blob: ed37b509157ce1be843a4dd8d7235c626b945429 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device float4* prevent_dce;
texture2d_array<float, access::read_write> arg_0;
};
float4 textureLoad_881349(tint_module_vars_struct tint_module_vars) {
int2 arg_1 = int2(1);
int arg_2 = 1;
int const v = arg_2;
float4 res = tint_module_vars.arg_0.read(uint2(arg_1), v);
return res;
}
fragment void fragment_main(device float4* prevent_dce [[buffer(0)]], texture2d_array<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_881349(tint_module_vars);
}
kernel void compute_main(device float4* prevent_dce [[buffer(0)]], texture2d_array<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_881349(tint_module_vars);
}