| // Copyright 2019 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/opengl/BackendGL.h" |
| |
| #include <memory> |
| #include <string> |
| #include <utility> |
| |
| #include "dawn/native/ChainUtils.h" |
| #include "dawn/native/Instance.h" |
| #include "dawn/native/OpenGLBackend.h" |
| #include "dawn/native/opengl/DisplayEGL.h" |
| #include "dawn/native/opengl/PhysicalDeviceGL.h" |
| |
| namespace dawn::native::opengl { |
| |
| namespace { |
| #if DAWN_PLATFORM_IS(WINDOWS) |
| const char* kEGLLib = "libEGL.dll"; |
| #elif DAWN_PLATFORM_IS(MACOS) |
| const char* kEGLLib = "libEGL.dylib"; |
| #else |
| const char* kEGLLib = "libEGL.so"; |
| #endif |
| |
| } // anonymous namespace |
| |
| Backend::Backend(InstanceBase* instance, wgpu::BackendType backendType) |
| : BackendConnection(instance, backendType) {} |
| |
| std::vector<Ref<PhysicalDeviceBase>> Backend::DiscoverPhysicalDevices( |
| const UnpackedPtr<RequestAdapterOptions>& options) { |
| if (options->forceFallbackAdapter) { |
| return {}; |
| } |
| if (!options->compatibilityMode) { |
| // Return an empty vector since GL physical devices can only support compatibility mode. |
| return {}; |
| } |
| |
| std::vector<Ref<PhysicalDeviceBase>> devices; |
| |
| // A helper function performing checks on the display we're trying to use, and adding the |
| // physical device from it to the list returned by the discovery. |
| auto AppendNewDeviceFrom = |
| [&](ResultOrError<std::unique_ptr<DisplayEGL>> maybeDisplay) -> MaybeError { |
| std::unique_ptr<DisplayEGL> display; |
| DAWN_TRY_ASSIGN(display, std::move(maybeDisplay)); |
| |
| if (!display->egl.HasExt(EGLExt::CreateContextRobustness)) { |
| return DAWN_VALIDATION_ERROR("EGL_EXT_create_context_robustness is required."); |
| } |
| if (!display->egl.HasExt(EGLExt::FenceSync) && !display->egl.HasExt(EGLExt::ReusableSync)) { |
| return DAWN_INTERNAL_ERROR( |
| "EGL_KHR_fence_sync or EGL_KHR_reusable_sync must be supported"); |
| } |
| |
| Ref<PhysicalDevice> device; |
| DAWN_TRY_ASSIGN(device, PhysicalDevice::Create(GetType(), std::move(display))); |
| devices.push_back(device); |
| |
| return {}; |
| }; |
| |
| // A helper function used to give more context before printing the EGL loading error. |
| auto SwallowDiscoveryError = [&](MaybeError maybeError) { |
| if (maybeError.IsError()) { |
| std::unique_ptr<ErrorData> error = maybeError.AcquireError(); |
| error->AppendContext("trying to discover a %s adapter.", GetType()); |
| GetInstance()->ConsumedErrorAndWarnOnce(std::move(error)); |
| } |
| }; |
| |
| if (auto* glGetProcOptions = options.Get<RequestAdapterOptionsGetGLProc>()) { |
| SwallowDiscoveryError(AppendNewDeviceFrom(DisplayEGL::CreateFromProcAndDisplay( |
| GetType(), glGetProcOptions->getProc, glGetProcOptions->display))); |
| } else { |
| SwallowDiscoveryError( |
| AppendNewDeviceFrom(DisplayEGL::CreateFromDynamicLoading(GetType(), kEGLLib))); |
| } |
| |
| return devices; |
| } |
| |
| BackendConnection* Connect(InstanceBase* instance, wgpu::BackendType backendType) { |
| return new Backend(instance, backendType); |
| } |
| |
| } // namespace dawn::native::opengl |