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# Copyright 2024 The Dawn & Tint Authors
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# 3. Neither the name of the copyright holder nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
import("../../scripts/dawn_overrides_with_defaults.gni")
import("${dawn_root}/generator/dawn_generator.gni")
dawn_json_generator("emdawnwebgpu_headers_gen") {
target = "emdawnwebgpu_headers"
outputs = [
"src/emdawnwebgpu/include/webgpu/webgpu.h",
"src/emdawnwebgpu/include/webgpu/webgpu_cpp.h",
"src/emdawnwebgpu/include/webgpu/webgpu_cpp_chained_struct.h",
]
}
dawn_json_generator("emdawnwebgpu_js_gen") {
target = "emdawnwebgpu_js"
outputs = [
"src/emdawnwebgpu/struct_info_webgpu.json",
"src/emdawnwebgpu/library_webgpu_enum_tables.js",
"src/emdawnwebgpu/library_webgpu_generated_sig_info.js",
]
}
# When Emscripten is available, we can use one of its helper scripts to generate
# the struct info needed for our bindings fork (third_party/emdawnwebgpu).
# Those helpers, and their tree of generated dependencies, are:
#
# - library_webgpu_generated_struct_info.js
# is constructed by concatenating:
# - Some glue "snippets" from txt files
# - webgpu_generated_struct_info{32,64}.json
# which are generated using an Emscripten tool "gen_struct_info.py", from:
# - webgpu.h (generated from dawn.json)
# - struct_info_webgpu.json (generated from dawn.json)
#
# The bindings also require the following helpers (generated above):
#
# - library_webgpu_enum_tables.js
# - library_webgpu_generated_sig_info.js
# which we generate directly instead of using "gen_sig_info.py"
if (dawn_emscripten_dir != "") {
template("webgpu_gen_struct_info") {
action(target_name) {
forward_variables_from(invoker, "*")
deps = [
":emdawnwebgpu_headers_gen", # for webgpu.h
":emdawnwebgpu_js_gen", # for struct_info_webgpu.json
]
script = rebase_path(dawn_emscripten_dir, root_build_dir) +
"/tools/maint/gen_struct_info.py"
args = [
"-q", # quiet
rebase_path(sources[0], root_build_dir), # input file
"-o=" + rebase_path(outputs[0], root_build_dir), # output file
# Include dir where webgpu/webgpu.h can be found
"-I=" + rebase_path(target_gen_dir, root_build_dir) + "/include",
]
if (wasm64) {
args += [ "--wasm64" ]
}
}
}
webgpu_gen_struct_info("webgpu_generated_struct_info32") {
sources = [ "${target_gen_dir}/struct_info_webgpu.json" ]
outputs = [ "${target_gen_dir}/webgpu_generated_struct_info32.json" ]
wasm64 = false
}
webgpu_gen_struct_info("webgpu_generated_struct_info64") {
sources = [ "${target_gen_dir}/struct_info_webgpu.json" ]
outputs = [ "${target_gen_dir}/webgpu_generated_struct_info64.json" ]
wasm64 = true
}
action("library_webgpu_generated_struct_info") {
deps = [
":webgpu_generated_struct_info32",
":webgpu_generated_struct_info64",
]
source_files = [
# The order of these files is important.
"snippets/library_webgpu_struct_info_part1.txt",
"${target_gen_dir}/webgpu_generated_struct_info32.json",
"snippets/library_webgpu_struct_info_part2.txt",
"${target_gen_dir}/webgpu_generated_struct_info64.json",
"snippets/library_webgpu_struct_info_part3.txt",
]
sources = source_files
outputs = [ "${target_gen_dir}/library_webgpu_generated_struct_info.js" ]
script = "concat.py"
args = []
foreach(source, [ outputs[0] ] + sources) {
args += [ rebase_path(source, root_build_dir) ]
}
}
# NOTE: Do not use this directly, because it will not add dependencies on the
# the included files. Use :emdawnwebgpu instead.
config("emdawnwebgpu_config") {
include_dirs = [
# Include directory where webgpu/webgpu{,_cpp}.h can be found.
# This needs to take precedent over Emscripten's built-in include
# directory which also has these files (at an older revision).
"${target_gen_dir}/include",
]
ldflags = [
# These will be processed in order; library_webgpu.js must come after
# the generated files, because it depends on them.
# (It will assert this, and also that -sUSE_WEBGPU is not enabled.)
"--js-library=" +
rebase_path("${target_gen_dir}/library_webgpu_enum_tables.js"),
"--js-library=" + rebase_path(
"${target_gen_dir}/library_webgpu_generated_struct_info.js"),
"--js-library=" +
rebase_path("${target_gen_dir}/library_webgpu_generated_sig_info.js"),
"--js-library=" +
rebase_path("../../third_party/emdawnwebgpu/library_webgpu.js"),
"--js-library=" +
rebase_path("../../third_party/emdawnwebgpu/library_html5_webgpu.js"),
# Emscripten only enables webgpu-externs.js with -sUSE_WEBGPU=1, so add them explicitly.
"--closure-args=--externs=${dawn_emscripten_dir}/src/closure-externs/webgpu-externs.js",
]
}
# Dawn's WebGPU bindings for Emscripten. These don't actually use Dawn at all,
# but generating them in Dawn lets us keep them in sync more easily.
# When included in Emscripten they attempt to delete Emscripten's built-in
# implementation and replace it with ours.
#
# This can be built as a standalone target to generate all the files needed
# to feed into a separate project that is built using Emscripten.
# Reference emdawnwebgpu_config for how to actually do that.
#
# EXPERIMENTALLY, this should also be usable as a dependency of a gn-native
# Wasm build target, as an alternative to -sUSE_WEBGPU=1 which uses
# Emscripten's built-in WebGPU bindings. This has not been well-tested.
source_set("emdawnwebgpu") {
public_configs = [ ":emdawnwebgpu_config" ]
deps = [
":emdawnwebgpu_headers_gen",
":emdawnwebgpu_js_gen",
":library_webgpu_generated_struct_info",
]
sources = get_target_outputs(":emdawnwebgpu_headers_gen") +
[ "../../third_party/emdawnwebgpu/webgpu.cpp" ]
inputs = [
# FIXME: Changing these files still doesn't cause a relink. Why?
"../../third_party/emdawnwebgpu/library_webgpu.js",
"../../third_party/emdawnwebgpu/library_html5_webgpu.js",
]
}
}