blob: de7b936b776e286cd6ba2f465b86af80bbbbed5b [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device float* prevent_dce;
depth2d_array<float, access::sample> arg_0;
sampler arg_1;
};
float textureSampleCompare_dd431d(tint_module_vars_struct tint_module_vars) {
float res = tint_module_vars.arg_0.sample_compare(tint_module_vars.arg_1, float2(1.0f), 1, 1.0f);
return res;
}
fragment void fragment_main(device float* prevent_dce [[buffer(0)]], depth2d_array<float, access::sample> arg_0 [[texture(0)]], sampler arg_1 [[sampler(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0, .arg_1=arg_1};
(*tint_module_vars.prevent_dce) = textureSampleCompare_dd431d(tint_module_vars);
}