertex) {
// Currently only vertex stage could have interstage output variables that need
// truncated.
continue;
}
auto* func_sem = sem.Get(func_ast);
auto* str = func_sem->ReturnType()->As<sem::Struct>();
// This transform is run after CanonicalizeEntryPointIO transform,
// So it is guaranteed that entry point inputs are already grouped in a struct.
if (TINT_UNLIKELY(!str)) {
TINT_ICE() << "Entrypoint function return type is non-struct.\n"
<< "TruncateInterstageVariables transform needs to run after "
"CanonicalizeEntryPointIO transform.";
}
// A prepass to check if any interstage variable locations in the entry point needs
// truncating. If not we don't really need to handle this entry point.
Hashset<const sem::StructMember*, 16u> omit_members;
for (auto* member : str->Members()) {
if (auto location = member->Attributes().location) {
const size_t kMaxLocation = data->interstage_locations.size() - 1u;
if (location.value() > kMaxLocation) {
b.Diagnostics().AddError(Source{})
<< "The location (" << location.value() << ") of " << member->Name().Name()
<< " in " << str->Name().Name() << " exceeds the maximum value ("
<< kMaxLocation << ").";
return resolver::Resolve(b);
}
if (!data->interstage_locations.test(location.value())) {
omit_members.Add(member);
}
}
}
if (omit_members.IsEmpty()) {
continue;
}
// Now we are sure the transform needs to be run.
should_run = true;
// Get or create a new truncated struct/truncate function for the interstage inputs &
// outputs.
auto entry = old_shader_io_structs_to_new_struct_and_truncate_functions.GetOrAdd(str, [&] {
auto new_struct_sym = b.Symbols().New();
Vector<const ast::StructMember*, 20> truncated_members;
Vector<const ast::Expression*, 20> initializer_exprs;
for (auto* member : str->Members()) {
if (omit_members.Contains(member)) {
continue;
}
truncated_members.Push(ctx.Clone(member->Declaration()));
initializer_exprs.Push(b.MemberAccessor("io", ctx.Clone(member->Name())));
}
// Create the new shader io struct.
b.Structure(new_struct_sym, std::move(truncated_members));
// Create the mapping function to truncate the shader io.
auto mapping_fn_sym = b.Symbols().New("truncate_shader_output");
b.Func(mapping_fn_sym, Vector{b.Param("io", ctx.Clone(func_ast->return_type))},
b.ty(new_struct_sym),
Vector{
b.Return(b.Call(new_struct_sym, std::move(initializer_exprs))),
});
return TruncatedStructAndConverter{new_struct_sym, mapping_fn_sym};
});
ctx.Replace(func_ast->return_type.expr, b.Expr(entry.truncated_struct));
entry_point_functions_to_truncate_functions.Add(func_sem, entry.truncate_fn);
}
if (!should_run) {
return SkipTransform;
}
// Replace return statements with new truncated shader IO struct
ctx.ReplaceAll(
[&](const ast::ReturnStatement* return_statement) -> const ast::ReturnStatement* {
auto* return_sem = sem.Get(return_statement);
if (auto mapping_fn_sym =
entry_point_functions_to_truncate_functions.Get(return_sem->Function())) {
return b.Return(return_statement->source,
b.Call(*mapping_fn_sym, ctx.Clone(return_statement->value)));
}
return nullptr;
});
// Remove IO attributes from old shader IO struct which is not used as entry point output
// anymore.
for (auto& it : old_shader_io_structs_to_new_struct_and_truncate_functions) {
const ast::Struct* struct_ty = it.key->Declaration();
for (auto* member : struct_ty->members) {
for (auto* attr : member->attributes) {
if (attr->IsAnyOf<ast::BuiltinAttribute, ast::LocationAttribute,
ast::InterpolateAttribute, ast::InvariantAttribute>()) {
ctx.Remove(member->attributes, attr);
}
}
}
}
ctx.Clone();
return resolver::Resolve(b);
}
TruncateInterstageVariables::Config::Config() = default;
TruncateInterstageVariables::Config::Config(const Config&) = default;
TruncateInterstageVariables::Config::~Config() = default;
TruncateInterstageVariables::Config& TruncateInterstageVariables::Config::operator=(const Config&) =
default;
} // namespace tint::hlsl::writer