blob: 83e97add009dd01486d0ee71741eb8450f12ba84 [file] [log] [blame] [edit]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_193203() -> vec4<f32> {
var arg_2 = vec2<f32>(1.0f);
var arg_3 = 1u;
const arg_4 = vec2<i32>(1i);
var res : vec4<f32> = textureSample(arg_0, arg_1, arg_2, arg_3, arg_4);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureSample_193203();
}