blob: 24b13a4a053c704809af98abb1f9391b020ff47e [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device int4* prevent_dce;
texture3d<int, access::read_write> arg_0;
};
int4 textureLoad_d7996a(tint_module_vars_struct tint_module_vars) {
int3 arg_1 = int3(1);
int4 res = tint_module_vars.arg_0.read(uint3(arg_1));
return res;
}
fragment void fragment_main(device int4* prevent_dce [[buffer(0)]], texture3d<int, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_d7996a(tint_module_vars);
}
kernel void compute_main(device int4* prevent_dce [[buffer(0)]], texture3d<int, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_d7996a(tint_module_vars);
}