blob: a1e179530fb3c9276b2f323bf4762867952b6ded [file] [edit]
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
static float2x4 m1 = float2x4((0.0f).xxxx, (0.0f).xxxx);
[numthreads(1, 1, 1)]
void main() {
m1[int(0)][uniforms[0u].y] = 1.0f;
}