blob: e10f3a5ca103cd6f9dcf0fb83e77e54247bb9d7a [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device int4* prevent_dce;
texture1d<int, access::read_write> arg_0;
};
int4 textureLoad_5e17a7(tint_module_vars_struct tint_module_vars) {
int arg_1 = 1;
int4 res = tint_module_vars.arg_0.read(uint(arg_1));
return res;
}
fragment void fragment_main(device int4* prevent_dce [[buffer(0)]], texture1d<int, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_5e17a7(tint_module_vars);
}
kernel void compute_main(device int4* prevent_dce [[buffer(0)]], texture1d<int, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_5e17a7(tint_module_vars);
}