| #version 310 es |
| |
| |
| struct ComputeInputs { |
| uvec3 local_invocation_id; |
| uint local_invocation_index; |
| uvec3 global_invocation_id; |
| uvec3 workgroup_id; |
| uvec3 num_workgroups; |
| }; |
| |
| void tint_symbol_inner(ComputeInputs inputs) { |
| uint foo = ((((inputs.local_invocation_id[0u] + inputs.local_invocation_index) + inputs.global_invocation_id[0u]) + inputs.workgroup_id[0u]) + inputs.num_workgroups[0u]); |
| } |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| tint_symbol_inner(ComputeInputs(gl_LocalInvocationID, gl_LocalInvocationIndex, gl_GlobalInvocationID, gl_WorkGroupID, gl_NumWorkGroups)); |
| } |