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// Copyright 2018 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "dawn/native/DynamicUploader.h"
#include <utility>
#include "dawn/common/Math.h"
#include "dawn/native/Buffer.h"
#include "dawn/native/Device.h"
#include "dawn/native/Queue.h"
namespace dawn::native {
DynamicUploader::DynamicUploader(DeviceBase* device) : mDevice(device) {}
void DynamicUploader::ReleaseStagingBuffer(Ref<BufferBase> stagingBuffer) {
mReleasedStagingBuffers.Enqueue(std::move(stagingBuffer),
mDevice->GetQueue()->GetPendingCommandSerial());
}
ResultOrError<UploadHandle> DynamicUploader::AllocateInternal(uint64_t allocationSize,
ExecutionSerial serial,
uint64_t offsetAlignment) {
// Disable further sub-allocation should the request be too large.
if (allocationSize > kRingBufferSize) {
BufferDescriptor bufferDesc = {};
bufferDesc.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::MapWrite;
bufferDesc.size = Align(allocationSize, 4);
bufferDesc.mappedAtCreation = true;
bufferDesc.label = "Dawn_DynamicUploaderStaging";
IgnoreLazyClearCountScope scope(mDevice);
Ref<BufferBase> stagingBuffer;
DAWN_TRY_ASSIGN(stagingBuffer, mDevice->CreateBuffer(&bufferDesc));
UploadHandle uploadHandle;
uploadHandle.mappedBuffer = static_cast<uint8_t*>(stagingBuffer->GetMappedPointer());
uploadHandle.stagingBuffer = stagingBuffer.Get();
ReleaseStagingBuffer(std::move(stagingBuffer));
return uploadHandle;
}
if (mRingBuffers.empty()) {
mRingBuffers.emplace_back(std::unique_ptr<RingBuffer>(
new RingBuffer{nullptr, RingBufferAllocator(kRingBufferSize)}));
}
// Note: Validation ensures size is already aligned.
// First-fit: find next buffer large enough to satisfy the allocation request.
uint64_t startOffset = RingBufferAllocator::kInvalidOffset;
RingBuffer* targetRingBuffer = mRingBuffers.back().get();
for (auto& ringBuffer : mRingBuffers) {
RingBufferAllocator& ringBufferAllocator = ringBuffer->mAllocator;
// Prevent overflow.
DAWN_ASSERT(ringBufferAllocator.GetSize() >= ringBufferAllocator.GetUsedSize());
startOffset = ringBufferAllocator.Allocate(allocationSize, serial, offsetAlignment);
if (startOffset != RingBufferAllocator::kInvalidOffset) {
targetRingBuffer = ringBuffer.get();
break;
}
}
// Upon failure, append a newly created ring buffer to fulfill the
// request.
if (startOffset == RingBufferAllocator::kInvalidOffset) {
mRingBuffers.emplace_back(std::unique_ptr<RingBuffer>(
new RingBuffer{nullptr, RingBufferAllocator(kRingBufferSize)}));
targetRingBuffer = mRingBuffers.back().get();
startOffset = targetRingBuffer->mAllocator.Allocate(allocationSize, serial);
}
DAWN_ASSERT(startOffset != RingBufferAllocator::kInvalidOffset);
// Allocate the staging buffer backing the ringbuffer.
// Note: the first ringbuffer will be lazily created.
if (targetRingBuffer->mStagingBuffer == nullptr) {
BufferDescriptor bufferDesc = {};
bufferDesc.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::MapWrite;
bufferDesc.size = Align(targetRingBuffer->mAllocator.GetSize(), 4);
bufferDesc.mappedAtCreation = true;
bufferDesc.label = "Dawn_DynamicUploaderStaging";
IgnoreLazyClearCountScope scope(mDevice);
Ref<BufferBase> stagingBuffer;
DAWN_TRY_ASSIGN(stagingBuffer, mDevice->CreateBuffer(&bufferDesc));
targetRingBuffer->mStagingBuffer = std::move(stagingBuffer);
}
DAWN_ASSERT(targetRingBuffer->mStagingBuffer != nullptr);
UploadHandle uploadHandle;
uploadHandle.stagingBuffer = targetRingBuffer->mStagingBuffer.Get();
uploadHandle.mappedBuffer =
static_cast<uint8_t*>(uploadHandle.stagingBuffer->GetMappedPointer()) + startOffset;
uploadHandle.startOffset = startOffset;
return uploadHandle;
}
void DynamicUploader::Deallocate(ExecutionSerial lastCompletedSerial, bool freeAll) {
// Reclaim memory within the ring buffers by ticking (or removing requests no longer
// in-flight).
size_t i = 0;
while (i < mRingBuffers.size()) {
mRingBuffers[i]->mAllocator.Deallocate(lastCompletedSerial);
// Never erase the last buffer as to prevent re-creating smaller buffers
// again unless explicitly asked to do so. The last buffer is the largest.
const bool shouldFree = (i < mRingBuffers.size() - 1) || freeAll;
if (mRingBuffers[i]->mAllocator.Empty() && shouldFree) {
mRingBuffers.erase(mRingBuffers.begin() + i);
} else {
i++;
}
}
mReleasedStagingBuffers.ClearUpTo(lastCompletedSerial);
}
ResultOrError<UploadHandle> DynamicUploader::Allocate(uint64_t allocationSize,
ExecutionSerial serial,
uint64_t offsetAlignment) {
DAWN_ASSERT(offsetAlignment > 0);
return AllocateInternal(allocationSize, serial, offsetAlignment);
}
bool DynamicUploader::ShouldFlush() {
uint64_t kTotalAllocatedSizeThreshold = 64 * 1024 * 1024;
// We use total allocated size instead of pending-upload size to prevent Dawn from allocating
// too much GPU memory so that the risk of OOM can be minimized.
return GetTotalAllocatedSize() > kTotalAllocatedSizeThreshold;
}
uint64_t DynamicUploader::GetTotalAllocatedSize() {
uint64_t size = 0;
for (const auto& buffer : mReleasedStagingBuffers.IterateAll()) {
size += buffer->GetSize();
}
for (const auto& buffer : mRingBuffers) {
if (buffer->mStagingBuffer != nullptr) {
size += buffer->mStagingBuffer->GetSize();
}
}
return size;
}
} // namespace dawn::native