blob: 6c78eeabe9bcd18e1bc982d91a89f8df205e1b4c [file] [edit]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct S {
/* 0x0000 */ float f;
/* 0x0004 */ uint u;
/* 0x0008 */ tint_array<int8_t, 120> tint_pad;
/* 0x0080 */ float4 v;
/* 0x0090 */ tint_array<int8_t, 112> tint_pad_1;
};
void assign_and_preserve_padding(device S* const dest, S value) {
(*(dest)).f = value.f;
(*(dest)).u = value.u;
(*(dest)).v = value.v;
}
fragment void frag_main(device S* tint_symbol_1 [[buffer(0)]]) {
S const tint_symbol = S{.f=1.0f, .u=2u, .v=float4(3.0f)};
assign_and_preserve_padding(tint_symbol_1, tint_symbol);
return;
}