blob: 72f575a30c24d3350bd08fb0dac1f7a642a9c5f8 [file] [edit]
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
float2x4 m1 = float2x4((0.0f).xxxx, (0.0f).xxxx);
uint v = uniforms[0u].x;
m1[v][uniforms[0u].y] = 1.0f;
}