| // Copyright 2022 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/tests/AdapterTestConfig.h" |
| |
| #include <initializer_list> |
| #include <ostream> |
| #include <string> |
| #include <vector> |
| |
| #include "dawn/common/Assert.h" |
| #include "dawn/webgpu_cpp.h" |
| |
| BackendTestConfig::BackendTestConfig(wgpu::BackendType backendType, |
| std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) |
| : backendType(backendType), |
| forceEnabledWorkarounds(forceEnabledWorkarounds), |
| forceDisabledWorkarounds(forceDisabledWorkarounds) {} |
| |
| BackendTestConfig D3D11Backend(std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) { |
| return BackendTestConfig(wgpu::BackendType::D3D11, forceEnabledWorkarounds, |
| forceDisabledWorkarounds); |
| } |
| |
| BackendTestConfig D3D12Backend(std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) { |
| return BackendTestConfig(wgpu::BackendType::D3D12, forceEnabledWorkarounds, |
| forceDisabledWorkarounds); |
| } |
| |
| BackendTestConfig MetalBackend(std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) { |
| return BackendTestConfig(wgpu::BackendType::Metal, forceEnabledWorkarounds, |
| forceDisabledWorkarounds); |
| } |
| |
| BackendTestConfig NullBackend(std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) { |
| return BackendTestConfig(wgpu::BackendType::Null, forceEnabledWorkarounds, |
| forceDisabledWorkarounds); |
| } |
| |
| BackendTestConfig OpenGLBackend(std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) { |
| return BackendTestConfig(wgpu::BackendType::OpenGL, forceEnabledWorkarounds, |
| forceDisabledWorkarounds); |
| } |
| |
| BackendTestConfig OpenGLESBackend(std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) { |
| return BackendTestConfig(wgpu::BackendType::OpenGLES, forceEnabledWorkarounds, |
| forceDisabledWorkarounds); |
| } |
| |
| BackendTestConfig VulkanBackend(std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) { |
| return BackendTestConfig(wgpu::BackendType::Vulkan, forceEnabledWorkarounds, |
| forceDisabledWorkarounds); |
| } |
| |
| TestAdapterProperties::TestAdapterProperties(const wgpu::AdapterInfo& info, bool selected) |
| : vendorID(info.vendorID), |
| vendorName(info.vendor), |
| architecture(info.architecture), |
| deviceID(info.deviceID), |
| name(info.device), |
| driverDescription(info.description), |
| adapterType(info.adapterType), |
| backendType(info.backendType), |
| compatibilityMode(info.compatibilityMode), |
| selected(selected) {} |
| |
| std::string TestAdapterProperties::ParamName() const { |
| switch (backendType) { |
| case wgpu::BackendType::D3D11: |
| return "D3D11"; |
| case wgpu::BackendType::D3D12: |
| return "D3D12"; |
| case wgpu::BackendType::Metal: |
| return "Metal"; |
| case wgpu::BackendType::Null: |
| return "Null"; |
| case wgpu::BackendType::OpenGL: |
| return "OpenGL"; |
| case wgpu::BackendType::OpenGLES: |
| return "OpenGLES"; |
| case wgpu::BackendType::Vulkan: |
| return "Vulkan"; |
| case wgpu::BackendType::Undefined: |
| default: |
| DAWN_UNREACHABLE(); |
| } |
| } |
| |
| std::string TestAdapterProperties::AdapterTypeName() const { |
| switch (adapterType) { |
| case wgpu::AdapterType::DiscreteGPU: |
| return "Discrete GPU"; |
| case wgpu::AdapterType::IntegratedGPU: |
| return "Integrated GPU"; |
| case wgpu::AdapterType::CPU: |
| return "CPU"; |
| case wgpu::AdapterType::Unknown: |
| return "Unknown"; |
| default: |
| DAWN_UNREACHABLE(); |
| } |
| } |
| |
| AdapterTestParam::AdapterTestParam(const BackendTestConfig& config, |
| const TestAdapterProperties& adapterProperties) |
| : adapterProperties(adapterProperties), |
| forceEnabledWorkarounds(config.forceEnabledWorkarounds), |
| forceDisabledWorkarounds(config.forceDisabledWorkarounds) {} |
| |
| std::ostream& operator<<(std::ostream& os, const AdapterTestParam& param) { |
| os << param.adapterProperties.ParamName() << " " << param.adapterProperties.name; |
| |
| // In a Windows Remote Desktop session there are two adapters named "Microsoft Basic Render |
| // Driver" with different adapter types. We must differentiate them to avoid any tests using the |
| // same name. |
| if (param.adapterProperties.deviceID == 0x008C) { |
| std::string adapterType = param.adapterProperties.AdapterTypeName(); |
| os << " " << adapterType; |
| } |
| |
| for (const char* forceEnabledWorkaround : param.forceEnabledWorkarounds) { |
| os << "; e:" << forceEnabledWorkaround; |
| } |
| for (const char* forceDisabledWorkaround : param.forceDisabledWorkarounds) { |
| os << "; d:" << forceDisabledWorkaround; |
| } |
| return os; |
| } |