blob: 503cda467a1a07ff75080bad47ea40afab709511 [file] [edit]
struct main1_outputs {
float tint_symbol : SV_Depth;
};
struct main2_outputs {
uint tint_symbol_1 : SV_Coverage;
};
float main1_inner() {
return 1.0f;
}
uint main2_inner() {
return 1u;
}
main1_outputs main1() {
main1_outputs v = {main1_inner()};
return v;
}
main2_outputs main2() {
main2_outputs v_1 = {main2_inner()};
return v_1;
}