blob: d0393ac855542113e6bc1cbc128886e928c938a1 [file] [edit]
#include <metal_stdlib>
using namespace metal;
struct Uniforms {
/* 0x0000 */ uint i;
/* 0x0004 */ uint j;
};
struct tint_module_vars_struct {
const constant Uniforms* uniforms;
};
kernel void tint_symbol(const constant Uniforms* uniforms [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.uniforms=uniforms};
float2x4 m1 = float2x4(0.0f);
m1[(*tint_module_vars.uniforms).i][0] = 1.0f;
}