| #include <metal_stdlib> |
| using namespace metal; |
| |
| struct ComputeInputs0 { |
| uint3 local_invocation_id; |
| }; |
| |
| struct ComputeInputs1 { |
| uint3 workgroup_id; |
| }; |
| |
| void tint_symbol_inner(ComputeInputs0 inputs0, uint local_invocation_index, uint3 global_invocation_id, ComputeInputs1 inputs1) { |
| uint const foo = (((inputs0.local_invocation_id[0u] + local_invocation_index) + global_invocation_id[0u]) + inputs1.workgroup_id[0u]); |
| } |
| |
| kernel void tint_symbol(uint3 ComputeInputs0_local_invocation_id [[thread_position_in_threadgroup]], uint local_invocation_index [[thread_index_in_threadgroup]], uint3 global_invocation_id [[thread_position_in_grid]], uint3 ComputeInputs1_workgroup_id [[threadgroup_position_in_grid]]) { |
| ComputeInputs0 const v = ComputeInputs0{.local_invocation_id=ComputeInputs0_local_invocation_id}; |
| tint_symbol_inner(v, local_invocation_index, global_invocation_id, ComputeInputs1{.workgroup_id=ComputeInputs1_workgroup_id}); |
| } |