blob: d788a3a1fb862111cfd35e84e9440c9a77e9db62 [file] [edit]
#version 310 es
precision highp float;
precision highp int;
struct S {
float f;
uint u;
vec4 v;
};
layout(binding = 0, std430)
buffer tint_symbol_2_1_ssbo {
S tint_symbol_1;
} v_1;
void tint_store_and_preserve_padding(inout S target, S value_param) {
target.f = value_param.f;
target.u = value_param.u;
target.v = value_param.v;
}
void main() {
tint_store_and_preserve_padding(v_1.tint_symbol_1, S(1.0f, 2u, vec4(3.0f)));
}