blob: d02b0e0d23fe92dc8bcc0b2a61db190a62100251 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device uint4* prevent_dce;
texture3d<uint, access::read_write> arg_0;
};
uint4 textureLoad_4ccf9a(tint_module_vars_struct tint_module_vars) {
uint3 arg_1 = uint3(1u);
uint4 res = tint_module_vars.arg_0.read(arg_1);
return res;
}
fragment void fragment_main(device uint4* prevent_dce [[buffer(0)]], texture3d<uint, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_4ccf9a(tint_module_vars);
}
kernel void compute_main(device uint4* prevent_dce [[buffer(0)]], texture3d<uint, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_4ccf9a(tint_module_vars);
}