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// Copyright 2024 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector>
#include "dawn/native/VulkanBackend.h"
#include "dawn/tests/DawnTest.h"
#if DAWN_PLATFORM_IS(ANDROID)
#include <android/hardware_buffer.h>
#endif // DAWN_PLATFORM_IS(ANDROID)
namespace dawn {
namespace {
constexpr uint32_t kDefaultMipLevels = 1u;
constexpr uint32_t kDefaultLayerCount = 1u;
constexpr wgpu::TextureFormat kDefaultTextureFormat = wgpu::TextureFormat::External;
wgpu::Texture Create2DTexture(wgpu::Device& device,
wgpu::TextureFormat format = kDefaultTextureFormat) {
#if DAWN_PLATFORM_IS(ANDROID)
constexpr uint32_t kWidth = 32u;
constexpr uint32_t kHeight = 32u;
AHardwareBuffer_Desc aHardwareBufferDesc = {
.width = kWidth,
.height = kHeight,
.layers = 1,
.format = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
.usage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE,
};
AHardwareBuffer* aHardwareBuffer;
EXPECT_EQ(AHardwareBuffer_allocate(&aHardwareBufferDesc, &aHardwareBuffer), 0);
// Get actual desc for allocated buffer so we know the stride for cpu data.
AHardwareBuffer_describe(aHardwareBuffer, &aHardwareBufferDesc);
wgpu::SharedTextureMemoryAHardwareBufferDescriptor stmAHardwareBufferDesc;
stmAHardwareBufferDesc.handle = aHardwareBuffer;
stmAHardwareBufferDesc.useExternalFormat = true;
wgpu::SharedTextureMemoryDescriptor desc;
desc.nextInChain = &stmAHardwareBufferDesc;
wgpu::SharedTextureMemory memory = device.ImportSharedTextureMemory(&desc);
wgpu::TextureDescriptor descriptor;
descriptor.dimension = wgpu::TextureDimension::e2D;
descriptor.size.width = kWidth;
descriptor.size.height = kHeight;
descriptor.size.depthOrArrayLayers = kDefaultLayerCount;
descriptor.sampleCount = 1u;
descriptor.format = kDefaultTextureFormat;
descriptor.mipLevelCount = kDefaultMipLevels;
descriptor.usage = wgpu::TextureUsage::TextureBinding;
auto texture = memory.CreateTexture(&descriptor);
AHardwareBuffer_release(aHardwareBuffer);
return texture;
#else
return {};
#endif
}
wgpu::TextureViewDescriptor CreateDefaultViewDescriptor(wgpu::TextureViewDimension dimension) {
wgpu::TextureViewDescriptor descriptor;
descriptor.format = kDefaultTextureFormat;
descriptor.dimension = dimension;
descriptor.baseMipLevel = 0;
if (dimension != wgpu::TextureViewDimension::e1D) {
descriptor.mipLevelCount = kDefaultMipLevels;
}
descriptor.baseArrayLayer = 0;
descriptor.arrayLayerCount = kDefaultLayerCount;
return descriptor;
}
class YCbCrInfoTest : public DawnTest {
protected:
void SetUp() override {
DawnTest::SetUp();
// Skip tests if platform is not Android.
DAWN_TEST_UNSUPPORTED_IF(!DAWN_PLATFORM_IS(ANDROID));
// Skip all tests if ycbcr sampler feature is not supported
DAWN_TEST_UNSUPPORTED_IF(!SupportsFeatures({wgpu::FeatureName::YCbCrVulkanSamplers}));
}
std::vector<wgpu::FeatureName> GetRequiredFeatures() override {
std::vector<wgpu::FeatureName> requiredFeatures = {};
if (SupportsFeatures({wgpu::FeatureName::StaticSamplers}) &&
SupportsFeatures({wgpu::FeatureName::YCbCrVulkanSamplers}) &&
SupportsFeatures({wgpu::FeatureName::SharedTextureMemoryAHardwareBuffer})) {
requiredFeatures.push_back(wgpu::FeatureName::YCbCrVulkanSamplers);
requiredFeatures.push_back(wgpu::FeatureName::SharedTextureMemoryAHardwareBuffer);
}
return requiredFeatures;
}
};
// Test that it is possible to create the sampler with ycbcr vulkan descriptor.
TEST_P(YCbCrInfoTest, YCbCrSamplerValidWhenFeatureEnabled) {
wgpu::SamplerDescriptor samplerDesc = {};
wgpu::YCbCrVkDescriptor yCbCrDesc = {};
yCbCrDesc.vkFormat = VK_FORMAT_R8G8B8A8_UNORM;
samplerDesc.nextInChain = &yCbCrDesc;
device.CreateSampler(&samplerDesc);
}
// Test that it is possible to create the sampler with ycbcr vulkan descriptor with only vulkan
// format set.
TEST_P(YCbCrInfoTest, YCbCrSamplerValidWithOnlyVkFormat) {
wgpu::SamplerDescriptor samplerDesc = {};
wgpu::YCbCrVkDescriptor yCbCrDesc = {};
yCbCrDesc.vkFormat = VK_FORMAT_R8G8B8A8_UNORM;
// format is set as VK_FORMAT.
yCbCrDesc.externalFormat = 0;
samplerDesc.nextInChain = &yCbCrDesc;
device.CreateSampler(&samplerDesc);
}
// Test that it is possible to create the sampler with ycbcr vulkan descriptor with only external
// format set.
TEST_P(YCbCrInfoTest, YCbCrSamplerValidWithOnlyExternalFormat) {
wgpu::SamplerDescriptor samplerDesc = {};
wgpu::YCbCrVkDescriptor yCbCrDesc = {};
// format is set as externalFormat.
yCbCrDesc.vkFormat = VK_FORMAT_UNDEFINED;
yCbCrDesc.externalFormat = 5;
samplerDesc.nextInChain = &yCbCrDesc;
device.CreateSampler(&samplerDesc);
}
// Test that it is NOT possible to create the sampler with ycbcr vulkan descriptor and no format
// set.
TEST_P(YCbCrInfoTest, YCbCrSamplerInvalidWithNoFormat) {
wgpu::SamplerDescriptor samplerDesc = {};
wgpu::YCbCrVkDescriptor yCbCrDesc = {};
yCbCrDesc.vkFormat = VK_FORMAT_UNDEFINED;
yCbCrDesc.externalFormat = 0;
samplerDesc.nextInChain = &yCbCrDesc;
ASSERT_DEVICE_ERROR(device.CreateSampler(&samplerDesc));
}
// Test that it is invalid to create texture view with formats other than External.
TEST_P(YCbCrInfoTest, YCbCrTextureViewInvalidWithoutWgpuFormatExternal) {
wgpu::Texture texture = Create2DTexture(device);
wgpu::TextureViewDescriptor descriptor =
CreateDefaultViewDescriptor(wgpu::TextureViewDimension::e2D);
// Pass RGBA8Unorm instead of External format.
descriptor.format = wgpu::TextureFormat::RGBA8Unorm;
descriptor.arrayLayerCount = 1;
wgpu::YCbCrVkDescriptor yCbCrDesc = {};
yCbCrDesc.vkFormat = VK_FORMAT_R8G8B8A8_UNORM;
descriptor.nextInChain = &yCbCrDesc;
ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor));
}
// Test that it is possible to create texture view with ycbcr vulkan descriptor.
TEST_P(YCbCrInfoTest, YCbCrTextureViewValidWithWgpuFormatExternal) {
wgpu::Texture texture = Create2DTexture(device);
wgpu::TextureViewDescriptor descriptor =
CreateDefaultViewDescriptor(wgpu::TextureViewDimension::e2D);
descriptor.arrayLayerCount = 1;
wgpu::YCbCrVkDescriptor yCbCrDesc = {};
yCbCrDesc.vkFormat = VK_FORMAT_R8G8B8A8_UNORM;
descriptor.nextInChain = &yCbCrDesc;
texture.CreateView(&descriptor);
}
// Test that it is possible to create texture view with ycbcr vulkan descriptor with only vulkan
// format set.
TEST_P(YCbCrInfoTest, YCbCrTextureViewValidWithOnlyVkFormat) {
wgpu::Texture texture = Create2DTexture(device);
wgpu::TextureViewDescriptor descriptor =
CreateDefaultViewDescriptor(wgpu::TextureViewDimension::e2D);
descriptor.arrayLayerCount = 1;
wgpu::YCbCrVkDescriptor yCbCrDesc = {};
yCbCrDesc.vkFormat = VK_FORMAT_R8G8B8A8_UNORM;
// format is set as VK_FORMAT.
yCbCrDesc.externalFormat = 0;
descriptor.nextInChain = &yCbCrDesc;
texture.CreateView(&descriptor);
}
// Test that it is possible to create texture view with ycbcr vulkan descriptor with only external
// format set.
TEST_P(YCbCrInfoTest, YCbCrTextureViewValidWithOnlyExternalFormat) {
wgpu::Texture texture = Create2DTexture(device);
wgpu::TextureViewDescriptor descriptor =
CreateDefaultViewDescriptor(wgpu::TextureViewDimension::e2D);
descriptor.arrayLayerCount = 1;
wgpu::YCbCrVkDescriptor yCbCrDesc = {};
// format is set as externalFormat.
yCbCrDesc.vkFormat = VK_FORMAT_UNDEFINED;
yCbCrDesc.externalFormat = 5;
descriptor.nextInChain = &yCbCrDesc;
texture.CreateView(&descriptor);
}
// Test that it is NOT possible to create texture view with ycbcr vulkan descriptor and no format
// set.
TEST_P(YCbCrInfoTest, YCbCrTextureViewInvalidWithNoFormat) {
wgpu::Texture texture = Create2DTexture(device);
wgpu::TextureViewDescriptor descriptor =
CreateDefaultViewDescriptor(wgpu::TextureViewDimension::e2D);
descriptor.arrayLayerCount = 1;
wgpu::YCbCrVkDescriptor yCbCrDesc = {};
yCbCrDesc.vkFormat = VK_FORMAT_UNDEFINED;
yCbCrDesc.externalFormat = 0;
descriptor.nextInChain = &yCbCrDesc;
ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor));
}
// Test that it is NOT possible to create texture view from texture created with
// TextureFormat::External but NO ycbcr vulkan descriptor passed.
TEST_P(YCbCrInfoTest, YCbCrTextureViewInvalidWithNoYCbCrDescriptor) {
wgpu::Texture texture = Create2DTexture(device);
wgpu::TextureViewDescriptor descriptor =
CreateDefaultViewDescriptor(wgpu::TextureViewDimension::e2D);
descriptor.arrayLayerCount = 1;
ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor));
}
DAWN_INSTANTIATE_TEST(YCbCrInfoTest, VulkanBackend());
} // anonymous namespace
} // namespace dawn