blob: dc9d1269f1d7ddb07a048989986342975390700b [file] [edit]
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
static float2x4 m1 = float2x4((0.0f).xxxx, (0.0f).xxxx);
[numthreads(1, 1, 1)]
void main() {
uint v = uniforms[0u].x;
m1[v][uniforms[0u].y] = 1.0f;
}