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// Copyright 2022 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "dawn/tests/AdapterTestConfig.h"
#include <initializer_list>
#include <ostream>
#include <string>
#include <vector>
#include "dawn/common/Assert.h"
#include "dawn/webgpu_cpp.h"
BackendTestConfig::BackendTestConfig(wgpu::BackendType backendType,
std::initializer_list<const char*> forceEnabledWorkarounds,
std::initializer_list<const char*> forceDisabledWorkarounds)
: backendType(backendType),
forceEnabledWorkarounds(forceEnabledWorkarounds),
forceDisabledWorkarounds(forceDisabledWorkarounds) {}
BackendTestConfig D3D11Backend(std::initializer_list<const char*> forceEnabledWorkarounds,
std::initializer_list<const char*> forceDisabledWorkarounds) {
return BackendTestConfig(wgpu::BackendType::D3D11, forceEnabledWorkarounds,
forceDisabledWorkarounds);
}
BackendTestConfig D3D12Backend(std::initializer_list<const char*> forceEnabledWorkarounds,
std::initializer_list<const char*> forceDisabledWorkarounds) {
return BackendTestConfig(wgpu::BackendType::D3D12, forceEnabledWorkarounds,
forceDisabledWorkarounds);
}
BackendTestConfig MetalBackend(std::initializer_list<const char*> forceEnabledWorkarounds,
std::initializer_list<const char*> forceDisabledWorkarounds) {
return BackendTestConfig(wgpu::BackendType::Metal, forceEnabledWorkarounds,
forceDisabledWorkarounds);
}
BackendTestConfig NullBackend(std::initializer_list<const char*> forceEnabledWorkarounds,
std::initializer_list<const char*> forceDisabledWorkarounds) {
return BackendTestConfig(wgpu::BackendType::Null, forceEnabledWorkarounds,
forceDisabledWorkarounds);
}
BackendTestConfig OpenGLBackend(std::initializer_list<const char*> forceEnabledWorkarounds,
std::initializer_list<const char*> forceDisabledWorkarounds) {
return BackendTestConfig(wgpu::BackendType::OpenGL, forceEnabledWorkarounds,
forceDisabledWorkarounds);
}
BackendTestConfig OpenGLESBackend(std::initializer_list<const char*> forceEnabledWorkarounds,
std::initializer_list<const char*> forceDisabledWorkarounds) {
return BackendTestConfig(wgpu::BackendType::OpenGLES, forceEnabledWorkarounds,
forceDisabledWorkarounds);
}
BackendTestConfig VulkanBackend(std::initializer_list<const char*> forceEnabledWorkarounds,
std::initializer_list<const char*> forceDisabledWorkarounds) {
return BackendTestConfig(wgpu::BackendType::Vulkan, forceEnabledWorkarounds,
forceDisabledWorkarounds);
}
TestAdapterProperties::TestAdapterProperties(const wgpu::AdapterInfo& info, bool selected)
: vendorID(info.vendorID),
vendorName(info.vendor),
architecture(info.architecture),
deviceID(info.deviceID),
name(info.device),
driverDescription(info.description),
adapterType(info.adapterType),
backendType(info.backendType),
compatibilityMode(info.compatibilityMode),
selected(selected) {}
std::string TestAdapterProperties::ParamName() const {
switch (backendType) {
case wgpu::BackendType::D3D11:
return "D3D11";
case wgpu::BackendType::D3D12:
return "D3D12";
case wgpu::BackendType::Metal:
return "Metal";
case wgpu::BackendType::Null:
return "Null";
case wgpu::BackendType::OpenGL:
return "OpenGL";
case wgpu::BackendType::OpenGLES:
return "OpenGLES";
case wgpu::BackendType::Vulkan:
return "Vulkan";
case wgpu::BackendType::Undefined:
default:
DAWN_UNREACHABLE();
}
}
std::string TestAdapterProperties::AdapterTypeName() const {
switch (adapterType) {
case wgpu::AdapterType::DiscreteGPU:
return "Discrete GPU";
case wgpu::AdapterType::IntegratedGPU:
return "Integrated GPU";
case wgpu::AdapterType::CPU:
return "CPU";
case wgpu::AdapterType::Unknown:
return "Unknown";
default:
DAWN_UNREACHABLE();
}
}
AdapterTestParam::AdapterTestParam(const BackendTestConfig& config,
const TestAdapterProperties& adapterProperties)
: adapterProperties(adapterProperties),
forceEnabledWorkarounds(config.forceEnabledWorkarounds),
forceDisabledWorkarounds(config.forceDisabledWorkarounds) {}
std::ostream& operator<<(std::ostream& os, const AdapterTestParam& param) {
os << param.adapterProperties.ParamName() << " " << param.adapterProperties.name;
// In a Windows Remote Desktop session there are two adapters named "Microsoft Basic Render
// Driver" with different adapter types. We must differentiate them to avoid any tests using the
// same name.
if (param.adapterProperties.deviceID == 0x008C) {
std::string adapterType = param.adapterProperties.AdapterTypeName();
os << " " << adapterType;
}
for (const char* forceEnabledWorkaround : param.forceEnabledWorkarounds) {
os << "; e:" << forceEnabledWorkaround;
}
for (const char* forceDisabledWorkaround : param.forceDisabledWorkarounds) {
os << "; d:" << forceDisabledWorkaround;
}
return os;
}