| // Copyright 2024 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_OPENGL_DISPLAYEGL_H_ |
| #define SRC_DAWN_NATIVE_OPENGL_DISPLAYEGL_H_ |
| |
| #include <memory> |
| |
| #include "absl/types/span.h" // TODO(343500108): Use std::span when we have C++20. |
| #include "dawn/common/DynamicLib.h" |
| #include "dawn/common/NonMovable.h" |
| #include "dawn/common/egl_platform.h" |
| #include "dawn/native/opengl/EGLFunctions.h" |
| |
| namespace dawn::native::opengl { |
| |
| static constexpr EGLConfig kNoConfig = 0; |
| |
| // Represents a connection to an EGL driver, with its EGLDisplay, its functions and other metadata |
| // global to EGL. |
| class DisplayEGL : NonMovable { |
| public: |
| static ResultOrError<std::unique_ptr<DisplayEGL>> CreateFromDynamicLoading( |
| wgpu::BackendType backend, |
| const char* libName); |
| |
| static ResultOrError<std::unique_ptr<DisplayEGL>> |
| CreateFromProcAndDisplay(wgpu::BackendType backend, EGLGetProcProc getProc, EGLDisplay display); |
| |
| explicit DisplayEGL(wgpu::BackendType backend); |
| ~DisplayEGL(); |
| |
| // A convenience ref to avoid having to call an accessor function every time we need to use EGL |
| const EGLFunctions& egl; |
| EGLDisplay GetDisplay() const; |
| EGLint GetAPIEnum() const; |
| EGLint GetAPIBit() const; |
| |
| absl::Span<const wgpu::TextureFormat> GetPotentialSurfaceFormats() const; |
| |
| // Chooses an EGLConfig that works for that surface type and color format. |
| EGLConfig ChooseConfig(EGLint surfaceType, |
| wgpu::TextureFormat color, |
| wgpu::TextureFormat depthStencil = wgpu::TextureFormat::Undefined) const; |
| |
| private: |
| MaybeError InitializeWithDynamicLoading(const char* libName); |
| MaybeError InitializeWithProcAndDisplay(EGLGetProcProc getProc, EGLDisplay display); |
| |
| DynamicLib mLib; |
| |
| EGLFunctions mFunctions; |
| EGLDisplay mDisplay = EGL_NO_DISPLAY; |
| |
| EGLint mApiEnum; |
| EGLint mApiBit; |
| // Different from mApiBit because renderables don't make a difference between GLES 2 and 3 |
| EGLint mRenderableBit; |
| }; |
| |
| } // namespace dawn::native::opengl |
| |
| #endif // SRC_DAWN_NATIVE_OPENGL_DISPLAYEGL_H_ |